Joonas Rikkonen
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8737a0e0dd
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(26639256a) - Added a method that automatically sets the text scale of a set of GUITextBlocks so that they all use the same scale and the text fits in all of the blocks. - Fixed TextBlock padding not being taken into account if the text is centered. - AutoScale and change the layout in a bunch of places where translated texts are likely to not fit.
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2019-04-29 21:12:47 +03:00 |
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Joonas Rikkonen
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e21b4e5efc
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(529c58f9a) Added a couple of missing texts to EnglishVanilla. Because it may take a while until these can be added, a hard-coded text is used if these lines can't be found.
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2019-04-29 21:12:31 +03:00 |
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Joonas Rikkonen
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67a0636470
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(b21318728) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-29 21:09:50 +03:00 |
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Joonas Rikkonen
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2554e17189
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(621326f05) Don't flee when taking damage if part of a swarm.
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2019-04-29 21:08:32 +03:00 |
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Joonas Rikkonen
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c5452048d7
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(d88b2f1f7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-29 21:08:16 +03:00 |
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Joonas Rikkonen
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b3b1d1851d
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(eda627512) Fixed MonoKickStart files needed by the dedicated server not being copied to the output directory in release builds
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2019-04-29 21:08:00 +03:00 |
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Joonas Rikkonen
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788c51143b
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(55f425031) Tutorial outpost visual pass
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2019-04-29 21:06:26 +03:00 |
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Joonas Rikkonen
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205f808f84
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(5b377538a) Adjust crawler attacks a bit.
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2019-04-29 21:05:53 +03:00 |
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Joonas Rikkonen
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33747a63b0
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(3340f2f90) Don't do impact damage to structures in Structure.OnWallCollision. Impact damage was disabled when a character hits the sub from the outside (implemented in SubmarineBody), but should've been done here as well.
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2019-04-29 21:05:21 +03:00 |
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Joonas Rikkonen
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69c4b9a74f
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(8e2e25260) Spawn multiple monsters using the same spatial and temporal spreading logic as in events.
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2019-04-29 21:05:06 +03:00 |
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Joonas Rikkonen
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42e541f3fa
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(5ee41d152) Fixed damaged item sprites not updating client-side after being repaired.
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2019-04-29 21:04:51 +03:00 |
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Joonas Rikkonen
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dfb664e10f
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(d7ca2a2a8) Lock inventory when using a controller
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2019-04-29 21:04:36 +03:00 |
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Joonas Rikkonen
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4f746b04ea
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(b8e5081e1) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-25 18:14:20 +03:00 |
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Joonas Rikkonen
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eb7ac2bfbe
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(8e98e6343) Add and implement new clown gear.
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2019-04-25 18:13:47 +03:00 |
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Joonas Rikkonen
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07b937ca90
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(ce70f0edf) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-25 18:13:28 +03:00 |
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Joonas Rikkonen
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03797df87b
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(224725392) fixed default state of a few emergency pumps.
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2019-04-25 18:12:55 +03:00 |
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Joonas Rikkonen
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df0f8c79ab
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(dbc56728c) Fixed item scale not being taken into account in light sprites
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2019-04-25 18:12:19 +03:00 |
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Joonas Rikkonen
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d3687bc3ef
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(21015c117) Placeholder icon for the OuterClother slot (see #28)
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2019-04-25 18:12:02 +03:00 |
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Joonas Rikkonen
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e83dba2959
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(42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev
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2019-04-25 18:07:37 +03:00 |
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Joonas Rikkonen
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ba6a4450eb
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(3f55858c9) Made the volume and range parameters of SoundPlayer.PlaySound optional: if they're omitted, the values defined in the sound xml are used.
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2019-04-24 11:49:27 +03:00 |
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Joonas Rikkonen
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77d0b2aaab
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(770423441) Fixed items being drawn at an incorrect scale when dragging in the editor
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2019-04-23 17:23:08 +03:00 |
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Joonas Rikkonen
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da3e325ffc
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(58b5b8b6a) Fixed nullref exception when trying to spawn items with the "spawnitem" command when a round is not running
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2019-04-18 12:33:25 +03:00 |
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Joonas Rikkonen
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6aef4073b7
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(73782c3bc) Don't prevent selecting items in the sub editor when the cursor is on a wire node, because it makes it very difficult (or impossible) to select items in the wiring mode. + Don't start moving wire nodes unless the cursor is moved by at least 16px from the initial position of the node.
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2019-04-18 12:05:43 +03:00 |
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Joonas Rikkonen
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b0580a9050
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(7e43eae73) Optimized Item.ApplyStatusEffects & ItemComponent.PlaySound: check if the item has effects/sounds of the correct type from a bool array instead of doing a dictionary lookup. A small thing, but the methods are called so frequently that it adds up to a lot.
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2019-04-18 12:05:11 +03:00 |
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Joonas Rikkonen
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1a3184dbad
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(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
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2019-04-18 12:04:56 +03:00 |
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Joonas Rikkonen
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fdacc4534b
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(c14dcd3d6) Support for multi-target monster missions
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2019-04-18 12:03:07 +03:00 |
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Joonas Rikkonen
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e0fe737c3b
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(60001519f) Fixed clients not being able to see other characters in spectator if they've died far away from the sub. + Increased position update interval for spectators. Closes #1421
+ Merge fix
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2019-04-16 17:16:14 +03:00 |
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Joonas Rikkonen
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2b11c79a4c
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(ac9d10462) Take entity scale and flipping into account when dragging
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2019-04-16 17:13:34 +03:00 |
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Joonas Rikkonen
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6262b3ea54
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(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:12:09 +03:00 |
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Joonas Rikkonen
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bd07acf26d
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(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
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2019-04-16 17:11:49 +03:00 |
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Joonas Rikkonen
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4c83e5a598
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(98d8107fe) Fixed server failing to set items' treatment suitabilities because afflictions were loaded after the items
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2019-04-16 17:10:54 +03:00 |
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Joonas Rikkonen
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81b359ea58
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(029467913) More descriptive error messages when clients fail to read an item EntityEvent
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2019-04-16 17:10:39 +03:00 |
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Joonas Rikkonen
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dd371c29cc
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(6844335fb) Fixed incorrect text tag in submarine save dialog
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2019-04-16 17:10:25 +03:00 |
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Joonas Rikkonen
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9e3d13b1c9
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(3730c56ab) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:10:10 +03:00 |
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Joonas Rikkonen
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9ec8659c89
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(410101a21) Add an extension method for replacing strings if a condition is met.
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2019-04-16 17:09:41 +03:00 |
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Joonas Rikkonen
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f2d0d3a56a
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(94d321ddf) Automatically open the personal slots if an item in the slots is running out of battery/fuel/etc
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2019-04-16 17:09:26 +03:00 |
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Joonas Rikkonen
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f667455659
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(ba5343957) Button for hiding personal inventory slots
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2019-04-16 17:08:58 +03:00 |
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Joonas Rikkonen
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e839260a9d
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(a3d3d1671) Health interface layout tweaking, change "drop" to "use as treatment" when dragging an item to the health interface
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2019-04-15 13:43:35 +03:00 |
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Joonas Rikkonen
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8290c577d8
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(1dd58d3ff) CustomInterface editor shows each label/signal as a separate textbox (w/ text picker option)
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2019-04-15 12:10:05 +03:00 |
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Joonas Rikkonen
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ed38e60d13
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(32ba1d322) When editing an item label or a room name, the text is colored gray/green according to whether the text can be translated (= if a matching text tag is found in the language files). There's also now a "text picker menu" that can be used to pick the text from a list of translatable texts. TODO: use this in ItemComponent.Msg and CustomInterface button/tickbox labels.
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2019-04-15 12:07:27 +03:00 |
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Joonas Rikkonen
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66de47f041
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(a83cec9d6) Made room names translatable, added "RoomName." to all room names in EnglishVanilla.xml
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2019-04-15 12:06:58 +03:00 |
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Joonas Rikkonen
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d7e41d95af
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(bb287fabc) Decreased simple physics distance, sonar now displays characters that are in simple physics mode
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2019-04-11 18:28:38 +03:00 |
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Joonas Rikkonen
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2f86991ce5
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(fdf8cfbbe) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-11 18:27:41 +03:00 |
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Joonas Rikkonen
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a3342ca96d
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(ffa3ddbca) Implemented changing mineral sprites when attached to a wall
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2019-04-11 18:27:25 +03:00 |
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Joonas Rikkonen
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913b0f4526
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(a5eaeca2c) Fix alternative layout not being used on linked items that were selected (only on the linked items that were displayed when another object is selected).
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2019-04-11 18:27:10 +03:00 |
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Joonas Rikkonen
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9f55da3677
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(8d282f4cc) Hide the crew area and the chat box when using a controller (= aiming with a turret or similar item).
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2019-04-10 15:13:25 +03:00 |
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Joonas Rikkonen
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c1c869b944
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(321793927) Always show the outer clothes slot. Reordered the slots so that the most frequently used ones are closer to the "main" inventory.
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2019-04-10 13:24:21 +03:00 |
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Joonas Rikkonen
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71128c27e6
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(7764eef2d) CustomInterfaces can apply status effects when a button is pressed or depending on the state of a tickbox (OnUse when the tickbox is checked, OnSecondaryUse otherwise).
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2019-04-08 23:11:56 +03:00 |
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Joonas Rikkonen
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71d546ff7f
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(f36b3a111) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-08 19:17:50 +03:00 |
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Joonas Rikkonen
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9a829206af
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(2c264b075) Improve readability (no functional changes).
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2019-04-08 19:17:06 +03:00 |
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