Commit Graph

78 Commits

Author SHA1 Message Date
zhurengong
6daf410e50 Improve Harmony Hook
1. Hook.HookMethod can patch overloaded methods based on parameter types
2. Hook.HookMethod can add more patches to the method
3. Find all hook methods by the address of the function (origin method), not by the method path (string).
4. Fixed unable to add postfix patch to method (__params changed to __args)
5. Fix patching method will cause duplicate patches to be added
2022-01-27 22:50:34 +08:00
Evil Factory
6c5dddaae5 make event names case insensitive 2022-01-23 16:08:41 -03:00
Evil Factory
fe57d1eb87 update harmony to fix problem with __args not working correctly with static methods 2022-01-23 13:07:59 -03:00
Evil Factory
0a47c85a72 clientList.job hook 2022-01-19 19:42:54 -03:00
Evil Factory
0ef0a82f6c switch debug console functions to luasetup error handling 2022-01-06 16:49:38 -03:00
Evil Factory
fcd0b2cc6d implement priority item updates, seems to work correctly after heavy testing in random servers 2022-01-02 18:57:35 -03:00
Evil Factory
c399da8038 remove file move 2021-12-30 18:29:32 -03:00
Evil Factory
036b42ca7e new performance improvement setting and client-side lua fixes 2021-12-30 17:26:51 -03:00
Evil Factory
370ee8f1b3 convert UInt64 type to string, to avoid loosing precision with SteamIDs 2021-12-28 15:16:43 -03:00
Evil Factory
e6d170329a tryChangeClientName, LidgrenHandleConnection, handlePendingClient hooks and some other things 2021-12-28 12:37:51 -03:00
Evil Factory
71e39f1422 add NetEntityEvent, CreateEntityEvent and item.readPropertyChange hook 2021-12-27 15:41:45 -03:00
Evil Factory
d033a43fc7 added restrictMessageSize 2021-12-25 18:25:34 -03:00
Evil Factory
b58d528502 fix 2021-12-11 23:45:54 -03:00
Evil Factory
d7655fa1a7 fixed empty functions causing errors 2021-12-09 11:59:11 -03:00
Evil Factory
1f2eaf765f remove c# lua loading, because it's not needed anymore 2021-12-08 19:30:08 -03:00
Evil Factory
cee62b3869 whoops 2021-12-07 17:53:02 -03:00
Evil Factory
d078b3e2fe update docs and register Upgrade 2021-12-07 17:52:41 -03:00
Evil Factory
f2e4106a0c fix error handling with Action callbacks causing server crashes 2021-12-06 14:58:58 -03:00
Evil Factory
7ab00eb161 exposed ServerPeer and ClientPeer to lua 2021-12-06 11:31:39 -03:00
Evil Factory
fe563a417c update docs 2021-12-03 11:31:38 -03:00
Evil Factory
edc1b131b2 add Content to whitelist 2021-12-01 19:41:07 -03:00
Evil Factory
e4885bc525 fix lua added commands breaking after reloadlua 2021-11-30 15:39:38 -03:00
Evil Factory
7c8536127c added a way for lua to override people's jobs 2021-11-30 11:36:00 -03:00
Evil Factory
1972772fb3 fixed EnqueueFunction, apparently AddItem function doesn't actually adds an item. 2021-11-28 16:22:09 -03:00
Evil Factory
878dbb30bc register bunch of components and fix enumerations in documentation 2021-11-26 22:56:29 -03:00
Evil Factory
573806b823 added inventory docs 2021-11-26 18:55:40 -03:00
Evil Factory
72eb15248b fix duplicate in docs 2021-11-25 19:42:33 -03:00
Evil Factory
83a40bad6f added -- @remove, for removing duplicates from docs 2021-11-24 22:36:33 -03:00
Evil Factory
4436dd5226 improved docs 2021-11-24 21:25:10 -03:00
zhurengong
b291624544 allow client to force control husk and add a hook 2021-11-19 03:32:29 +08:00
Evil Factory
f723e29277 prettier error messages 2021-11-12 13:50:25 -03:00
zhurengong
d1188a1ea5 do a hook call inside callback param of HookMethod, and wrapped __params 2021-11-11 22:13:35 +08:00
zhurengong
9635db22fc Merge remote-tracking branch 'public/master' 2021-11-10 21:12:31 +08:00
zhurengong
6b1aca8efa modified way to patch, can realize params map for compatibility, and try to hook Item in lua. 2021-11-10 21:07:19 +08:00
Evil Factory
6cda213441 move LuaPlayer and CreateVector to a separate compatibility lua file 2021-11-09 17:58:48 -03:00
Evil Factory
5c6450c6a2 provide instance in Hook Method 2021-11-08 22:27:27 -03:00
Evil Factory
50427390f2 calling lua function inside an async function causes lots of issues (probably caused by the fact that it runs on a separate thread?), solved by creating a queue of functions to be called on the main thread 2021-11-08 14:29:07 -03:00
zhurengong
83d1c29917 move the registration of generic types to the lua side in a simple way 2021-11-09 00:16:48 +08:00
Evil Factory
9d45eb7402 fix http requests somehow causing weird errors when an exception happened inside it, for some reason i used registertype instead of createstatic, fix that, and added override disconnect character time 2021-11-08 12:12:35 -03:00
Evil Factory
72fff4ab73 replace harmony with a custom one that includes __params, some fixes in the lua setup and hook method is now actually useful 2021-11-05 20:40:50 -03:00
Evil Factory
a8a0c96d57 move most of the registration code to Lua, include harmony, add useful perf methods to Time and a more useful(but still useless) error handling in the hook call 2021-11-04 11:30:36 -03:00
Evil Factory
f4d6c686fe forgot to remove the member of the descriptor in case it already existed 2021-10-31 12:32:16 -03:00
Evil Factory
77bd8c3720 makes NetLobbyScreen.subs accessible by Lua and clean a bit the types 2021-10-31 11:52:20 -03:00
Evil Factory
5712589ef3 add new talents 2021-10-28 18:55:18 -03:00
Evil Factory
3a7355ed21 add many item and inventory related hooks 2021-10-16 17:58:24 -03:00
Evil Factory
fad7d2d001 dropdown thing 2021-10-14 10:17:28 -03:00
Evil Factory
8ba8b7c0c6 traitor hooks 2021-10-11 12:36:22 -03:00
Evil Factory
65f956741f i should probably use reflection to automatically register all components 2021-10-09 10:45:50 -03:00
Evil Factory
0000605186 for some reason you can move files but not delete, so i might aswell send them directly into the trash bin 🚊 2021-10-08 11:29:15 -03:00
Evil Factory
8500525722 client side lua install command thing 2021-10-08 10:44:24 -03:00