Commit Graph

26 Commits

Author SHA1 Message Date
Regalis
7155f1cef0 Improved map rendering, shops, light bugfix, junction boxes wont break as easily 2015-07-27 23:45:20 +03:00
Regalis
461547d949 Medical items, improved falldamage, "power on" sounds 2015-07-24 13:46:22 +03:00
Regalis
c2be74324d Rendering lights, fow penumbra, human anim tweaking, female sprite, electricity bugfixes 2015-07-24 00:36:44 +03:00
Regalis
4820e55e05 Lights, colored items (only used for wires atm) 2015-07-22 20:22:50 +03:00
Regalis
326b46cf18 Content packages & MD5 hash comparison between client and server 2015-07-20 21:27:44 +03:00
Regalis
4aa3d9d7ee Resetting fixrequirements if an item is broken more than once, launcher & selecting graphics mode, some new sounds 2015-07-20 14:28:51 +03:00
Regalis
fb0e8ea54c Fixing items if sufficient skills+tools, choosing server port 2015-07-19 23:29:47 +03:00
Regalis
baa207985c Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading 2015-07-19 02:44:42 +03:00
Regalis
237df18765 fixed railgun, fixed repairtools radar ping & improved rendering, waypoint bugfixes, inventory bugfixes, syncing wires between clients 2015-07-15 23:34:13 +03:00
Regalis
44b9a63c94 A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis 2015-07-14 21:09:00 +03:00
Regalis11
a2636133ca WIP network message validation 2015-07-12 18:25:34 +03:00
Regalis
257835e609 Giving crew members an ID card with clearances based on spawnpoint, level collision bugfixes, level exit/enter "shafts", moar entity ID bugfixes 2015-07-09 20:33:53 +03:00
Regalis
d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis
b493ed2b39 ItemComponent GUIFrames, functional steering, radar, separate power and signals, improved d.gz, tweak swimming 2015-06-29 23:51:01 +03:00
Regalis
004608acd8 Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies) 2015-06-29 02:00:27 +03:00
Regalis
9237a9efe2 Functional level generation + moving the submarine 2015-06-26 23:05:51 +03:00
Regalis
24ba9b1b98 GameMode/CrewManager bugfixes, fabricators 2015-06-19 11:53:31 +03:00
Regalis
2ef92c4af0 Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health 2015-06-16 22:53:02 +03:00
Regalis
566d54197a Saving (wip), statuseffect refactoring, multiple character faces 2015-06-12 16:56:51 +03:00
Regalis
270efd77e0 Welding tool, plasma cutter & misc item fixes/improvements 2015-06-10 01:13:34 +03:00
Regalis
d7fde606e9 misc UI stuff, gamesession additions, limbs don't have individual health anymore, background music 2015-06-09 18:18:34 +03:00
Regalis
1f42e4a4db low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable 2015-06-01 22:20:17 +03:00
Regalis
562164af36 improved harpoon gun, misc ui stuff & bugfixes 2015-05-29 16:29:32 +03:00
Regalis
80648ffd46 electricity bugfixes, destructable doors, ai improvements, removed rope, container changes 2015-05-27 01:02:30 +03:00
Regalis
a1196d1876 new doors 2015-05-25 19:41:30 +03:00
Regalis
fadb89ae9e First commit 2015-05-25 01:04:03 +03:00