Fix banned packets being read

This commit is contained in:
juanjp600
2016-08-31 18:49:51 -03:00
parent f5bd5fe0d3
commit a4a6046013

View File

@@ -373,24 +373,27 @@ namespace Barotrauma.Networking
{
inc.SenderConnection.Disconnect("You have been banned from the server");
}
ClientPacketHeader header = (ClientPacketHeader)inc.ReadByte();
switch (header)
else
{
case ClientPacketHeader.REQUEST_AUTH:
ClientAuthRequest(inc.SenderConnection);
break;
case ClientPacketHeader.REQUEST_INIT:
ClientInitialize(inc);
break;
case ClientPacketHeader.UPDATE_LOBBY:
//TODO
break;
case ClientPacketHeader.UPDATE_INGAME_ALIVE:
//TODO
break;
case ClientPacketHeader.UPDATE_INGAME_SPECTATING:
//TODO
break;
ClientPacketHeader header = (ClientPacketHeader)inc.ReadByte();
switch (header)
{
case ClientPacketHeader.REQUEST_AUTH:
ClientAuthRequest(inc.SenderConnection);
break;
case ClientPacketHeader.REQUEST_INIT:
ClientInitialize(inc);
break;
case ClientPacketHeader.UPDATE_LOBBY:
//TODO
break;
case ClientPacketHeader.UPDATE_INGAME_ALIVE:
//TODO
break;
case ClientPacketHeader.UPDATE_INGAME_SPECTATING:
//TODO
break;
}
}
break;
case NetIncomingMessageType.ConnectionApproval: