Joonas Rikkonen
25a62b3a51
More physics error checks, ragdoll clamps the velocity returned by PhysicsBody.CorrectPosition to prevent applying excessively high velocities to the collider if the position has changed significantly between frames
2018-07-23 17:58:02 +03:00
Joonas Rikkonen
a373c589d1
Fixed ragdoll dropping away from the collider if it's freezed while swimming (e.g. if a client disconnects when in water)
2018-07-23 17:44:32 +03:00
Joonas Rikkonen
ee13ea3972
Fixed clients not syncing the position of their controlled character when dead/unconscious
2018-07-23 17:40:40 +03:00
Joonas Rikkonen
c8cdc5d58c
Fixed console errors when entering '\' or '\n'
2018-07-23 16:59:09 +03:00
Joonas Rikkonen
7b5ab2f795
v0.8.1.8
2018-07-22 20:48:56 +03:00
Joonas Rikkonen
ca364af3bc
Merge pull request #507 from NilanthAnimosus/vanillawork
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Redesign campaign buymenu to use a quantity field
2018-07-22 18:10:02 +03:00
Joonas Rikkonen
41cae8d3c5
Added null check to Sound.StreamVolume
2018-07-22 17:59:13 +03:00
Joonas Rikkonen
78a5dcbfe9
Fixed nullref exception in CharacterInvetory.UseItemOnSelf if the OnUse statuseffect removes the item. Closes #513
2018-07-22 17:58:52 +03:00
Joonas Rikkonen
0728784b8b
Added invalid value checks to PhysicsBody property setters & item.SetTransform, checking for excessively large values
2018-07-22 17:58:17 +03:00
Joonas Rikkonen
bd845488d7
Added exception handling to MainMenuScreen.StartGame
2018-07-22 17:40:17 +03:00
Joonas Rikkonen
5ebfde72de
Fixed ragdoll collision categories not being updated when CheckDistFromCollider re-enables limb collisions. Fixes #508
2018-07-22 16:00:32 +03:00
Nilanth Animosus
5177c5b1eb
Fixed clients being unable to see vote counts
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The clients would check their saved submarines instead of the submarines the server had when receiving the vote count.
2018-07-21 18:38:27 +01:00
Nilanth Animosus
cac1c48aa3
Redesigned campaign buymenu to use a quantity field
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Additionally sorts the bought items by name then type to attempt to mirror the tabs (Not perfect)
2018-07-20 18:01:38 +01:00
Nilanth Animosus
76f53c3544
Merge remote-tracking branch 'Regalis11/master' into vanillawork
2018-07-20 15:38:07 +01:00
Joonas Rikkonen
9880a74218
Added check for removed AITarget to EnemyAIController.UpdateEscape
2018-07-20 16:37:41 +03:00
Joonas Rikkonen
faf0a87cfa
Added a bunch of error checks to physicsbody-manipulating code
2018-07-20 16:33:12 +03:00
Joonas Rikkonen
f0a663bab0
Added some extra information to OpenAL error messages
2018-07-20 16:10:49 +03:00
Joonas Rikkonen
0abdcb969d
Fixed "failed to write event" errors when a client or server tries to change an enum value of an item (e.g. the output type of an oscillator component)
2018-07-20 15:18:46 +03:00
Joonas Rikkonen
a61ac1716d
Sending level seed & level gen errors to GameAnalytics
2018-07-20 14:17:59 +03:00
Joonas Rikkonen
07de2b2a0f
Fixed previous items not being cleared from multiplayer campaign UI after a round ends. Closes #505
2018-07-20 13:50:04 +03:00
Joonas Rikkonen
20ed61a879
Version string sent to GameAnalytics includes the name and hash of the exe (makes it easier to identify events/errors from modded games), added stack trace to a ragdoll error message
2018-07-20 12:24:05 +03:00
Joonas Rikkonen
bcd9fd7e5f
Cherry-picked de2136c (level physicsbody optimization)
2018-07-20 12:23:07 +03:00
Joonas Rikkonen
e7e7d32123
Cherry-picked 0ff9a3d (more ragdoll optimization)
2018-07-20 12:21:53 +03:00
Joonas Rikkonen
15331c58bb
Cherry-picked fa84c5b (ragdoll optimization)
2018-07-20 12:08:18 +03:00
Joonas Rikkonen
49c6b177e3
Added wrapper methods that check if user statistics are enabled to GameAnalyticsManager
2018-07-20 12:05:13 +03:00
Joonas Rikkonen
8e03ac9284
Fixed nullref exceptions in CharacterHUD & RuinGenerator
2018-07-20 11:36:53 +03:00
Joonas Rikkonen
f13b1b4d84
Fixed camera ScreenToWorld & WorldToScreen returning invalid values when Camera.UpdateTransform has only been called once, because interpolated zoom value is initially 0 which messes up the transformation matrices. Closes #504
2018-07-20 11:36:22 +03:00
Joonas Rikkonen
9963836c08
v0.8.1.7
2018-07-20 10:21:22 +03:00
Joonas Rikkonen
a712ec6756
Fixed null reference exception when trying to dispose a sub with no preview image. Closes #503
2018-07-20 09:59:13 +03:00
Joonas Rikkonen
e1539b76cd
v0.8.1.6 changelog (forgot from the previous commit)
2018-07-20 09:53:14 +03:00
Joonas Rikkonen
9b4247a147
v0.8.1.6
2018-07-20 01:10:02 +03:00
Joonas Rikkonen
9e69216c52
Server validates the cursor positions clients send for a console command before using them!
2018-07-20 01:09:55 +03:00
Joonas Rikkonen
f822e77241
Checking if the position is valid in Ragdoll.FindHull
2018-07-19 22:21:08 +03:00
Joonas Rikkonen
e4e610b35e
Added exception handling to GameSettings saving
2018-07-19 22:13:09 +03:00
Joonas Rikkonen
f1c4bd3c67
- Some of the non-game-crashing error messages are sent to GameAnalytics.
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- Changed crash severity from Error to Critical.
- Exception handling when loading submarine preview images.
- Checking if position is valid in Ragdoll.SetPosition.
2018-07-19 22:12:50 +03:00
Joonas Rikkonen
7756cc0908
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2018-07-19 17:42:12 +03:00
Joonas Rikkonen
8cd7919009
Removed unused BanClient method
2018-07-19 17:42:03 +03:00
Joonas Rikkonen
c901b75ff1
Fixed round ending tickbox not being visible client-side if the client is not controlling character (despite servers now allowing votes from players who've spawned at least once during the round). Closes #500
2018-07-19 10:47:39 +03:00
Joonas Rikkonen
30a453191f
Added "VulnerableToEMP" property to Powered. Can be edited in sub editor. Reactors and relays are not affected by EMP by default. Closes #495
2018-07-18 15:07:21 +03:00
Joonas Rikkonen
d6ec1bc339
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2018-07-18 14:36:22 +03:00
Joonas Rikkonen
f25fe6b504
Added some error checking & debug logging to Door.PushCharactersAway to diagnose why Math.Sign is throwing ArithmeticExceptions (see #497 ).
2018-07-18 14:36:00 +03:00
Joonas Rikkonen
a83cd64dbc
Merge pull request #496 from NilanthAnimosus/vanillawork
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Minor vanilla tweaks
2018-07-18 14:32:28 +03:00
Joonas Rikkonen
568cf1a02f
Fixed memory leak caused by submarine preview images, changed Submarine.SavedSubmarines to a property that prevents removing submarines from outside the class without disposing the preview image. Closes #498
2018-07-18 14:23:43 +03:00
Nilanth Animosus
2df7d6a464
Tweak item spawning to combine item names without quotes
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Retains ability to spawn items to characters, its unlikely that player names will match at the last half of an item - and the item must also not exist for this to be an issue.
2018-07-18 11:06:49 +01:00
Joonas Rikkonen
af4d60db1d
Fixed GameMain.Server.Character not being set to null when the character is removed. Closes #488
2018-07-18 13:05:58 +03:00
Nilanth Animosus
ad681d5a26
Chatbox removes from the first entry instead of the second
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Removes for clients "playername has joined" staying at the top of the chat history, as this feels unnecessary for both server and client.
2018-07-18 11:03:04 +01:00
Nilanth Animosus
adb63adbb1
Update Homoglyphs
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Updated the list of Homoglyphs from https://github.com/codebox/homoglyph/
2018-07-18 11:01:53 +01:00
Joonas Rikkonen
cbb207dbca
Cleanbuild console command resets the user statistics setting
2018-07-18 12:59:59 +03:00
Joonas Rikkonen
7799e05369
GameAnalyticsManager sends the name and MD5 hash of the currently running exe (can be used to recognize code modifications that use the vanilla content package)
2018-07-18 12:59:17 +03:00
Joonas Rikkonen
d00b52882f
Added UpdateUseItem method from d253863
2018-07-18 12:14:09 +03:00