allow status effect hook to trigger on characters
This commit is contained in:
@@ -1237,6 +1237,14 @@ namespace Barotrauma
|
||||
if (result.Bool())
|
||||
return;
|
||||
}
|
||||
|
||||
if (entity is Character character)
|
||||
{
|
||||
var result = new LuaResult(GameMain.Lua.hook.Call("statusEffect.apply." + character.SpeciesName, this, deltaTime, entity, targets, worldPosition));
|
||||
|
||||
if (result.Bool())
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (string luaHooks in luaHook)
|
||||
|
||||
Reference in New Issue
Block a user