Commit Graph

144 Commits

Author SHA1 Message Date
Regalis11 c7e7b3909f Autopilot waypoint skipping, AI finds and equips diving gear when the sub is flooding, progress on AI welding, equipping items in AIObjectiveGetItem, wire node coordinate bugfixes, EntityGrid.RemoveEntity fix 2015-12-23 00:10:02 +02:00
Regalis11 63f5a501e8 Optimization: Connection recipient caching, resetting cachedshadow data instead of creating a new one 2015-12-21 15:32:42 +02:00
Regalis11 2ff8643c02 Optimization: FindHull spatial hashing, itemcomponent sounds in a dictionary, got rid of Item.Updated, rendering fixes, disposing shadow vertex buffers 2015-12-21 11:01:35 +02:00
Regalis e10bffde9b Light rendering optimization 2015-12-19 16:02:05 +02:00
Regalis fa5cceb903 Merge branch 'NewCoordinateSystem'
Conflicts:
	Subsurface/Barotrauma.csproj
	Subsurface_Solution.v12.suo
2015-12-17 18:29:26 +02:00
Regalis af470eab2e more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed 2015-12-17 18:26:40 +02:00
Regalis 859be53d28 Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars, 2015-12-14 18:59:59 +02:00
Regalis 04cfca0ede Multiplayer fixes 2015-12-12 16:23:01 +02:00
Regalis 17e8a2171f Progress + prettier ice walls 2015-12-12 13:44:05 +02:00
Regalis 78bccca4af Moar progress, fixed shadow/los/submarine misalignment issues 2015-12-09 19:29:53 +02:00
Regalis ca7eae5322 Order symbols 2015-12-07 19:32:55 +02:00
Regalis beecfe60ac mhgvik 2015-12-06 16:36:24 +02:00
Regalis11 40fb8d803d Lighting fixes & teleporting characters to sub 2015-12-06 16:07:25 +02:00
Regalis 09588e548d Submarine rendering to correct position almost ready, fixed camera position "twitching" 2015-12-04 17:21:59 +02:00
Regalis 242af12f14 Progress 2015-12-04 01:37:30 +02:00
Regalis c064c5eb50 Very unfinished attempt at changing the coordinate system to work relative to the level and to move the sub instead of the whole level 2015-12-03 19:42:11 +02:00
Regalis 5bcdfa2b56 AI combat, misc AI improvements, characters can't get stuck inside doors 2015-12-03 18:34:35 +02:00
Regalis 11857f894b AI operating reactors & railguns, misc AI improvements 2015-11-30 19:06:27 +02:00
Regalis c9cc94f701 Crew commands 2015-11-26 23:04:02 +02:00
Regalis f1e1b0b4f0 Stair improvements, inventory "tooltip" & condition progressbar, reactor tries to match the highest load of the connected junction boxes (instead of the sum of the loads) 2015-11-25 17:58:17 +02:00
Regalis 4b5126675c Human AI improvements, minor UI tweaking 2015-11-25 16:04:51 +02:00
Regalis c456fa3c90 Human AI with pathfinding and room hazard avoidance 2015-11-23 01:22:38 +02:00
Regalis 77024a31fb Positioning out-of-sub particles relative to the level, easier to climb stairs 2015-11-22 17:11:13 +02:00
Regalis 1eaf22d3d0 v2.6.1 2015-11-22 00:40:37 +02:00
Regalis cddf4f1bde Sending NetTime at the start of a combined networkevent instead of individual networkevents, syncing itemcomponents for spectators, AICharacter importantentityupdates are sent again, misc bugfixes, some new heads 2015-11-20 17:12:33 +02:00
Regalis 8ec7fd44ff LimbSlot combinations for pickable items ("Any,RightHand+LeftHand"...) 2015-11-19 21:24:49 +02:00
Regalis a46f724f1f "Subinventory" (= jumpsuit pockets etc) bugfixes, quest message fix 2015-11-19 18:01:54 +02:00
Regalis f42cc78af3 Merged linux changes, fixed first item in inventory not being loaded, fixed levels breaking if re-entering the same level 2015-11-19 16:29:13 +02:00
Regalis 35f05376b0 Thermal artifact, mid-quest message popups, sortmode from immediate to deferred, saving bugfixes 2015-11-19 19:21:48 +02:00
Regalis 9b08201972 Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff 2015-11-18 20:02:45 +02:00
Regalis ab7c39071c Input syncing between clients, inventory sync bugfix, structure sync bugfix, settings button highlight bugfix, spectating bugfixes, in-game chatbox not visible when joining a server when the round is running 2015-11-14 00:09:56 +02:00
Regalis 24ed95cd68 Networking bugfixes, underwater scooter, fixed limbs going through walls when flipping the ragdoll 2015-11-13 00:52:42 +02:00
Regalis 9c2aec4c8e Fire improvements 2015-11-11 07:33:17 +02:00
Regalis 4d949e3be1 Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often) 2015-11-10 22:22:26 +02:00
Regalis cd48d12be6 Setting ragdoll position without limbs going through walls, rotating entire ragdoll, using combined network messages client->server, fixed fabricators 2015-11-08 22:20:29 +02:00
Regalis 5a21d64b3a FillNetworkData uses NetBuffer instead of OutgoingMessage 2015-11-04 20:21:34 +02:00
Regalis 963f46e7d1 Improved character movement lag compensation 2015-11-03 18:15:12 +02:00
Regalis 2a8939f6dc tyuityuidfgh 2015-11-02 22:05:48 +02:00
Regalis e4a048a54a Removing the obstruction element without flickering, better looking (& working) radar 2015-11-01 22:10:31 +02:00
Regalis b0deba514e ghkjghk 2015-10-31 15:16:49 +02:00
Regalis bcc96cee97 Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling 2015-10-31 00:29:51 +02:00
Regalis dc4b502248 "Infinite walls", converting old InputTypes in saved subs to new ones 2015-10-29 00:59:00 +02:00
Regalis 948285f6ab Control settings, more server settings, selecting character face 2015-10-28 19:07:17 +02:00
Regalis 9ed2963cd9 Settings menu with sound and music volume sliders, re-enabled deselecting connectionpanels with E in editmapscreen 2015-10-26 19:35:57 +02:00
Regalis ebe248a7cc Ragdoll raycast crash, holding items in correct angles, ghost wires, dropping items properly in editmapscreen, radar wont work without power, remove wire from connectors if its deleted 2015-10-26 01:46:52 +02:00
Regalis11 aeeae13b35 NetworkEvent optimization (more frequent use of WriteRangedSingle) 2015-10-25 00:06:32 +03:00
Regalis 3335f87f64 Traitormode won't choose the first client as the target, admin can be traitor/target, banlist & removing IPs, environment dust particles, clients are responsible for the KillCharacter message of their own character, moar backgroundfish, syncing item FixRequirement states, longer gameserver tickrate 2015-10-24 17:00:58 +03:00
Regalis 6736f1dd82 Remove items in dummycharacter inventory in editmapscreen, important character updates a separate networkeventtype 2015-10-23 19:28:21 +03:00
Regalis b3462b24b4 Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix 2015-10-23 00:10:27 +03:00
Regalis 51e68f0949 Banning players, networkevent refactoring, wire syncing bugfixes, wrenches can be used as a melee weapon, proper error message for invalid IPs, drawing held items in correct position, fixed client crashing if sending a chatmessage while connection is lost 2015-10-22 01:04:42 +03:00