Changes to the layout of the "manage players" menu
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@@ -246,7 +246,7 @@ namespace Barotrauma
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if (GameMain.Server != null)
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{
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var manageButton = new GUIButton(new Rectangle(200, -30, 100, 20), "Manage players", GUI.Style, infoFrame);
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var manageButton = new GUIButton(new Rectangle(200, -30, 130, 20), "Manage players", GUI.Style, infoFrame);
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manageButton.UserData = InfoFrameTab.ManagePlayers;
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manageButton.OnClicked = SelectInfoFrameTab;
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}
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@@ -649,7 +649,7 @@ namespace Barotrauma.Networking
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public void ManagePlayersFrame(GUIFrame infoFrame)
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{
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GUIListBox cList = new GUIListBox(new Rectangle(0, 0, 280, 300), Color.White * 0.7f, GUI.Style, infoFrame);
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GUIListBox cList = new GUIListBox(new Rectangle(0, 0, 0, 300), Color.White * 0.7f, GUI.Style, infoFrame);
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cList.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
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//crewList.OnSelected = SelectCrewCharacter;
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@@ -668,11 +668,11 @@ namespace Barotrauma.Networking
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Alignment.Left, Alignment.Left,
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null, frame);
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var banButton = new GUIButton(new Rectangle(220, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
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var banButton = new GUIButton(new Rectangle(-120, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
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banButton.UserData = c.name;
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banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
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var kickButton = new GUIButton(new Rectangle(110, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
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var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
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kickButton.UserData = c.name;
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kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;
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