Commit Graph

58 Commits

Author SHA1 Message Date
Evil Factory 62c2769eb8 fix not being able to input parameter names with length 0 in HookMethod 2022-03-11 12:35:55 -03:00
Evil Factory a5228583d0 Updated Moonsharp Interpreter, added support for implicit conversions, new types: LuaByte, LuaUShort and LuaFloat added to solve method overload conflict, support for setting UserData metatables, remove LuaUserData.AddCallMetaMethod and moved GUI object to Lua 2022-03-09 13:35:11 -03:00
Qowyn 2237aaafb3 Dummy commands instead of dropping unknown cmds
AddCommand now replaces commands for connected players and saved perms
2022-03-08 18:00:30 +01:00
Evil Factory 245619ab72 added File.CreateDirectory 2022-03-07 16:29:32 -03:00
Evil Factory 9dbab36575 added IsSinglePlayer and IsMultiplayer to Game 2022-03-07 12:15:58 -03:00
Evil Factory e7ceaf9f78 Workaround: Hooks aren't called while in singlepalyer loading screen (fixes weird threading error) 2022-03-06 18:44:19 -03:00
Evil Factory abf329dd21 add Unregister functions to LuaUserData 2022-03-05 12:01:38 -03:00
Evil Factory a8fdc0f9c5 Improve Lua Networking 2022-03-03 19:34:52 -03:00
Evil Factory 7cfee859a1 fix massive brain damage in Timer.Wait (why did i choose to use async) 2022-03-03 13:54:46 -03:00
Evil Factory ffeef7a0d3 Fix #45: mapEntityUpdateInterval and gapUpdateInterval are preserved between sessions 2022-03-01 13:09:43 -03:00
Evil Factory 6d00e210f0 added GameSettings and ChatBox 2022-02-28 19:57:06 -03:00
Evil Factory f31142b754 Fix Map Entity Updates 2022-02-24 16:06:08 -03:00
Evil Factory 7a575e9b55 add some type method to LuaUserData: Merge pull request #37 from zhu-rengong/add_type_method
add some type method to LuaUserData
2022-02-10 12:27:27 -03:00
zhurengong 8dca5fa491 allow make private static field/method accessiable 2022-02-10 15:16:41 +08:00
zhurengong 9d68458eb2 add some type method to LuaUserData
1. RegisterGenericType: solves some types that cannot be found directly by strings, such as MapEntity.SelectedList(HashSet<MapEntity>)
2. IsTargetType: can be used to know whether MapEntity is Item, Character, or Structure.
2022-02-10 15:03:24 +08:00
Evil Factory efc62387ff add an try catch to better see what might be causing this unknown crash, 2022-02-01 22:38:44 -03:00
zhurengong a728e1f209 ability to patch private method 2022-01-28 15:41:41 +08:00
zhurengong 6daf410e50 Improve Harmony Hook
1. Hook.HookMethod can patch overloaded methods based on parameter types
2. Hook.HookMethod can add more patches to the method
3. Find all hook methods by the address of the function (origin method), not by the method path (string).
4. Fixed unable to add postfix patch to method (__params changed to __args)
5. Fix patching method will cause duplicate patches to be added
2022-01-27 22:50:34 +08:00
Evil Factory 6c5dddaae5 make event names case insensitive 2022-01-23 16:08:41 -03:00
Evil Factory fe57d1eb87 update harmony to fix problem with __args not working correctly with static methods 2022-01-23 13:07:59 -03:00
Evil Factory 0a47c85a72 clientList.job hook 2022-01-19 19:42:54 -03:00
Evil Factory 0ef0a82f6c switch debug console functions to luasetup error handling 2022-01-06 16:49:38 -03:00
Evil Factory fcd0b2cc6d implement priority item updates, seems to work correctly after heavy testing in random servers 2022-01-02 18:57:35 -03:00
Evil Factory 036b42ca7e new performance improvement setting and client-side lua fixes 2021-12-30 17:26:51 -03:00
Evil Factory e6d170329a tryChangeClientName, LidgrenHandleConnection, handlePendingClient hooks and some other things 2021-12-28 12:37:51 -03:00
Evil Factory 71e39f1422 add NetEntityEvent, CreateEntityEvent and item.readPropertyChange hook 2021-12-27 15:41:45 -03:00
Evil Factory d033a43fc7 added restrictMessageSize 2021-12-25 18:25:34 -03:00
Evil Factory b58d528502 fix 2021-12-11 23:45:54 -03:00
Evil Factory d7655fa1a7 fixed empty functions causing errors 2021-12-09 11:59:11 -03:00
Evil Factory 7ab00eb161 exposed ServerPeer and ClientPeer to lua 2021-12-06 11:31:39 -03:00
Evil Factory edc1b131b2 add Content to whitelist 2021-12-01 19:41:07 -03:00
Evil Factory e4885bc525 fix lua added commands breaking after reloadlua 2021-11-30 15:39:38 -03:00
Evil Factory 1972772fb3 fixed EnqueueFunction, apparently AddItem function doesn't actually adds an item. 2021-11-28 16:22:09 -03:00
zhurengong b291624544 allow client to force control husk and add a hook 2021-11-19 03:32:29 +08:00
zhurengong d1188a1ea5 do a hook call inside callback param of HookMethod, and wrapped __params 2021-11-11 22:13:35 +08:00
zhurengong 9635db22fc Merge remote-tracking branch 'public/master' 2021-11-10 21:12:31 +08:00
zhurengong 6b1aca8efa modified way to patch, can realize params map for compatibility, and try to hook Item in lua. 2021-11-10 21:07:19 +08:00
Evil Factory 6cda213441 move LuaPlayer and CreateVector to a separate compatibility lua file 2021-11-09 17:58:48 -03:00
Evil Factory 5c6450c6a2 provide instance in Hook Method 2021-11-08 22:27:27 -03:00
Evil Factory 50427390f2 calling lua function inside an async function causes lots of issues (probably caused by the fact that it runs on a separate thread?), solved by creating a queue of functions to be called on the main thread 2021-11-08 14:29:07 -03:00
Evil Factory 9d45eb7402 fix http requests somehow causing weird errors when an exception happened inside it, for some reason i used registertype instead of createstatic, fix that, and added override disconnect character time 2021-11-08 12:12:35 -03:00
Evil Factory 72fff4ab73 replace harmony with a custom one that includes __params, some fixes in the lua setup and hook method is now actually useful 2021-11-05 20:40:50 -03:00
Evil Factory a8a0c96d57 move most of the registration code to Lua, include harmony, add useful perf methods to Time and a more useful(but still useless) error handling in the hook call 2021-11-04 11:30:36 -03:00
Evil Factory 578bba38a2 changes to client-side commands and added some physics related things 2021-10-07 11:46:57 -03:00
Evil Factory 1262c47e64 even more GUI 2021-10-04 11:46:13 -03:00
Evil Factory fc811c67fb basic file sandboxing 2021-10-03 19:27:27 -03:00
Evil Factory 446686e18c docs update and entity.spawner 2021-10-03 12:13:45 -03:00
Evil Factory 31fcb5a1e2 added more actions and moved lobby update to networking which makes more sense 2021-10-01 12:54:06 -03:00
Evil Factory 6345166742 you can now load submarines dynamically and load them into the lobby screen and added entity spawner 2021-10-01 12:41:58 -03:00
Evil Factory 17ecef8c67 added a way to create console commands 2021-09-25 20:33:17 -03:00