v0.8.1.6 changelog (forgot from the previous commit)

This commit is contained in:
Joonas Rikkonen
2018-07-20 09:53:14 +03:00
parent 9b4247a147
commit e1539b76cd

View File

@@ -1,3 +1,23 @@
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v0.8.1.6
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- Fixed a memory leak in submarine preview images which caused crashes in the server lobby screen and
submarine editor.
- Fixed clients not seeing the "vote to end the round" tickbox if they don't have a character assigned to
them (despite the server allowing voting if the client has had a character earlier during the round).
- Fixed clients being able to crash servers if they had the permission to use console commands that
use the position of the client's cursor.
- Fixed crashing if a wire is used by a statuseffect (for example if a detonator tries to trigger a wire
contained inside it).
- Fixed GameAnalytics being stopped if the dedicated server is restarted with the "restart" console command.-
- Fixed wiring items outside the submarine.
- Fixed chatbox discarding the second chat message instead of the first one when the maximum number of
chat messages is reached.
- Some error checking and debug logging to diagnose and prevent a crash caused by doors pushing characters away.
- The spawnitem command doesn't require multi-word item names to be surrounded with quotes anymore.
- Added the option to make powered items immune to electromagnetic pulses.
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v0.8.1.5
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