Joonas Rikkonen
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4fae57916a
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(0ac981d7a) Fixed wrong sprites on weapons and ballast icon labels
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2019-04-15 13:43:21 +03:00 |
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Joonas Rikkonen
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8f310256b5
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(2bbea6767) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-15 13:43:07 +03:00 |
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Joonas Rikkonen
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ffa6192377
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(655499f68) Add new variants for some classes (wip). The female textures are placeholders. Rename a bunch of files to support the variants and to organize the files a bit better. Also moved the item definitions around and created dedicated xmls for all the classes.
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2019-04-15 13:42:51 +03:00 |
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Joonas Rikkonen
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fe235eb37a
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(2fc766fe5) Add support for wearable item variants. Not used yet. Not synced (not sure if it should).
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2019-04-15 13:42:37 +03:00 |
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Joonas Rikkonen
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70a92425d0
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(77c7a4df9) Small fix to mudraptor sprite sourcerect (adjacent limb was bleeding into the sprite)
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2019-04-15 13:42:22 +03:00 |
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Joonas Rikkonen
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918fac9e5e
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(6c6831abf) Some new sounds, fixed damage sounds not being played if no damage modifiers are applied
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2019-04-15 13:42:08 +03:00 |
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Joonas Rikkonen
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3e0d4f5122
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(16b390a10) Remove an empty line.
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2019-04-15 13:41:55 +03:00 |
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Joonas Rikkonen
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bf78825f6d
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(ff913f363) Renamed labels for consistency
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2019-04-15 12:10:46 +03:00 |
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Joonas Rikkonen
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d3481c1dd6
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(eaf02c38d) If the character has no mentionable afflictions, automatically select the limb with highest dmg on it (if none selected) to be displayed in the health interface.
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2019-04-15 12:10:33 +03:00 |
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Joonas Rikkonen
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3b38c7e69e
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(5616e8c9d) Added image Icons for different sections of the submarine aswell as letters and numbers as decals. NOTE: some of the image icons still needs to be iterated to make them our own
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2019-04-15 12:10:19 +03:00 |
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Joonas Rikkonen
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8290c577d8
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(1dd58d3ff) CustomInterface editor shows each label/signal as a separate textbox (w/ text picker option)
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2019-04-15 12:10:05 +03:00 |
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Joonas Rikkonen
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f20e82832f
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(04b477ff8) Added: ContextualTutorial texts to EnglishVanilla until replaced with the new tutorial
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2019-04-15 12:09:50 +03:00 |
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Joonas Rikkonen
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373554ddfb
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(461eade89) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev
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2019-04-15 12:09:36 +03:00 |
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Joonas Rikkonen
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8a42bb3bbd
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(add7a8fe6) Fixed: Error in localization when importing npc conversations. Added: proofread englishvanilla
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2019-04-15 12:09:22 +03:00 |
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Joonas Rikkonen
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6943ff8586
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(05b7a65ce) Further nerfed bleeding damage for raptors, increased internal damage to compensate.
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2019-04-15 12:09:08 +03:00 |
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Joonas Rikkonen
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470b46a603
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(6807c0fa1) Reverted detector sprite sourcerect changes in 65f7be0. (Need a new texture first)
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2019-04-15 12:08:53 +03:00 |
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Joonas Rikkonen
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45be409a84
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(84bcafc68) Added "text picker menu" to ItemMsgs, replace """ with a quotation mark in texts
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2019-04-15 12:08:39 +03:00 |
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Joonas Rikkonen
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21a1b05ae7
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(aa2fcf7ca) Gave an id card to watchmen to make it possible for them to leave their room (e.g. when running from a hostile player)
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2019-04-15 12:08:25 +03:00 |
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Joonas Rikkonen
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c4c49dfb10
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(5f6bab490) Fixed AI characters being unable to open doors w/ the built-in buttons
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2019-04-15 12:08:11 +03:00 |
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Joonas Rikkonen
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754bcd9bf2
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(97b5e76f9) Made mudraptor bit attack slightly less deadly. You will still die horribly, but less quickly now.
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2019-04-15 12:07:56 +03:00 |
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Joonas Rikkonen
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649eeb5a27
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(d9f7d6f5e) Created a new texture for wall damage
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2019-04-15 12:07:42 +03:00 |
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Joonas Rikkonen
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ed38e60d13
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(32ba1d322) When editing an item label or a room name, the text is colored gray/green according to whether the text can be translated (= if a matching text tag is found in the language files). There's also now a "text picker menu" that can be used to pick the text from a list of translatable texts. TODO: use this in ItemComponent.Msg and CustomInterface button/tickbox labels.
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2019-04-15 12:07:27 +03:00 |
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Joonas Rikkonen
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40ef1c018d
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(02594033c) Added campaign & editor disclaimers to EnglishVanilla
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2019-04-15 12:07:13 +03:00 |
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Joonas Rikkonen
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66de47f041
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(a83cec9d6) Made room names translatable, added "RoomName." to all room names in EnglishVanilla.xml
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2019-04-15 12:06:58 +03:00 |
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Joonas Rikkonen
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0f2e09b65e
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(62261c6e6) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-15 12:06:03 +03:00 |
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Joonas Rikkonen
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a9ad6d0504
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(02db081a3) Fixed treatment suggestions not working correctly for some items because they were using incorrect affliction identifiers (there's no affliction with the identifier "damage"). Now the treatments can be defined using either the identifier or type of the affliction.
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2019-04-15 12:05:34 +03:00 |
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Joonas Rikkonen
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921e4ef818
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(aff19d6cd) Don't reset the hull timer if cannot complete the divinggearobjective, because it might cause performance issues. Reduce the timer instead so that new hull is searched once per sec at max.
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2019-04-15 12:05:20 +03:00 |
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Joonas Rikkonen
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a3344fc23b
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(01ee2b7fd) More pronounced limping animation, don't restrict movement as much when legs are heavily damaged
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2019-04-15 12:05:07 +03:00 |
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Joonas Rikkonen
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3eba76bb0f
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(32e72b628) Fixed "dumpentitytexts" command outputting the lines in an incorrect format, added new lights and structures to EnglishVanilla.xml
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2019-04-15 12:04:54 +03:00 |
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Joonas Rikkonen
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7cf82573d0
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(12ed5d203) Disable background music & ambience in the character editor. Closes #1420
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2019-04-15 12:04:26 +03:00 |
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Joonas Rikkonen
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29f902f0bb
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(18bb55660) Add unreachable targets on the unreachables list. Reset the list when a new combat objective begins. Don't immediately find a new hull target if the current hull is unsafe. Instead wait a sec at max. Fixes #1417.
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2019-04-15 12:01:48 +03:00 |
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Joonas Rikkonen
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cc0e217e82
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(e1476e522) Cleanup.
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2019-04-15 12:01:32 +03:00 |
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Joonas Rikkonen
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cb2a0ff49e
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(65f7be0b6) Update: StructurePrefabs.xml, temp textures for fins, several new lamps, lightcomponent 90 degrees turned -option, icon atlas,
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2019-04-15 12:01:18 +03:00 |
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Joonas Rikkonen
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e8c67f94c3
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(a8e725a96) Optimized AIObjectiveFindSafety.FindBestHull. TODO: optimize further, causes huge lag spikes if the character can't find a path (see #1417)
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2019-04-15 12:01:04 +03:00 |
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Joonas Rikkonen
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b705b1579c
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(c12fe7d80) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-15 12:00:49 +03:00 |
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Joonas Rikkonen
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b4ec36f5bb
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(2fc72545e) new texts regarding missions and beacons.
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2019-04-15 12:00:35 +03:00 |
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Joonas Rikkonen
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455fbb013f
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(158a62970) Don't allow to replace an existing character. TODO: should make this possible later on, but requires additional logic. Fixes #1375.
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2019-04-15 12:00:21 +03:00 |
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Joonas Rikkonen
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359b8280d3
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(25fc82c5f) Fix collider params being written as floats instead of ints.
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2019-04-15 12:00:07 +03:00 |
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Joonas Rikkonen
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629993f38d
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(4b2369616) Don't register hotkeys, character controls or other input when the character creation interface is open.
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2019-04-15 11:59:53 +03:00 |
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Joonas Rikkonen
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d6acb8bf09
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(9e9c1672d) The wizard now creates box colliders by default.
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2019-04-15 11:59:38 +03:00 |
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Joonas Rikkonen
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a48064d392
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(8b7236862) Reset the character editor on exit (if not switching between the game screen). Handle crash when no character file is found (e.g. when an invalid path is defined in the content package).
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2019-04-15 11:59:23 +03:00 |
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Joonas Rikkonen
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11a7bf3600
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(6ed01ab09) Add a todo note.
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2019-04-15 11:59:09 +03:00 |
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Joonas Rikkonen
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b2ec092461
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(2f1a4259b) Increase the collider sizes when adjusting them automatically in the editor.
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2019-04-15 11:58:54 +03:00 |
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Joonas Rikkonen
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a7feb6f7e0
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(a6a0c23a1) Close all message boxes when clicking the quit button in the pause menu. Fixes character wizard not closing if it's open when quitting to the main menu.
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2019-04-15 11:58:38 +03:00 |
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Joonas Rikkonen
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2370ca91b6
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(52202ffdf) Don't create walk and run animations if the character cannot enter a submarine.
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2019-04-15 11:57:56 +03:00 |
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Joonas Rikkonen
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c3a248e527
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(6f8f26a84) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-15 11:57:43 +03:00 |
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Joonas Rikkonen
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4675f969f1
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(73da2532a) Only repairable items are indestructible in outposts (oxygen tanks, ammo boxes, etc can still deteriorate normally).
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2019-04-15 11:57:28 +03:00 |
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Joonas Rikkonen
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e80906f020
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(1091321b1) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-15 11:57:13 +03:00 |
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Joonas Rikkonen
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d2756ed948
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(d4c4937a6) Change the default path for new characters in the character wizard. Use "Mods" folder instead of "Content".
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2019-04-15 11:56:59 +03:00 |
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Joonas Rikkonen
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c5c6771102
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(c908a1db4) disconnected coil from motion detector till there's time to work out why it constantly fires.
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2019-04-15 11:56:46 +03:00 |
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