Fixed rangeban

This commit is contained in:
juanjp600
2016-09-03 18:15:36 -03:00
parent 6f25bee9e1
commit 2116a1a93a
4 changed files with 41 additions and 39 deletions

View File

@@ -157,6 +157,7 @@
<Compile Include="Source\Networking\NetStats.cs" />
<Compile Include="Source\Networking\RespawnManager.cs" />
<Compile Include="Source\Networking\ServerLog.cs" />
<Compile Include="Source\Networking\WhiteList.cs" />
<Compile Include="Source\Particles\ParticleEmitter.cs" />
<Compile Include="Source\Networking\GameServerSettings.cs" />
<Compile Include="Source\Screens\BlurEffect.cs" />

View File

@@ -774,7 +774,7 @@ namespace Barotrauma.Networking
yield return CoroutineStatus.Success;
}
public override void KickPlayer(string playerName, bool ban)
public override void KickPlayer(string playerName, bool ban, bool range=false)
{
playerName = playerName.ToLowerInvariant();
@@ -782,10 +782,10 @@ namespace Barotrauma.Networking
c.name.ToLowerInvariant() == playerName ||
(c.Character != null && c.Character.Name.ToLowerInvariant() == playerName));
KickClient(client, ban);
KickClient(client, ban, range);
}
public void KickClient(NetConnection conn, bool ban = false)
public void KickClient(NetConnection conn, bool ban = false, bool range = false)
{
Client client = connectedClients.Find(c => c.Connection == conn);
if (client == null)
@@ -801,18 +801,20 @@ namespace Barotrauma.Networking
}
else
{
KickClient(client, ban);
KickClient(client, ban, range);
}
}
public void KickClient(Client client, bool ban = false)
public void KickClient(Client client, bool ban = false, bool range = false)
{
if (client == null) return;
if (ban)
{
DisconnectClient(client, client.name + " has been banned from the server", "You have been banned from the server");
banList.BanPlayer(client.name, client.Connection.RemoteEndPoint.Address.ToString());
string ip = client.Connection.RemoteEndPoint.Address.ToString();
if (range) { ip = banList.ToRange(ip); }
banList.BanPlayer(client.name, ip);
}
else
{

View File

@@ -156,14 +156,13 @@ namespace Barotrauma.Networking
unauthenticatedClients.Remove(unauthClient);
unauthClient = null;
return;
}
#endif
if (!whitelist.IsWhiteListed(name, inc.SenderConnection.RemoteEndPoint.Address.ToString()))
{
}
if (!whitelist.IsWhiteListed(name, inc.SenderConnection.RemoteEndPoint.Address.ToString()))
{
inc.SenderConnection.Disconnect("You're not in this server's whitelist.");
DebugConsole.NewMessage(name + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (not in whitelist)", Color.Red);
return;
return;
}
if (!Client.IsValidName(name))
{

View File

@@ -55,19 +55,19 @@ namespace Barotrauma
const float NetworkUpdateInterval = 1.0f;
private float networkUpdateTimer;
private UInt32 lastUpdateID;
public UInt32 LastUpdateID
{
get { if (GameMain.Server != null && lastUpdateID < 1) lastUpdateID++; return lastUpdateID; }
set { if (GameMain.Server != null) return; lastUpdateID = value; }
public UInt32 LastUpdateID
{
get { if (GameMain.Server != null && lastUpdateID < 1) lastUpdateID++; return lastUpdateID; }
set { if (GameMain.Server != null) return; lastUpdateID = value; }
}
private Sprite backgroundSprite;
private GUITextBox serverMessage;
public string ServerMessage
{
get { return serverMessage.Text; }
set { if (GameMain.Server != null) return; serverMessage.Text = value; }
public string ServerMessage
{
get { return serverMessage.Text; }
set { if (GameMain.Server != null) return; serverMessage.Text = value; }
}
public GUIListBox SubList
@@ -413,10 +413,10 @@ namespace Barotrauma
GUIButton settingsButton = new GUIButton(new Rectangle(-100, 0, 80, 30), "Settings", Alignment.BottomRight, GUI.Style, infoFrame);
settingsButton.OnClicked = GameMain.Server.ToggleSettingsFrame;
settingsButton.UserData = "settingsButton";
GUIButton whitelistButton = new GUIButton(new Rectangle(-200, 0, 80, 30), "Whitelist", Alignment.BottomRight, GUI.Style, infoFrame);
whitelistButton.OnClicked = GameMain.Server.ToggleWhiteListFrame;
settingsButton.UserData = "settingsButton";
GUIButton whitelistButton = new GUIButton(new Rectangle(-200, 0, 80, 30), "Whitelist", Alignment.BottomRight, GUI.Style, infoFrame);
whitelistButton.OnClicked = GameMain.Server.ToggleWhiteListFrame;
whitelistButton.UserData = "whitelistButton";
if (subList.Selected == null) subList.Select(Math.Max(0, prevSelectedSub));
@@ -573,10 +573,10 @@ namespace Barotrauma
{
if (GameMain.Server == null) return false;
GameMain.Server.AutoRestart = tickBox.Selected;
lastUpdateID++;
GameMain.Server.AutoRestart = tickBox.Selected;
lastUpdateID++;
return true;
}
@@ -615,8 +615,8 @@ namespace Barotrauma
if (index < 0) index = 2;
if (index > 2) index = 0;
SetTraitorsEnabled((YesNoMaybe)index);
SetTraitorsEnabled((YesNoMaybe)index);
lastUpdateID++;
return true;
@@ -912,8 +912,8 @@ namespace Barotrauma
else if (GameMain.Client != null && GameMain.Client.HasPermission(ClientPermissions.Ban))
{
GameMain.Client.KickPlayer(userData.ToString(), true);
}
}
return false;
}
@@ -928,8 +928,8 @@ namespace Barotrauma
else if (GameMain.Client != null && GameMain.Client.HasPermission(ClientPermissions.Ban))
{
GameMain.Client.KickPlayer(userData.ToString(), true, true);
}
}
return false;
}
@@ -1084,11 +1084,11 @@ namespace Barotrauma
if (!string.IsNullOrWhiteSpace(seed))
{
LevelSeed = seed;
}
//textBox.Text = LevelSeed;
//textBox.Selected = false;
}
//textBox.Text = LevelSeed;
//textBox.Selected = false;
lastUpdateID++;
return true;