Evil Factory
ffeef7a0d3
Fix #45 : mapEntityUpdateInterval and gapUpdateInterval are preserved between sessions
2022-03-01 13:09:43 -03:00
Evil Factory
6d00e210f0
added GameSettings and ChatBox
2022-02-28 19:57:06 -03:00
Evil Factory
3d39a84850
Lua messages/errors message colours!
2022-02-24 16:06:27 -03:00
Evil Factory
f31142b754
Fix Map Entity Updates
2022-02-24 16:06:08 -03:00
zhurengong
6a539be58e
added script to clr conversion for TextGetterHandler and OnSelectedHandler
2022-02-14 18:26:04 +08:00
Evil Factory
21f314aed0
Revert "limit how many errors can be sent per second (prevents message queue from overflowing and stopping all commands from working) and removed useless semicolons that i added for some reason here"
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This reverts commit 62cda52342 .
2022-02-11 18:16:10 -03:00
Evil Factory
62cda52342
limit how many errors can be sent per second (prevents message queue from overflowing and stopping all commands from working) and removed useless semicolons that i added for some reason here
2022-02-10 12:59:32 -03:00
Evil Factory
7a575e9b55
add some type method to LuaUserData: Merge pull request #37 from zhu-rengong/add_type_method
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add some type method to LuaUserData
2022-02-10 12:27:27 -03:00
zhurengong
8dca5fa491
allow make private static field/method accessiable
2022-02-10 15:16:41 +08:00
zhurengong
9d68458eb2
add some type method to LuaUserData
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1. RegisterGenericType: solves some types that cannot be found directly by strings, such as MapEntity.SelectedList(HashSet<MapEntity>)
2. IsTargetType: can be used to know whether MapEntity is Item, Character, or Structure.
2022-02-10 15:03:24 +08:00
Evil Factory
efc62387ff
add an try catch to better see what might be causing this unknown crash,
2022-02-01 22:38:44 -03:00
Evil Factory
28b08becd1
add LimbType, fix broken links in docs and improve docs in general
2022-01-29 21:00:22 -03:00
zhurengong
a728e1f209
ability to patch private method
2022-01-28 15:41:41 +08:00
zhurengong
6daf410e50
Improve Harmony Hook
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1. Hook.HookMethod can patch overloaded methods based on parameter types
2. Hook.HookMethod can add more patches to the method
3. Find all hook methods by the address of the function (origin method), not by the method path (string).
4. Fixed unable to add postfix patch to method (__params changed to __args)
5. Fix patching method will cause duplicate patches to be added
2022-01-27 22:50:34 +08:00
Evil Factory
6c5dddaae5
make event names case insensitive
2022-01-23 16:08:41 -03:00
Evil Factory
fe57d1eb87
update harmony to fix problem with __args not working correctly with static methods
2022-01-23 13:07:59 -03:00
Evil Factory
0a47c85a72
clientList.job hook
2022-01-19 19:42:54 -03:00
Evil Factory
0ef0a82f6c
switch debug console functions to luasetup error handling
2022-01-06 16:49:38 -03:00
Evil Factory
fcd0b2cc6d
implement priority item updates, seems to work correctly after heavy testing in random servers
2022-01-02 18:57:35 -03:00
Evil Factory
c399da8038
remove file move
2021-12-30 18:29:32 -03:00
Evil Factory
036b42ca7e
new performance improvement setting and client-side lua fixes
2021-12-30 17:26:51 -03:00
Evil Factory
370ee8f1b3
convert UInt64 type to string, to avoid loosing precision with SteamIDs
2021-12-28 15:16:43 -03:00
Evil Factory
e6d170329a
tryChangeClientName, LidgrenHandleConnection, handlePendingClient hooks and some other things
2021-12-28 12:37:51 -03:00
Evil Factory
71e39f1422
add NetEntityEvent, CreateEntityEvent and item.readPropertyChange hook
2021-12-27 15:41:45 -03:00
Evil Factory
d033a43fc7
added restrictMessageSize
2021-12-25 18:25:34 -03:00
Evil Factory
b58d528502
fix
2021-12-11 23:45:54 -03:00
Evil Factory
d7655fa1a7
fixed empty functions causing errors
2021-12-09 11:59:11 -03:00
Evil Factory
1f2eaf765f
remove c# lua loading, because it's not needed anymore
2021-12-08 19:30:08 -03:00
Evil Factory
cee62b3869
whoops
2021-12-07 17:53:02 -03:00
Evil Factory
d078b3e2fe
update docs and register Upgrade
2021-12-07 17:52:41 -03:00
Evil Factory
f2e4106a0c
fix error handling with Action callbacks causing server crashes
2021-12-06 14:58:58 -03:00
Evil Factory
7ab00eb161
exposed ServerPeer and ClientPeer to lua
2021-12-06 11:31:39 -03:00
Evil Factory
fe563a417c
update docs
2021-12-03 11:31:38 -03:00
Evil Factory
edc1b131b2
add Content to whitelist
2021-12-01 19:41:07 -03:00
Evil Factory
e4885bc525
fix lua added commands breaking after reloadlua
2021-11-30 15:39:38 -03:00
Evil Factory
7c8536127c
added a way for lua to override people's jobs
2021-11-30 11:36:00 -03:00
Evil Factory
1972772fb3
fixed EnqueueFunction, apparently AddItem function doesn't actually adds an item.
2021-11-28 16:22:09 -03:00
Evil Factory
878dbb30bc
register bunch of components and fix enumerations in documentation
2021-11-26 22:56:29 -03:00
Evil Factory
573806b823
added inventory docs
2021-11-26 18:55:40 -03:00
Evil Factory
72eb15248b
fix duplicate in docs
2021-11-25 19:42:33 -03:00
Evil Factory
83a40bad6f
added -- @remove, for removing duplicates from docs
2021-11-24 22:36:33 -03:00
Evil Factory
4436dd5226
improved docs
2021-11-24 21:25:10 -03:00
zhurengong
b291624544
allow client to force control husk and add a hook
2021-11-19 03:32:29 +08:00
Evil Factory
f723e29277
prettier error messages
2021-11-12 13:50:25 -03:00
zhurengong
d1188a1ea5
do a hook call inside callback param of HookMethod, and wrapped __params
2021-11-11 22:13:35 +08:00
zhurengong
9635db22fc
Merge remote-tracking branch 'public/master'
2021-11-10 21:12:31 +08:00
zhurengong
6b1aca8efa
modified way to patch, can realize params map for compatibility, and try to hook Item in lua.
2021-11-10 21:07:19 +08:00
Evil Factory
6cda213441
move LuaPlayer and CreateVector to a separate compatibility lua file
2021-11-09 17:58:48 -03:00
Evil Factory
5c6450c6a2
provide instance in Hook Method
2021-11-08 22:27:27 -03:00
Evil Factory
50427390f2
calling lua function inside an async function causes lots of issues (probably caused by the fact that it runs on a separate thread?), solved by creating a queue of functions to be called on the main thread
2021-11-08 14:29:07 -03:00