content package fixes

This commit is contained in:
Evil Factory
2022-04-10 12:39:02 -03:00
parent b7d0376320
commit e625c88939
3 changed files with 20 additions and 21 deletions

View File

@@ -1253,15 +1253,7 @@ namespace Barotrauma
commands.Add(new Command("install_cl_lua", "Installs client-Side Lua into your client.", (string[] args) =>
{
ContentPackage luaPackage = null;
foreach (ContentPackage package in ContentPackageManager.AllPackages)
{
if (package.NameMatches(new Identifier("LuaForBarotraumaUnstable")))
{
luaPackage = package;
}
}
ContentPackage luaPackage = LuaSetup.GetLuaPackage();
if (luaPackage == null)
{

View File

@@ -85,7 +85,7 @@ defaultLib["TextManager"] = CreateStatic("Barotrauma.TextManager")
defaultLib["NetEntityEvent"] = CreateStatic("Barotrauma.Networking.NetEntityEvent")
defaultLib["Screen"] = CreateStatic("Barotrauma.Screen")
defaultLib["AttackResult"] = CreateStatic("Barotrauma.AttackResult", true)
defaultLib["TempClient"] = CreateStatic("Networking.TempClient", true)
defaultLib["TempClient"] = CreateStatic("Barotrauma.Networking.TempClient", true)
defaultLib["AIObjective"] = CreateStatic("Barotrauma.AIObjective", true)
defaultLib["AIObjectiveChargeBatteries"] = CreateStatic("Barotrauma.AIObjectiveChargeBatteries", true)

View File

@@ -24,9 +24,19 @@ namespace Barotrauma
public LuaScriptLoader luaScriptLoader;
public void Update()
public static ContentPackage GetLuaPackage()
{
hook?.Update();
ContentPackage luaPackage = null;
foreach (ContentPackage package in ContentPackageManager.EnabledPackages.All)
{
if (package.NameMatches(new Identifier("LuaForBarotraumaUnstable")))
{
luaPackage = package;
}
}
return luaPackage;
}
public void HandleLuaException(Exception ex, string extra = "")
@@ -218,6 +228,11 @@ namespace Barotrauma
luaScriptLoader.ModulePaths = str;
}
public void Update()
{
hook?.Update();
}
public void Stop()
{
harmony?.UnpatchAll();
@@ -290,15 +305,7 @@ namespace Barotrauma
// LuaDocs.GenerateDocsAll();
ContentPackage luaPackage = null;
foreach (ContentPackage package in ContentPackageManager.AllPackages)
{
if (package.NameMatches(new Identifier("LuaForBarotraumaUnstable")))
{
luaPackage = package;
}
}
ContentPackage luaPackage = GetLuaPackage();
if (File.Exists(LUA_PATH))
{