When holding oxygen or oxygenite tank the player will actually hold one ingame

This commit is contained in:
Blue
2018-07-22 14:41:09 +02:00
committed by GitHub
parent 7f1e5820ff
commit 7a7958ba49

View File

@@ -15,14 +15,14 @@
<Body width="12" height="33" density="5"/>
<Pickable holdpos="30,-15" handle1="0,1" slots="RightHand,LeftHand,Any">
<Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5">
<StatusEffect type="OnFire" target="This" Condition="-100.0" disabledeltatime="true">
<Conditional Condition="gt 25"/>
<sound file="Content/Items/Reactor/explosion.ogg"/>
<Explosion range="250.0" structuredamage="10" damage="20" stun="5" force="3.0"/>
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-100.0" disabledeltatime="true"/>
</Pickable>
</Holdable>
</Item>
<Item
@@ -42,13 +42,13 @@
<Body width="12" height="33" density="9.9"/>
<Pickable holdpos="30,-15" handle1="0,1" slots="RightHand,LeftHand,Any">
<Holdable slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5">
<StatusEffect type="OnFire" target="This" Condition="-100.0" disabledeltatime="true">
<Conditional Condition="gt 20"/>
<sound file="Content/Items/Reactor/explosion.ogg"/>
<Explosion range="280.0" structuredamage="20" damage="30" stun="8" force="3.0"/>
</StatusEffect>
</Pickable>
</Holdable>
</Item>
<Item