Commit Graph

82 Commits

Author SHA1 Message Date
EvilFactory
9838cc59ee Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-10-19 12:18:30 -03:00
Regalis11
34ffc520cc v1.1.18.0 (Treacherous Tides Update) 2023-10-19 17:18:51 +03:00
Markus Isberg
cf8f0de659 Unstable 1.1.14.0 2023-10-02 16:43:54 +03:00
EvilFactory
15daa64f66 Merge https://github.com/Regalis11/Barotrauma into develop 2023-06-15 12:13:50 -03:00
Regalis11
94f5a93a0c Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	Barotrauma/BarotraumaClient/ClientSource/DebugConsole.cs
#	Barotrauma/BarotraumaClient/ClientSource/Events/EventManager.cs
#	Barotrauma/BarotraumaClient/ClientSource/GUI/CrewManagement.cs
#	Barotrauma/BarotraumaClient/ClientSource/GUI/MedicalClinicUI.cs
#	Barotrauma/BarotraumaClient/ClientSource/GUI/Store.cs
#	Barotrauma/BarotraumaClient/ClientSource/GUI/SubmarineSelection.cs
#	Barotrauma/BarotraumaClient/ClientSource/GameSession/GameModes/CampaignMode.cs
#	Barotrauma/BarotraumaClient/ClientSource/GameSession/GameModes/MultiPlayerCampaign.cs
#	Barotrauma/BarotraumaClient/ClientSource/GameSession/RoundSummary.cs
#	Barotrauma/BarotraumaClient/ClientSource/Items/Components/Door.cs
#	Barotrauma/BarotraumaClient/ClientSource/Items/Components/Machines/Fabricator.cs
#	Barotrauma/BarotraumaClient/ClientSource/Items/Components/Projectile.cs
#	Barotrauma/BarotraumaClient/ClientSource/Map/Lights/ConvexHull.cs
#	Barotrauma/BarotraumaClient/ClientSource/Map/Lights/LightManager.cs
#	Barotrauma/BarotraumaClient/ClientSource/Map/Lights/LightSource.cs
#	Barotrauma/BarotraumaClient/ClientSource/Map/Structure.cs
#	Barotrauma/BarotraumaClient/ClientSource/Networking/GameClient.cs
#	Barotrauma/BarotraumaClient/ClientSource/Networking/Voip/VoipClient.cs
#	Barotrauma/BarotraumaClient/ClientSource/Networking/Voting.cs
#	Barotrauma/BarotraumaClient/ClientSource/Screens/ServerListScreen/ServerListScreen.cs
#	Barotrauma/BarotraumaClient/LinuxClient.csproj
#	Barotrauma/BarotraumaClient/MacClient.csproj
#	Barotrauma/BarotraumaClient/WindowsClient.csproj
#	Barotrauma/BarotraumaServer/LinuxServer.csproj
#	Barotrauma/BarotraumaServer/MacServer.csproj
#	Barotrauma/BarotraumaServer/ServerSource/DebugConsole.cs
#	Barotrauma/BarotraumaServer/ServerSource/GameSession/MedicalClinic.cs
#	Barotrauma/BarotraumaServer/ServerSource/Items/Inventory.cs
#	Barotrauma/BarotraumaServer/ServerSource/Networking/GameServer.cs
#	Barotrauma/BarotraumaServer/ServerSource/Utils/DoSProtection.cs
#	Barotrauma/BarotraumaServer/WindowsServer.csproj
#	Barotrauma/BarotraumaShared/SharedSource/Characters/AI/HumanAIController.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/AI/IndoorsSteeringManager.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveContainItem.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveFindSafety.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveGetItem.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveGoTo.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveIdle.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/AI/ShipCommand/ShipIssueWorkerOperateWeapons.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/Attack.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/Health/Afflictions/Affliction.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/Health/Afflictions/AfflictionPrefab.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/Health/CharacterHealth.cs
#	Barotrauma/BarotraumaShared/SharedSource/Characters/Params/CharacterParams.cs
#	Barotrauma/BarotraumaShared/SharedSource/ContentManagement/ContentPackageManager.cs
#	Barotrauma/BarotraumaShared/SharedSource/Enums.cs
#	Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/MissionAction.cs
#	Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/NPCChangeTeamAction.cs
#	Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/NPCFollowAction.cs
#	Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/NPCWaitAction.cs
#	Barotrauma/BarotraumaShared/SharedSource/Events/EventManager.cs
#	Barotrauma/BarotraumaShared/SharedSource/Events/Missions/Mission.cs
#	Barotrauma/BarotraumaShared/SharedSource/Events/Missions/PirateMission.cs
#	Barotrauma/BarotraumaShared/SharedSource/Events/Missions/SalvageMission.cs
#	Barotrauma/BarotraumaShared/SharedSource/GameSession/CargoManager.cs
#	Barotrauma/BarotraumaShared/SharedSource/GameSession/Data/Reputation.cs
#	Barotrauma/BarotraumaShared/SharedSource/GameSession/GameModes/CampaignMode.cs
#	Barotrauma/BarotraumaShared/SharedSource/GameSession/GameSession.cs
#	Barotrauma/BarotraumaShared/SharedSource/Items/Components/Door.cs
#	Barotrauma/BarotraumaShared/SharedSource/Items/Components/Holdable/LevelResource.cs
#	Barotrauma/BarotraumaShared/SharedSource/Items/Components/Holdable/RangedWeapon.cs
#	Barotrauma/BarotraumaShared/SharedSource/Items/Components/ItemContainer.cs
#	Barotrauma/BarotraumaShared/SharedSource/Items/Components/Projectile.cs
#	Barotrauma/BarotraumaShared/SharedSource/Items/Components/Signal/LightComponent.cs
#	Barotrauma/BarotraumaShared/SharedSource/Items/Components/Turret.cs
#	Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs
#	Barotrauma/BarotraumaShared/SharedSource/Items/ItemPrefab.cs
#	Barotrauma/BarotraumaShared/SharedSource/Map/Gap.cs
#	Barotrauma/BarotraumaShared/SharedSource/Map/Levels/Level.cs
#	Barotrauma/BarotraumaShared/SharedSource/Map/Map/Location.cs
#	Barotrauma/BarotraumaShared/SharedSource/Map/Map/Map.cs
#	Barotrauma/BarotraumaShared/SharedSource/Map/Outposts/OutpostGenerator.cs
#	Barotrauma/BarotraumaShared/SharedSource/Map/Submarine.cs
#	Barotrauma/BarotraumaShared/SharedSource/Map/SubmarineBody.cs
#	Barotrauma/BarotraumaShared/SharedSource/Networking/ServerSettings.cs
#	Barotrauma/BarotraumaShared/SharedSource/Settings/GameSettings.cs
#	Barotrauma/BarotraumaShared/SharedSource/StatusEffects/PropertyConditional.cs
#	Barotrauma/BarotraumaShared/SharedSource/StatusEffects/StatusEffect.cs
#	Barotrauma/BarotraumaShared/changelog.txt
2023-06-15 16:55:39 +03:00
itchyOwl
83de72e3d2 v1.0.20.1 (summer patch) 2023-06-15 16:46:54 +03:00
EvilFactory
2c45c3d020 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-05-10 11:55:46 -03:00
Regalis11
ee1db852b1 v1.0.13.1 (first post-1.0 patch) 2023-05-10 15:07:17 +03:00
Markus Isberg
9470edead3 Build 1.1.4.0 2023-03-31 18:40:44 +03:00
EvilFactory
4a229c6427 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-03-13 13:32:14 -03:00
Regalis11
2c5a7923b0 Faction Test v1.0.1.0 2023-02-16 15:01:28 +02:00
EvilFactory
d60efb17cd Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-01-31 13:17:15 -03:00
Regalis11
cf9ecd35b3 Build 0.21.6.0 (1.0 pre-patch) 2023-01-31 18:08:26 +02:00
Markus Isberg
25fa5a9552 Build 0.21.6.0 2023-01-31 18:01:29 +02:00
Markus Isberg
697ec52120 Build 0.21.1.0 2023-01-13 18:10:35 +02:00
Markus Isberg
caa5a2f762 Faction Test 100.13.0.0 2023-01-11 15:36:23 +02:00
EvilFactory
90c3cef977 Merge remote-tracking branch 'upstream/dev' into develop 2022-12-09 17:33:44 -03:00
Markus Isberg
f7f1ebd979 Faction Test 100.8.0.0 2022-12-01 22:00:25 +02:00
Markus Isberg
31d2dc658e Build 0.20.9.0 2022-12-01 21:59:53 +02:00
Markus Isberg
df805574c4 Build 0.20.8.0 2022-11-25 19:56:30 +02:00
Markus Isberg
0057f5bfce Faction Test 100.6.0.0 2022-11-25 19:55:45 +02:00
Markus Isberg
c772b61fc1 Faction Test 100.4.0.0 2022-11-14 18:28:28 +02:00
Markus Isberg
54712b5dc9 Build 0.20.4.0 2022-11-11 17:57:23 +02:00
EvilFactory
09979cb4c9 Fix client-side commands working when they shouldn't 2022-10-28 15:14:43 -03:00
Markus Isberg
edaf4b09fe Build 0.20.0.0 2022-10-27 17:54:57 +03:00
EvilFactory
599db6be5e Merge https://github.com/Regalis11/Barotrauma 2022-10-20 12:14:02 -03:00
Regalis11
6cddd03918 v0.19.14.0 2022-10-20 17:05:24 +03:00
EvilFactory
77c63541eb Merge branch 'dev' of https://github.com/Regalis11/Barotrauma into unstable 2022-09-29 12:13:55 -03:00
Juan Pablo Arce
3ca584f2fc v0.19.8.0 2022-09-28 21:30:52 -03:00
Juan Pablo Arce
1fd2a51bbb Unstable v0.19.5.0 2022-09-14 12:48:12 -03:00
Juan Pablo Arce
3f2c843247 Unstable v0.19.3.0 2022-09-02 15:10:56 -03:00
Juan Pablo Arce
1219615d64 Unstable v0.19.1.0 2022-08-19 13:59:08 -03:00
Regalis11
6b55adcdd9 v0.19.0.0 (unstable) 2022-07-20 18:47:07 +03:00
Evil Factory
7a09711296 Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-06-15 13:26:49 -03:00
Markus Isberg
856f894203 Build 0.18.9.0 2022-06-14 04:14:47 +09:00
Markus Isberg
64db1a6a44 Build 0.18.4.0 2022-05-31 23:13:05 +09:00
Markus Isberg
077917fa5d Build 0.18.2.0 2022-05-19 23:43:21 +09:00
Evil Factory
9378c901bf Revert "accidentally left this line commented"
This reverts commit c289cbf94e.
2022-05-12 15:16:51 -03:00
Markus Isberg
7547a9b78a Build 0.18.0.0 2022-05-13 00:55:52 +09:00
Evil Factory
c289cbf94e accidentally left this line commented 2022-05-11 11:37:20 -03:00
Evil Factory
4277dd447c Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-04-28 12:36:24 -03:00
Markus Isberg
6e38444fc4 Build 0.17.14.0 2022-04-27 07:44:37 +09:00
Markus Isberg
7a09cf3260 Build 0.17.13.0 2022-04-22 21:48:04 +09:00
Evil Factory
ccf5600ad1 Merge branch 'dev' of https://github.com/Regalis11/Barotrauma.git into unstable-tests 2022-04-08 12:52:28 -03:00
Markus Isberg
164d72ae3a Unstable 0.17.7.0 2022-04-08 00:34:17 +09:00
Markus Isberg
c1b8e5a341 Unstable 0.17.4.0 2022-03-30 00:08:09 +09:00
Markus Isberg
2968e23ae8 Unstable 0.17.2.0 2022-03-30 00:06:59 +09:00
Juan Pablo Arce
4206f6db42 Unstable 0.17.3.0 2022-03-22 14:44:56 -03:00
Markus Isberg
6d410cc1b7 Unstable 0.17.1.0 2022-03-17 01:25:04 +09:00
Markus Isberg
3974067915 Unstable 0.17.0.0 2022-02-26 02:43:01 +09:00