Evil Factory
5ceaa510eb
added implicit conversion to Identifier
2022-04-14 16:22:33 -03:00
Evil Factory
0ccac372a8
Merge branch 'dev' of https://github.com/Regalis11/Barotrauma.git into unstable-tests
2022-04-14 12:14:19 -03:00
Markus Isberg
cfe0d6cbc3
Unstable 0.17.10.0
2022-04-14 23:50:49 +09:00
Evil Factory
5dd44dacf3
added workshop update checker
2022-04-13 19:41:43 -03:00
Evil Factory
e87e9341ef
added Game.MyID
2022-04-13 15:46:52 -03:00
Evil Factory
0cf4edbecf
Merge branch 'dev' of https://github.com/Regalis11/Barotrauma.git into unstable-tests
2022-04-11 15:58:36 -03:00
Markus Isberg
72328c29cb
Unstable 0.17.9.0
2022-04-12 03:39:02 +09:00
Evil Factory
96fdefb9ed
lua now runs on sub editor, added Game.GetEnabledContentPackages back for compatibility and printerror
2022-04-10 18:58:25 -03:00
Evil Factory
d5eb804de9
MaxPlayers above 30 breaks stuff... why?
2022-04-10 17:38:21 -03:00
Evil Factory
55752b592f
*actually* fix content packages
2022-04-10 14:06:13 -03:00
Evil Factory
e625c88939
content package fixes
2022-04-10 12:39:02 -03:00
Evil Factory
dc7a7bd74d
bunch of fixes that include fixing lua networking, script loading and client side lua installation
2022-04-09 21:44:18 -03:00
Evil Factory
454a0a22d1
fix file loading
2022-04-09 14:40:55 -03:00
Evil Factory
e1e0fd6acf
Bunch of fixes
2022-04-09 09:06:29 -03:00
Evil Factory
b37fd8d9c9
Fixing stuff part 1
2022-04-08 16:08:59 -03:00
Evil Factory
f6241048c0
Merge branch 'dev' of https://github.com/Regalis11/Barotrauma.git into unstable-tests
2022-04-08 15:28:28 -03:00
Markus Isberg
374f03c625
Unstable 0.17.8.0
2022-04-09 03:18:10 +09:00
Evil Factory
ccf5600ad1
Merge branch 'dev' of https://github.com/Regalis11/Barotrauma.git into unstable-tests
2022-04-08 12:52:28 -03:00
Markus Isberg
164d72ae3a
Unstable 0.17.7.0
2022-04-08 00:34:17 +09:00
Markus Isberg
95764d1fa8
Unstable 0.17.6.0
2022-04-04 16:46:08 +09:00
Evil Factory
34ffbea69d
MakeMethodAccessible and MakeFieldAccessible now are recursive, so they include private members in inherit members
2022-04-02 20:54:54 -03:00
Evil Factory
2520fe7268
Most enums are now just tables, no need for registration
2022-04-02 16:55:43 -03:00
Evil Factory
4113b1ca2d
improve HookMethod errors
2022-04-02 16:09:01 -03:00
zhurengong
97ed4cc9f3
try to prevent brain damage
2022-04-01 00:57:02 +08:00
zhurengong
246c84d5d1
implemented script to clr conversions for all gui event handlers
2022-03-31 23:57:59 +08:00
Evil Factory
0164a776c7
added item.created and item.removed hooks
2022-03-29 14:01:31 -03:00
Markus Isberg
44ded0225a
Unstable 0.17.5.0
2022-03-30 01:20:59 +09:00
Markus Isberg
c1b8e5a341
Unstable 0.17.4.0
2022-03-30 00:08:09 +09:00
Markus Isberg
2968e23ae8
Unstable 0.17.2.0
2022-03-30 00:06:59 +09:00
Evil Factory
f527f88d3a
removed applyAffliction and added character.applyDamage and character.applyAffliction
2022-03-29 11:25:53 -03:00
Evil Factory
11bf1ea294
added a way to decrease character updates
2022-03-28 18:16:52 -03:00
Evil Factory
5fe506b73a
Automatically convert Lua types in HookMethod
2022-03-27 16:07:34 -03:00
Evil Factory
fe03f56217
Oiltanker's special hook (adds hook gameSession.getSessionCrewCharacters)
2022-03-26 14:32:13 -03:00
Evil Factory
91106ef7bd
fix brain fart in LuaUserData
2022-03-25 20:45:27 -03:00
Evil Factory
68124fa8a5
allow status effect hook to trigger on characters
2022-03-24 14:01:19 -03:00
Evil Factory
61b8c132eb
fix signalReceived hook not working correctly
2022-03-24 13:33:01 -03:00
Juan Pablo Arce
4206f6db42
Unstable 0.17.3.0
2022-03-22 14:44:56 -03:00
zhurengong
9b2b47ec28
lowercase identifier
2022-03-22 20:52:16 +08:00
zhurengong
a1ec0fc807
ability to tag the patch, and can overwrite and remove the tagged patch.
2022-03-22 18:09:18 +08:00
Evil Factory
9694895b71
fix client crash
2022-03-21 17:48:28 -03:00
Evil Factory
72cbbce35d
added Game.Paused
2022-03-21 13:44:41 -03:00
Evil Factory
a54c55004b
Fix crash with some function hooks #49 from Qowyn/patch-1
...
Fix crash with some function hooks
2022-03-21 13:41:49 -03:00
Roland Firmont
caac190a05
Add AddLinked to MapEntity
...
MapEntity.linkedTo is readonly and arrives as a table on lua side, making it impossible to add new Links.
Introducing AddLinked as an Addition makes it possible to link things.
2022-03-21 16:24:42 +01:00
Roland Firmont
d80d4d91a3
Fix crash with some function hooks
...
Hooking functions that return float, ushort or byte causes a crash as the returned value will not match the expected type.
This fix will allow to return LuaFloat, LuaByte and LuaUShort instead.
Example hook that would crash without this: ItemComponent.DegreeOfSuccess
2022-03-21 16:12:29 +01:00
Evil Factory
7dfccab05d
better distinguish better client and server Lua and fixed crash when force stopping the game via alt f4
2022-03-19 11:05:26 -03:00
Markus Isberg
cefac171f5
Unstable 0.17.2.0
2022-03-18 04:20:02 +09:00
Evil Factory
f7155c4fcc
fix IsSingleplayer with capital P
2022-03-17 14:42:03 -03:00
Evil Factory
1d1747a2ca
remove unnecessary stuff
2022-03-17 12:53:37 -03:00
Evil Factory
86066282cc
make my eyes happier: Random is now deprecated, moved lots of code around in a way that makes more sense and better LuaUserData error handling
2022-03-17 12:47:19 -03:00
Evil Factory
6026a0246d
move InstallClientSideLua Function
2022-03-17 11:56:34 -03:00