Regalis
e61e40547b
Improved autopilot
2016-09-06 19:14:27 +03:00
Regalis
53b3ef533e
Moved the whitelist UI to server settings, GUITextBoxes can't be selected through other UI elements anymore
2016-09-05 18:12:56 +03:00
Regalis
98b04f1147
Merge branch 'master' of https://gitlab.com/poe.regalis/barotrauma
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Conflicts:
Subsurface/Barotrauma.csproj
2016-09-04 19:24:00 +03:00
Regalis
3b394976e4
A new monster, some changes to fish animation logic (creatures don't need to have a head, more pronounced swimming movement, option to select the position where steering forces are applied)
2016-09-04 19:18:44 +03:00
juanjp600
ef49a946c9
Fixed whitelist crashing server init when not enabled in file
2016-09-03 21:38:02 -03:00
juanjp600
73bdd77c08
The same name can be added more than once to whitelist
2016-09-03 19:00:07 -03:00
juanjp600
d0efbe14f3
Whitelist saving
2016-09-03 17:51:10 -03:00
juanjp600
efa8b4da51
Removed per-user password from whitelist
2016-09-03 17:18:44 -03:00
juanjp600
ef2b0d8721
Whitelist + conflict resolve
2016-09-03 14:57:36 -03:00
Sebastian Broberg
05f8805f81
Forgot updated package.
2016-09-03 18:08:10 +02:00
Sebastian Broberg
400084f9e5
BackgroundCreatureManager and BackgroundSpriteManager can be overridden via Content packages
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Changed "topshaft"
2016-09-03 18:05:26 +02:00
Regalis
2c51ba50a8
v0.5.1.2: spawnitem console command, "spawn inside" always spawns characters in the main sub, a new music clip, modified the topwindow sprite a bit
2016-08-31 22:06:05 +03:00
Sebastian Broberg
8142cc734e
Small rewrite of the Coroutine logic to stop it from going out of bounds and crashing.
2016-08-30 22:51:40 +02:00
juanjp600
9c116fc268
Merged branch master into master
2016-08-30 17:36:11 -03:00
juanjp600
52270e3a35
Hacked clients can't send chat messages from other characters anymore
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Also added sendername as userdata in chat messages, for now it's not used for anything but we'll probably find something where this is useful
2016-08-30 17:35:58 -03:00
Regalis
2e2043bf7f
Chat messages are added to the server log even if the host's character is out of range, message senders are shown in the server log, fixed multi-line log entries overlapping
2016-08-30 19:06:15 +03:00
Regalis
7ed95c430b
Option to choose which character to control with the console command when there are multiple characters with the same name
2016-08-30 19:04:06 +03:00
Joonas Rikkonen
a6d33b7ed4
Merged in Headswe/barotrauma/topwindow_change (pull request #2 )
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Modified top window
2016-08-30 16:50:54 +03:00
juanjp600
6bb6f63dd7
Hacked clients can't change their character name
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Also made spam filter's aggressiveness consistent
2016-08-29 19:45:21 -03:00
juanjp600
4c23145025
Merged branch master into master
2016-08-29 19:02:51 -03:00
juanjp600
df0b064899
Hacked client can't join full server anymore
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Not sure how they can get around lidgren's checking, but this should do the trick
2016-08-29 19:02:37 -03:00
Regalis
119d4f4600
v0.5.1.1
2016-08-30 00:58:38 +03:00
Sebastian Broberg
1d9c6da392
Modified top window
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https://images-ext-1.discordapp.net/eyJ1cmwiOiJodHRwOi8vaS5pbWd1ci5jb20vVWtkeldmSy5wbmcifQ.xZ-njnk5KQ4aug-WzcIzOp5Wxf0.png
2016-08-29 23:55:33 +02:00
juanjp600
83f8ad0555
Clientside fix for empty password
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Thanks for finding this Reg
2016-08-29 18:40:27 -03:00
juanjp600
bf686ae997
A few more security checks
2016-08-29 18:38:06 -03:00
juanjp600
8a3b901fa2
Merged branch master into master
2016-08-29 17:55:46 -03:00
Regalis
a0a5e2df33
v0.5.0.1 + re-enabled the black wall damage indicators, client permissions disabled
2016-08-29 23:43:08 +03:00
juanjp600
b3f0f71d43
Fixed password storage when it isn't set
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Disabled hashing on an empty string
2016-08-29 17:42:37 -03:00
Regalis
ca5ad3ece4
Added some husk chems to the subs, attack key is included in the default config, fixed character and wiring modes crashing the game
2016-08-29 21:23:35 +03:00
Regalis
1dad116981
Adding a textblock with whitespace as the text doesn't blow up GUIListBoxes anymore, missing key bindings don't crash the game
2016-08-29 20:51:00 +03:00
Regalis
5de48a030e
Changes to the layout of the "manage players" menu
2016-08-29 18:28:31 +03:00
Regalis
9955856c0c
Tweaked the item interaction distance checks a bit:
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- using worldposition instead of simposition (an item outside the airlock can be close enough to pick up even if it's far away in physics sim coordinates)
- checking if the player is inside the interact trigger of the item
- better way of checking if the item is a ladder
2016-08-29 18:26:24 +03:00
Regalis
0b2a5d5771
Wall sections are updated after resizing a structure
2016-08-29 17:25:17 +03:00
juanjp600
e284ff5f38
Heavier password encryption
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I don't think this fixes actual bugs but the encryption seemed kinda weak.
2016-08-29 07:13:19 -03:00
juanjp600
8f675e625b
Host can ban lobby players from ingame
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New menu looks really ugly but it works
2016-08-28 22:16:49 -03:00
juanjp600
d27cafffa9
Fixed access to items without PickDistance
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The ladder check is a horrible hack, but if you're horribly desynced then trying to interact with one will just kill you :)
2016-08-28 20:26:36 -03:00
juanjp600
86704c7d83
Stricter item interaction check
2016-08-28 20:00:46 -03:00
juanjp600
73fc0cf724
More security checks
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This actually looks pretty bad, not gonna lie.
2016-08-28 19:54:31 -03:00
Sebastian Broberg
b51afdd0cb
Merge branch 'master' of bitbucket.org:Regalis11/barotrauma into master_home
2016-08-28 23:42:57 +02:00
Sebastian Broberg
a708c4f915
Fix for broken repeating textures.
2016-08-28 23:42:41 +02:00
juanjp600
6e67c86fb6
Item interaction distance checks
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Another anti-hack measure, hopefully this stops them from wrecking the sub instantly
2016-08-28 18:35:38 -03:00
Sebastian Broberg
6c03b2ed3e
Merge branch 'master' into master_home
2016-08-28 22:01:19 +02:00
Sebastian Broberg
99b568b287
Flooding tweak
2016-08-28 21:54:11 +02:00
juanjp600
30f550df03
Ingame players can't receive messages from lobby players anymore
2016-08-28 16:46:51 -03:00
juanjp600
d909a8d9b6
Filter out Unicode and non-printable ASCII
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+ return when authentication fails because of null client
2016-08-28 16:01:23 -03:00
Joonas Rikkonen
c51837ef30
Merged in Headswe/barotrauma (pull request #1 )
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WIP, Walls are drawn per section instead of entire wall, thus enabling hiding parts of the wall or more advanced manipulation of sections.
2016-08-28 21:39:59 +03:00
Regalis
503883a885
Artifacts are spread out better throughout the levels
2016-08-28 20:28:24 +03:00
Regalis
2c5d272acd
- special death messages for husk infections
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- fixed husk infections not being removed from clients
- more accurate bleeding indicators
- humanoid standing anim tweaking
2016-08-28 20:22:45 +03:00
Regalis
202f959bd2
Husk egg delivery mission, fixed tigerthresher events/missions on Linux
2016-08-28 20:10:23 +03:00
juanjp600
378273a0ce
Added server options to ingame HUD, fixed ChatSpamSpeed timer reset
2016-08-28 13:05:33 -03:00