Changes to the layout of the "manage players" menu

This commit is contained in:
Regalis
2016-08-29 18:28:31 +03:00
parent 9955856c0c
commit 5de48a030e
2 changed files with 4 additions and 4 deletions

View File

@@ -246,7 +246,7 @@ namespace Barotrauma
if (GameMain.Server != null)
{
var manageButton = new GUIButton(new Rectangle(200, -30, 100, 20), "Manage players", GUI.Style, infoFrame);
var manageButton = new GUIButton(new Rectangle(200, -30, 130, 20), "Manage players", GUI.Style, infoFrame);
manageButton.UserData = InfoFrameTab.ManagePlayers;
manageButton.OnClicked = SelectInfoFrameTab;
}

View File

@@ -649,7 +649,7 @@ namespace Barotrauma.Networking
public void ManagePlayersFrame(GUIFrame infoFrame)
{
GUIListBox cList = new GUIListBox(new Rectangle(0, 0, 280, 300), Color.White * 0.7f, GUI.Style, infoFrame);
GUIListBox cList = new GUIListBox(new Rectangle(0, 0, 0, 300), Color.White * 0.7f, GUI.Style, infoFrame);
cList.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
//crewList.OnSelected = SelectCrewCharacter;
@@ -668,11 +668,11 @@ namespace Barotrauma.Networking
Alignment.Left, Alignment.Left,
null, frame);
var banButton = new GUIButton(new Rectangle(220, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
var banButton = new GUIButton(new Rectangle(-120, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
banButton.UserData = c.name;
banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
var kickButton = new GUIButton(new Rectangle(110, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
kickButton.UserData = c.name;
kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;