Joonas Rikkonen
|
81dd2f3202
|
(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
|
2019-06-04 16:02:25 +03:00 |
|
Joonas Rikkonen
|
edccfe223d
|
(9a7d83a40) Fullscreen bug workarounds
|
2019-06-04 16:00:38 +03:00 |
|
Joonas Rikkonen
|
bc566ac0e7
|
(bc44f3622) Fixed credits not resizing when resolution is changed
|
2019-06-04 15:32:04 +03:00 |
|
Joonas Rikkonen
|
93e4767fb8
|
(657674526) Reallow changing resolution in fullscreen/borderless. TODO: test, disable in borderless because it seems to do nothing?
|
2019-06-04 15:30:32 +03:00 |
|
Joonas Rikkonen
|
bce99f2e6f
|
(7e0adb991) Fixed legacy items failing to load if a sub is saved with a language other than English and the language then changed to something else.
|
2019-06-04 15:29:55 +03:00 |
|
Joonas Rikkonen
|
ebd916e95c
|
(9a7d83a40) Fullscreen bug workarounds
|
2019-06-04 15:29:36 +03:00 |
|
Joonas Rikkonen
|
7ceba13e8f
|
(deebc187d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-05-16 06:25:48 +03:00 |
|
Joonas Rikkonen
|
e500ba2bdf
|
(a17abe3fa) Remove a not so useful loop from a method, which might be used often.
|
2019-05-16 06:25:12 +03:00 |
|
Joonas Rikkonen
|
48070a3f90
|
(23ecb8f20) Fixed: Scaling past 1920x1080 for: Reactor UI, Submarine labels, loading tips, inventoryslot container status
|
2019-05-16 06:20:54 +03:00 |
|
Joonas Rikkonen
|
cb83984e80
|
(4ca668169) Fixed: Conflict
|
2019-05-16 05:58:48 +03:00 |
|
Joonas Rikkonen
|
0a67590572
|
(21a808335) Added: 4k fixes
|
2019-05-16 05:58:32 +03:00 |
|
Joonas Rikkonen
|
68ced76e1b
|
(cc26984a5) Merge remote-tracking branch 'origin/dev' into human-ai
|
2019-05-16 05:45:37 +03:00 |
|
Joonas Rikkonen
|
f8090d470e
|
(5670a7c58) Don't get stuck if cannot use the button.
|
2019-05-16 05:44:48 +03:00 |
|
Joonas Rikkonen
|
5ec107bf83
|
(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
|
2019-05-16 05:43:40 +03:00 |
|
Joonas Rikkonen
|
de2246fe57
|
(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
|
2019-05-16 05:42:51 +03:00 |
|
Joonas Rikkonen
|
828150e0ae
|
(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
|
2019-05-16 05:42:34 +03:00 |
|
Joonas Rikkonen
|
1d5de494cd
|
(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
|
2019-05-16 05:41:25 +03:00 |
|
Joonas Rikkonen
|
79d01822d2
|
(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
|
2019-05-16 05:41:09 +03:00 |
|
Joonas Rikkonen
|
ddd84a4f9e
|
(c45394988) Refactor and fix button interaction and access checks in the indoors steering manager.
|
2019-05-16 05:40:00 +03:00 |
|
Joonas Rikkonen
|
3575c8df52
|
(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas
|
2019-05-16 05:39:25 +03:00 |
|
Joonas Rikkonen
|
e367f900b8
|
(2a4bd39c2) Merge branch 'dev' into human-ai
|
2019-05-16 05:33:13 +03:00 |
|
Joonas Rikkonen
|
616efac2bf
|
(19b26d13b) Merge branch 'dev' into human-ai
|
2019-05-16 05:08:39 +03:00 |
|
Joonas Rikkonen
|
454dda56c7
|
(1762f02b3) Merge branch 'dev' into human-ai
|
2019-05-16 05:08:22 +03:00 |
|
Joonas Rikkonen
|
4797f6b0d3
|
(307219669) Add some automatic orders.
|
2019-05-16 05:08:02 +03:00 |
|
Joonas Rikkonen
|
b51fd32b88
|
(de7949704) Rewrite the leak priority calculations. Ensure that the damage priority is not negative.
|
2019-05-16 05:07:45 +03:00 |
|
Joonas Rikkonen
|
7f58f30829
|
(1c243b972) Fix steering related issues in the fix leaks objective.
|
2019-05-16 05:07:27 +03:00 |
|
Joonas Rikkonen
|
37555ed1a4
|
(9fc7c8e98) Only reset when the objective is an order.
|
2019-05-16 05:07:07 +03:00 |
|
Joonas Rikkonen
|
2a0e289a59
|
(40f4f67f8) Further changes to the calculations.
|
2019-05-16 05:06:49 +03:00 |
|
Joonas Rikkonen
|
b7272e1c96
|
(2f379083c) Change how some of the priorities are clamped.
|
2019-05-16 05:06:30 +03:00 |
|
Joonas Rikkonen
|
b5db30ec72
|
(c48cb7804) Change the operate item priority calculation so that it starts from 25 and increases with devotion and is multiplied by the priority modifier. Clamp the result.
|
2019-05-16 05:06:11 +03:00 |
|
Joonas Rikkonen
|
ff5a819ad3
|
(62a89ce6a) Refactor and fix priority calculations. WIP, but should already improve things.
|
2019-05-16 05:05:53 +03:00 |
|
Joonas Rikkonen
|
d0795791e7
|
(3bb9485ad) Add automatic orders as objectives instead of orders so that we can take advantage of the existing priority system. Turn the priority values defined in the xml into modifiers.
|
2019-05-16 05:04:53 +03:00 |
|
Joonas Rikkonen
|
5def53f7bd
|
(2972c6da9) Add a missing text.
|
2019-05-16 05:04:29 +03:00 |
|
Joonas Rikkonen
|
039d07f693
|
(a2943d8b7) Merge branch 'dev' into human-ai
|
2019-05-16 05:04:10 +03:00 |
|
Joonas Rikkonen
|
60f52375e6
|
(7788ec72a) Test issuing orders automatically.
|
2019-05-16 05:03:49 +03:00 |
|
Joonas Rikkonen
|
e0a3e8f8fb
|
(fc0a5b62d) Option to generate font atlases dynamically (rendering new symbols to the atlas as needed). WIP
|
2019-05-07 18:05:50 +03:00 |
|
Joonas Rikkonen
|
482f3c1f3c
|
(975eacb57) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-05-07 16:23:16 +03:00 |
|
Joonas Rikkonen
|
bb6067df31
|
(1e5573bea) new outpost
|
2019-05-07 16:22:58 +03:00 |
|
Joonas Rikkonen
|
02236f65c5
|
(e6b42e134) Display the "language changed, restart required" message box using the default font for the selected language
|
2019-05-07 16:21:15 +03:00 |
|
Joonas Rikkonen
|
8e53c38461
|
(93b920f3f) Fixed Chinese text wrapping (can't wrap based on spaces because there's no spaces)
|
2019-05-06 11:36:38 +03:00 |
|
Joonas Rikkonen
|
e0ddeef023
|
(fa6345c0f) Added option to change fonts based on language, added NotoSansTC for Chinese language
|
2019-05-06 11:36:21 +03:00 |
|
Joonas Rikkonen
|
cfd4df925a
|
(41c5679ec) Resize fonts according to resolution (TODO: test on resolutions larger than 1080p)
|
2019-04-17 12:43:29 +03:00 |
|
Joonas Rikkonen
|
2eaf22683d
|
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
|
2019-04-01 22:47:22 +03:00 |
|
Joonas Rikkonen
|
ec7e23061b
|
(38b5d9aad) Experimental changes to syncing ragdolled (unconscious/dead) characters: - Higher error tolerance when syncing the positions. It's often hard to get the main limb exactly to the same position as the collider, because the positions of the limbs aren't synced and the pose of the ragdoll may differ between the server and clients. Increasing the tolerance makes it less likely for dead/unconscious characters to "twitch" when the game attempts to force the main limb to the position of the collider. - If the position of the ragdoll differs from the position of the collider so much that CheckDistFromCollider disables limb collisions, apply an additional force to all limbs to force the ragdoll to the correct position. Otherwise the ragdoll can occasionally start "hanging" midair, clipping through solid objects, because the main limb's pull joint doesn't necessarily have enough force to pull the entire ragdoll up to the collider.
|
2019-04-01 22:47:03 +03:00 |
|
Joonas Rikkonen
|
7c8f19ee14
|
(875de4a5a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-03-27 20:56:29 +02:00 |
|
Joonas Rikkonen
|
86d1102f56
|
(88961a6ea) Fix wrong spelling: Blatter -> Bladder.
|
2019-03-27 20:56:01 +02:00 |
|
Joonas Rikkonen
|
81833e7920
|
(65cb56d24) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
|
2019-03-27 20:54:53 +02:00 |
|
Joonas Rikkonen
|
6ca760ceda
|
(93f4e5d57) Allow repair tools to hit structures even if the barrel is inside the structure. Possibly closes #1306
|
2019-03-27 20:54:40 +02:00 |
|
Joonas Rikkonen
|
ac60c9477e
|
(d8c40ca6c) Merge branch 'dev' into tutorial-rework
|
2019-03-27 20:54:27 +02:00 |
|
Joonas Rikkonen
|
4cb3469c4f
|
(8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use.
|
2019-03-27 20:54:00 +02:00 |
|