Regalis
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4fbb83e2e7
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The server can start the game
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2016-09-09 19:49:13 +03:00 |
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juanjp600
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4763dac21b
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Merged branch master into new-netcode
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2016-09-08 15:34:40 -03:00 |
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Regalis
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1f7bf250b5
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asdfasdf
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2016-09-08 21:26:15 +03:00 |
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Regalis
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93a3a55fb1
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Oxygen isn't distributed through gaps that are underwater (-> air pockets)
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2016-09-08 21:23:44 +03:00 |
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Regalis
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4bf01aeba7
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Improved MiniMap: shows hull integrity and oxygen levels, and can be configured to only show oxy/water data if the rooms have detectors in place
+ itemprefab "aliases" (allows changing item names while keeping backwards compatibility with older sub files)
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2016-09-08 20:21:55 +03:00 |
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Regalis
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7be5474617
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Autopilot tweaking
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2016-09-08 20:14:57 +03:00 |
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juanjp600
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1b85dc3646
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Fixed lobby chat
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2016-09-08 09:43:44 -03:00 |
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juanjp600
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7c9ae5134c
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Move chat message serialization to the ChatMessage class
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2016-09-07 21:41:59 -03:00 |
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juanjp600
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404c506662
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Merge remote-tracking branch 'refs/remotes/barotrauma/master'
Conflicts:
Subsurface/Properties/AssemblyInfo.cs
Subsurface/Source/Characters/Character.cs
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2016-09-07 17:35:18 -03:00 |
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juanjp600
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ba388ae298
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Merge remote-tracking branch 'refs/remotes/barotrauma/new-netcode'
Conflicts:
Subsurface/Source/Networking/GameServer.cs
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2016-09-07 17:33:45 -03:00 |
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juanjp600
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bfd8bc6b35
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Server serialization functions require client
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2016-09-07 17:32:20 -03:00 |
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Regalis
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94cec67a2b
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Characters that aren't inside a hull or can't enter subs won't attempt to play a walking animation
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2016-09-07 20:18:52 +03:00 |
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Regalis
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ba77ed717a
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Fixed the previous commit (clients don't increment lastUpdateID when changing values in the lobby)
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2016-09-07 19:59:33 +03:00 |
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Regalis
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ccf6e6d544
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Syncing game mode, mission type, traitor setting, level seed & autorestart
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2016-09-07 19:17:31 +03:00 |
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Regalis
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9463b18993
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Huskification bugfixes
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2016-09-07 18:19:42 +03:00 |
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Regalis
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d884f23a72
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v5.1.3: the upper border of the level is one continuous body instead of two separate bodies at the entrance and exit
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2016-09-07 15:18:01 +03:00 |
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Regalis
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e61e40547b
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Improved autopilot
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2016-09-06 19:14:27 +03:00 |
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juanjp600
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a02931054a
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Sync sub selection
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2016-09-05 17:15:41 -03:00 |
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juanjp600
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95118ed6ab
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Merge remote-tracking branch 'refs/remotes/barotrauma/master'
Conflicts:
Subsurface/Barotrauma.csproj
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2016-09-05 13:28:21 -03:00 |
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Regalis
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53b3ef533e
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Moved the whitelist UI to server settings, GUITextBoxes can't be selected through other UI elements anymore
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2016-09-05 18:12:56 +03:00 |
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Regalis
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98b04f1147
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Merge branch 'master' of https://gitlab.com/poe.regalis/barotrauma
Conflicts:
Subsurface/Barotrauma.csproj
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2016-09-04 19:24:00 +03:00 |
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Regalis
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3b394976e4
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A new monster, some changes to fish animation logic (creatures don't need to have a head, more pronounced swimming movement, option to select the position where steering forces are applied)
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2016-09-04 19:18:44 +03:00 |
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juanjp600
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bbc4a53e78
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Merged branch master into new-netcode
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2016-09-03 21:39:03 -03:00 |
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juanjp600
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ef49a946c9
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Fixed whitelist crashing server init when not enabled in file
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2016-09-03 21:38:02 -03:00 |
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juanjp600
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2ec26d783c
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Merged branch master into new-netcode
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2016-09-03 19:00:40 -03:00 |
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juanjp600
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73bdd77c08
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The same name can be added more than once to whitelist
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2016-09-03 19:00:07 -03:00 |
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juanjp600
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2116a1a93a
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Fixed rangeban
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2016-09-03 18:15:36 -03:00 |
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juanjp600
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6f25bee9e1
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Merge remote-tracking branch 'refs/remotes/barotrauma/master'
Conflicts:
.vs/Subsurface_Solution/v14/.suo
Subsurface/Barotrauma.csproj
Subsurface/Properties/AssemblyInfo.cs
Subsurface/Source/Items/ItemSpawner.cs
Subsurface/Source/Networking/GameClient.cs
Subsurface/Source/Networking/GameServer.cs
Subsurface/Source/Networking/GameServerLogin.cs
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2016-09-03 17:54:33 -03:00 |
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juanjp600
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d0efbe14f3
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Whitelist saving
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2016-09-03 17:51:10 -03:00 |
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juanjp600
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efa8b4da51
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Removed per-user password from whitelist
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2016-09-03 17:18:44 -03:00 |
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juanjp600
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ef2b0d8721
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Whitelist + conflict resolve
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2016-09-03 14:57:36 -03:00 |
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Sebastian Broberg
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400084f9e5
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BackgroundCreatureManager and BackgroundSpriteManager can be overridden via Content packages
Changed "topshaft"
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2016-09-03 18:05:26 +02:00 |
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juanjp600
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4b10ca21c4
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Ban before disconnecting client
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2016-09-02 22:49:40 -03:00 |
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juanjp600
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03948d5f58
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Merged branch new-netcode into new-netcode
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2016-09-02 22:25:01 -03:00 |
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juanjp600
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e3433c725e
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Server name, message and submarine list syncing
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2016-09-02 22:24:14 -03:00 |
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Regalis
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cf77a59c97
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Implemented some of the itemcomponent read/write methods, made submarines server serializable
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2016-09-02 17:59:08 +03:00 |
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juanjp600
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e0b6642767
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Minor fixes and tweaks
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2016-09-01 22:22:45 -03:00 |
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juanjp600
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51dd858af1
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Client reads lobby chat from server
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2016-09-01 22:05:13 -03:00 |
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juanjp600
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028c3a8bc1
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Added lobby chat syncing
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2016-09-01 20:45:43 -03:00 |
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juanjp600
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fc457e0f18
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Detect disconnect while password box is open
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2016-09-01 15:43:27 -03:00 |
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Regalis
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0d68467464
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Separate interfaces for entities that the clients/server can send updates for (+ placeholder implementations)
May or may not be useful
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2016-09-01 20:39:52 +03:00 |
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juanjp600
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f845a21de8
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Fixed login process
Time to get the lobby working
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2016-09-01 13:45:46 -03:00 |
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juanjp600
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104ac73b97
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Added login process to client
Doesn't work yet, gotta figure this out.
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2016-09-01 11:42:21 -03:00 |
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juanjp600
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db0d4b1cd6
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Fixed server kicking clients who request auth after validation
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2016-08-31 21:11:27 -03:00 |
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juanjp600
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795efd82ab
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Added missing auth response header
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2016-08-31 19:44:29 -03:00 |
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juanjp600
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a4a6046013
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Fix banned packets being read
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2016-08-31 18:49:51 -03:00 |
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juanjp600
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f5bd5fe0d3
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Extra ban check for data packet type
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2016-08-31 18:48:45 -03:00 |
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juanjp600
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f3b826a371
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Added new function calls in server ReadMessage loop
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2016-08-31 18:47:16 -03:00 |
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juanjp600
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b9a246ca68
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New login process + a little bit of cleanup
No reliability required :) Will get to the client soon
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2016-08-31 18:26:17 -03:00 |
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Regalis
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2c51ba50a8
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v0.5.1.2: spawnitem console command, "spawn inside" always spawns characters in the main sub, a new music clip, modified the topwindow sprite a bit
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2016-08-31 22:06:05 +03:00 |
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