Joonas Rikkonen
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81dd2f3202
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(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
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2019-06-04 16:02:25 +03:00 |
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Joonas Rikkonen
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edccfe223d
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(9a7d83a40) Fullscreen bug workarounds
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2019-06-04 16:00:38 +03:00 |
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Joonas Rikkonen
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f797235bfd
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(38d8117f7) Added: More routing of TextManager.Get().Replace -> TextManager.GetWithVariable(s), missing workshop-related localization tags to englishvanilla
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2019-06-04 15:38:12 +03:00 |
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Joonas Rikkonen
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04f69dbe63
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(b3c71807f) Updated to the latest version of GameAnalytics
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2019-06-04 15:33:38 +03:00 |
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Joonas Rikkonen
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a3e67dd40a
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(7163b300e) Added: Way for capitalizing / lowercasing replaced variables depending on the position in the sentence & some implementations
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2019-06-04 15:32:59 +03:00 |
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Joonas Rikkonen
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bc566ac0e7
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(bc44f3622) Fixed credits not resizing when resolution is changed
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2019-06-04 15:32:04 +03:00 |
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Joonas Rikkonen
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93e4767fb8
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(657674526) Reallow changing resolution in fullscreen/borderless. TODO: test, disable in borderless because it seems to do nothing?
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2019-06-04 15:30:32 +03:00 |
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Joonas Rikkonen
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bce99f2e6f
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(7e0adb991) Fixed legacy items failing to load if a sub is saved with a language other than English and the language then changed to something else.
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2019-06-04 15:29:55 +03:00 |
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Joonas Rikkonen
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ebd916e95c
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(9a7d83a40) Fullscreen bug workarounds
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2019-06-04 15:29:36 +03:00 |
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Joonas Rikkonen
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e9d31ed0be
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(1241a5bd4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-23 16:28:04 +03:00 |
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Joonas Rikkonen
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44a5c9e588
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(81babbeac) Added Linux System.Windows.Forms
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2019-05-23 16:27:46 +03:00 |
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Joonas Rikkonen
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2c22d6b6d7
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(26f71bab4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-23 16:27:27 +03:00 |
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Joonas Rikkonen
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90149b9435
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(912383b95) Unequip the diving gear when the follow target unequips it.
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2019-05-23 16:27:10 +03:00 |
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Joonas Rikkonen
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b8ebf34c38
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(4c111302a) Fixed Shuttle Shell A01/A02 colliders not being resized according to the size of the wall
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2019-05-23 16:26:51 +03:00 |
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Joonas Rikkonen
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48e8c62cae
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(97bf93407) Fix a typo in a function name.
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2019-05-23 16:26:13 +03:00 |
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Joonas Rikkonen
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79bb912a53
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(1da783d84) RepairTool fixes. Closes #1486 - Fixed Submarine.PickBodies only returning the closest body it hits (and the body the ray is inside, if any). - Welding tool raycasts can go through walls, but not fix other types of entities behind the walls. Now it's possible to weld multiple overlapping walls at the same time, but not doors/characters behind the wall. - Made the welding & plasma particles bigger to match the increased range of the tools better.
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2019-05-23 16:07:47 +03:00 |
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Joonas Rikkonen
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78b67de866
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(e9f10995d) Merge branch 'bugreporterUI' into dev
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2019-05-18 17:43:00 +03:00 |
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Joonas Rikkonen
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3a2310e547
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(3ac5065f5) Fixed: Rendering order for Bugreporter window, OK button position
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2019-05-18 17:42:41 +03:00 |
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Joonas Rikkonen
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f1d794cb39
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(86c9256b3) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:35:10 +03:00 |
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Joonas Rikkonen
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65a914e5ed
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(0b29f1236) Added: Scaling to mouse cursor size
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2019-05-18 17:34:53 +03:00 |
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Joonas Rikkonen
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c07d124315
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(337c61e36) Fixed ruin walls being almost impossible to cut from inside the ruins due to the raycasts hitting colliders that prevent the subs from entering the ruins
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2019-05-18 17:26:52 +03:00 |
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Joonas Rikkonen
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cb83984e80
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(4ca668169) Fixed: Conflict
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2019-05-16 05:58:48 +03:00 |
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Joonas Rikkonen
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0a67590572
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(21a808335) Added: 4k fixes
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2019-05-16 05:58:32 +03:00 |
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Joonas Rikkonen
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884360216f
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(de60c0961) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 05:50:56 +03:00 |
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Joonas Rikkonen
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fd7dfebd3a
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(50c25dbf6) Added a "back" button that closes the credits, minor credits tweaks
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2019-05-16 05:50:39 +03:00 |
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Joonas Rikkonen
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068089ae5c
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(d622ac851) Fix double updates of current orders.
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2019-05-16 05:47:36 +03:00 |
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Joonas Rikkonen
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ce1aa39a4b
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(b1241e3dd) GUIMessageBoxes use relative sizes
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2019-05-16 05:46:12 +03:00 |
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Joonas Rikkonen
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f8090d470e
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(5670a7c58) Don't get stuck if cannot use the button.
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2019-05-16 05:44:48 +03:00 |
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Joonas Rikkonen
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5ec107bf83
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(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
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2019-05-16 05:43:40 +03:00 |
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Joonas Rikkonen
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de2246fe57
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(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
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2019-05-16 05:42:51 +03:00 |
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Joonas Rikkonen
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828150e0ae
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(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
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2019-05-16 05:42:34 +03:00 |
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Joonas Rikkonen
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1d5de494cd
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(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
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2019-05-16 05:41:25 +03:00 |
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Joonas Rikkonen
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79d01822d2
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(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
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2019-05-16 05:41:09 +03:00 |
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Joonas Rikkonen
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ddd84a4f9e
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(c45394988) Refactor and fix button interaction and access checks in the indoors steering manager.
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2019-05-16 05:40:00 +03:00 |
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Joonas Rikkonen
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3575c8df52
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(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas
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2019-05-16 05:39:25 +03:00 |
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Joonas Rikkonen
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7614642d93
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(e7b2add9d) Merge branch 'human-ai' of https://github.com/Regalis11/Barotrauma-development into human-ai
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2019-05-16 05:30:39 +03:00 |
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Joonas Rikkonen
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54a0164f89
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(98501b696) Reduce the max accepted distance for repair tool ai operate.
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2019-05-16 05:30:23 +03:00 |
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Joonas Rikkonen
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32fe6e24de
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(991f75225) Change the welding progress bar size.
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2019-05-16 05:29:33 +03:00 |
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Joonas Rikkonen
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812598774e
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(24bcea40e) Fix the ai checks about door buttons. Don't aim at targets that cannot be seen.
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2019-05-16 05:25:52 +03:00 |
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Joonas Rikkonen
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52d25694ed
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(050157f65) Fix bots not being able to use buttons or ladders because the were aiming. Don't aim when farther than 500 pixels away from the target.
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2019-05-16 05:23:39 +03:00 |
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Joonas Rikkonen
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363eb0540a
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(a8f2f39bd) The ai now sorts the weapons by the combat priority value, which can be set in xml. Ranged weapons are favored. The required items are also taken into account.
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2019-05-16 05:19:14 +03:00 |
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Joonas Rikkonen
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7f72f72ca7
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(9c0250ef1) Merge branch 'dev' into human-ai
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2019-05-16 05:14:40 +03:00 |
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Joonas Rikkonen
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454dda56c7
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(1762f02b3) Merge branch 'dev' into human-ai
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2019-05-16 05:08:22 +03:00 |
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Joonas Rikkonen
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7f58f30829
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(1c243b972) Fix steering related issues in the fix leaks objective.
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2019-05-16 05:07:27 +03:00 |
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Joonas Rikkonen
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039d07f693
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(a2943d8b7) Merge branch 'dev' into human-ai
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2019-05-16 05:04:10 +03:00 |
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Joonas Rikkonen
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60f52375e6
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(7788ec72a) Test issuing orders automatically.
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2019-05-16 05:03:49 +03:00 |
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Joonas Rikkonen
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fb21005258
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(6f4bea467) Updated doors
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2019-05-03 13:43:47 +03:00 |
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Joonas Rikkonen
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b551ae7999
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(c1468d39d) Overhauled docking interface (WIP)
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2019-05-03 13:39:54 +03:00 |
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Joonas Rikkonen
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2aec2414be
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(12d32b875) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-26 11:25:25 +03:00 |
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Joonas Rikkonen
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3eb883fbb3
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(9253f5b70) Added libvlc.so to LinuxClient
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2019-04-26 11:25:10 +03:00 |
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