EvilFactory
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a65d99021c
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Fixed merge and some errors
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2023-10-19 12:53:49 -03:00 |
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MapleWheels
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414d46b33e
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Assembly and Script Loading Overhauled.
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2023-10-06 12:06:42 -03:00 |
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EvilFactory
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fd74c08a8f
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Removed GapUpdateInterval (no longer required)
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2023-06-15 13:53:28 -03:00 |
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EvilFactory
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6b461e1026
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Added cl_toggleluadebug to the multiplayer permitted commands
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2023-06-11 13:33:38 -03:00 |
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EvilFactory
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3836ed40d6
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Fixed file access with the io module when using append mode
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2023-05-23 17:56:05 -03:00 |
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EvilFactory
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886fa9ed80
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Prevent some types from being re-registered
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2023-05-08 13:13:47 -03:00 |
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EvilFactory
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8df9f7798e
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Implemented a custom PlatformAccessor and re-added the rest of the io and os libraries
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2023-05-01 13:24:18 -03:00 |
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EvilFactory
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5de8d0293f
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Registered MathUtils and XMLExtensions as extension types, moved GetType to a better place
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2023-04-25 21:27:11 -03:00 |
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EvilFactory
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93a5065171
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Added conversion for OnAttacked and OnDeath handlers and added new hook character.damageLimb
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2023-04-25 10:20:24 -03:00 |
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EvilFactory
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675b4f349c
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Added LuaUserData.IsRegistered
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2023-04-09 14:07:26 -03:00 |
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EvilFactory
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df79d22e93
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Return empty table if we try to get ClientList in singleplayer
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2023-04-01 11:40:25 -03:00 |
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EvilFactory
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9dc87c34f3
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Fixed error "Attempt to perform operations with resources owned by different script" that would sometimes happen when reloading lua
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2023-03-23 12:30:20 -03:00 |
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EvilFactory
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5fc25c2453
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Added LuaUserData.MakePropertyAccessible
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2023-03-22 14:09:10 -03:00 |
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EvilFactory
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e5043e79ea
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Remove unnecessary casts and added registration for ImmutableArray
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2023-03-20 16:42:17 -03:00 |
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EvilFactory
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6974c5338a
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Simplify how None is handled and fixed libs getting loaded too late
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2023-03-17 20:24:54 -03:00 |
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EvilFactory
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05c325ac02
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Fixed broken Option<T> conversion
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2023-03-13 14:31:53 -03:00 |
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EvilFactory
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5a3f9ebc80
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1.0 Merge fixes
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2023-03-13 13:37:24 -03:00 |
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EvilFactory
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27cde50c08
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Register particles, added Game.Paused which is always false to server-side, and exposed ParticleManager
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2023-02-28 16:57:17 -03:00 |
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EvilFactory
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5003d0beb7
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Fixed GetComponentString not working with custom types and registered/added missing types
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2023-02-13 17:06:48 -03:00 |
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EvilFactory
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a8171bd4e4
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Fixed compile errors
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2023-01-31 13:26:59 -03:00 |
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EvilFactory
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8fcf0f7c8c
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Removed CsScriptRunner since its useless
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2023-01-18 22:53:55 -03:00 |
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EvilFactory
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17d125e6d5
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Fixed RoundStarted returning incorrect values in sub editor
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2023-01-17 13:16:30 -03:00 |
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EvilFactory
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9fcab5ff60
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Added a ToString method for Lua primitive types and made the value public
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2023-01-06 12:31:23 -03:00 |
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EvilFactory
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c739ea3952
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Unstable fixes
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2022-12-09 20:19:36 -03:00 |
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EvilFactory
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505b6af2ee
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Fix LuaUserData.IsTargetType not behaving as originally due to it comparing types
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2022-12-06 18:58:28 -03:00 |
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EvilFactory
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08f18e2e69
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Rename members to use correct case
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2022-11-26 22:16:40 -03:00 |
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EvilFactory
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ee1a87be19
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Fix Game.RoundStarted reporting incorrect values on Singleplayer
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2022-11-21 17:38:44 -03:00 |
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EvilFactory
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2931ef00ea
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Added TypeOf
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2022-11-14 14:31:38 -03:00 |
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EvilFactory
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3ba75e5c44
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You can now specify the types in LuaUserData.MakeMethodAccessible and cleaned the code up a bit
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2022-11-14 14:20:52 -03:00 |
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EvilFactory
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b77dde156b
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Get docs in line and added networking manual
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2022-10-29 19:44:23 -03:00 |
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EvilFactory
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09979cb4c9
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Fix client-side commands working when they shouldn't
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2022-10-28 15:14:43 -03:00 |
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EvilFactory
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5e29d1d8ba
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Fix mixed spaces and tabs
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2022-10-28 12:29:35 -03:00 |
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EvilFactory
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8158213471
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Added AccountId, Endpoint and TimeSpan for later
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2022-10-25 12:50:17 -03:00 |
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EvilFactory
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18ee41c610
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Remove unnecessary null checks and added missing return statement
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2022-10-07 11:30:59 -03:00 |
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EvilFactory
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1eed13fcd0
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added support for None<T> and Some<T> and added some missing types from last update
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2022-10-05 20:55:15 -03:00 |
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EvilFactory
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729110484f
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texture loader and option support
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2022-10-05 12:17:40 -03:00 |
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EvilFactory
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6c38a555bb
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Re-add ForceVoice and ForceLocalVoice as compatibility
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2022-09-29 16:20:47 -03:00 |
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EvilFactory
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faad59f20d
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fix projects and compile errors
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2022-09-29 14:08:59 -03:00 |
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peelz
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cd8316ea4c
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Fix NRE in LuaUserData.GetType
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2022-09-17 00:11:09 -04:00 |
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peelz
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13d0510d37
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Make lua converters private
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2022-08-20 11:32:18 -04:00 |
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peelz
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d547c97c80
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Fix Hook.Add compatibility with C# mods
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2022-08-20 11:32:18 -04:00 |
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EvilFactory
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9fb25252a6
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added custom converters for GUICustomComponent's delegates
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2022-08-20 12:03:05 -03:00 |
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peelz
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860449aaed
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Fix NRE in GUI lua converters
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2022-08-17 19:49:08 -04:00 |
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EvilFactory
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53b92e3a44
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added RespawnManager to Game
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2022-08-14 10:54:50 -03:00 |
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EvilFactory
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582d6a5c26
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fix inverted check for SaveGame
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2022-08-11 19:14:14 -03:00 |
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EvilFactory
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53c586b22f
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add save folder to whitelist
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2022-08-11 12:59:20 -03:00 |
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EvilFactory
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4bccc33c4f
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added Game.ServerSettings for clients and Game.Client/Game.Server
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2022-08-10 16:52:54 -03:00 |
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peelz
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4f17a88781
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Fix incorrect LuaXXX type converter used in overload disambiguation
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2022-08-10 05:36:17 -04:00 |
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peelz
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4a6e13a0dc
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Refactor LuaDocs generator
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2022-08-10 05:36:16 -04:00 |
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peelz
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2f5add1999
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Don't conflate fields with tables
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2022-08-10 05:36:16 -04:00 |
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