add some type method to LuaUserData

1. RegisterGenericType: solves some types that cannot be found directly by strings, such as MapEntity.SelectedList(HashSet<MapEntity>)
2. IsTargetType: can be used to know whether MapEntity is Item, Character, or Structure.
This commit is contained in:
zhurengong
2022-02-10 15:01:58 +08:00
parent 8ac7e08aac
commit 9d68458eb2
@@ -48,6 +48,24 @@ namespace Barotrauma
return (IUserDataDescriptor)generic.Invoke(null, new object[] { null, null });
}
public static IUserDataDescriptor RegisterGenericType(string typeName, params string[] typeNameArguements)
{
Type type = GetType(typeName);
Type[] typeArguements = typeNameArguements.Select(x => GetType(x)).ToArray();
Type genericType = type.MakeGenericType(typeArguements);
return UserData.RegisterType(genericType);
}
private static bool IsType<T>(object obj) { return obj is T; }
public static bool IsTargetType(object obj, string typeName)
{
var type = GetType(typeName);
MethodInfo method = typeof(LuaUserData).GetMethod(nameof(IsType), BindingFlags.NonPublic | BindingFlags.Static);
MethodInfo generic = method.MakeGenericMethod(type);
return (bool)generic.Invoke(null, new object[] { obj });
}
public static object CreateStatic(string typeName)
{
Type type = GetType(typeName);