(12ed5d203) Disable background music & ambience in the character editor. Closes #1420

This commit is contained in:
Joonas Rikkonen
2019-04-15 12:04:26 +03:00
parent 29f902f0bb
commit 7cf82573d0
@@ -89,6 +89,12 @@ namespace Barotrauma
public override void Select()
{
base.Select();
SoundPlayer.OverrideMusicType = "none";
SoundPlayer.OverrideMusicDuration = null;
GameMain.SoundManager.SetCategoryGainMultiplier("default", 0.0f);
GameMain.SoundManager.SetCategoryGainMultiplier("waterambience", 0.0f);
GUI.ForceMouseOn(null);
CalculateSpritesheetPosition();
if (Submarine.MainSub == null)
@@ -171,6 +177,11 @@ namespace Barotrauma
public override void Deselect()
{
base.Deselect();
SoundPlayer.OverrideMusicType = null;
GameMain.SoundManager.SetCategoryGainMultiplier("default", GameMain.Config.SoundVolume);
GameMain.SoundManager.SetCategoryGainMultiplier("waterambience", GameMain.Config.SoundVolume);
GUI.ForceMouseOn(null);
if (isEndlessRunner)
{