Evil Factory
|
446686e18c
|
docs update and entity.spawner
|
2021-10-03 12:13:45 -03:00 |
|
Evil Factory
|
a5233b4686
|
more GUI stuff
|
2021-10-01 19:13:25 -03:00 |
|
Evil Factory
|
31fcb5a1e2
|
added more actions and moved lobby update to networking which makes more sense
|
2021-10-01 12:54:06 -03:00 |
|
Evil Factory
|
6345166742
|
you can now load submarines dynamically and load them into the lobby screen and added entity spawner
|
2021-10-01 12:41:58 -03:00 |
|
Evil Factory
|
1da9b5870c
|
docs update and registered few things
|
2021-09-30 14:56:19 -03:00 |
|
Evil Factory
|
b34374ece4
|
new docs generator and docs update: electric boogaloo
|
2021-09-30 00:08:00 -03:00 |
|
jimmyl
|
d1da7ce521
|
deltatime
|
2021-09-29 11:44:11 +02:00 |
|
Evil Factory
|
e4b3743bdb
|
fix wifi components not working correctly
|
2021-09-28 17:26:53 -03:00 |
|
jimmyl
|
0ad10245f9
|
register relay and memory component
|
2021-09-28 12:53:38 +02:00 |
|
Evil Factory
|
2387c6c2c7
|
fix itemThink
|
2021-09-27 15:28:12 -03:00 |
|
Evil Factory
|
c99df6b820
|
registered Job
|
2021-09-26 21:25:55 -03:00 |
|
Evil Factory
|
b65b84539c
|
fix voice
|
2021-09-26 15:03:29 -03:00 |
|
jimmyl
|
26352d744a
|
final
|
2021-09-26 11:05:10 +02:00 |
|
jimmyl
|
8183ad60d6
|
how the fuck does this syntax work
|
2021-09-26 11:03:20 +02:00 |
|
jimmyl
|
26b8391ad4
|
dumb
|
2021-09-26 11:01:21 +02:00 |
|
Evil Factory
|
17ecef8c67
|
added a way to create console commands
|
2021-09-25 20:33:17 -03:00 |
|
Evil Factory
|
a058d0a1bc
|
some GUI
|
2021-09-25 11:14:03 -03:00 |
|
Evil Factory
|
d81684cd19
|
fixed reloadlua breaking __call metamethods, fixed singleplayer crash, added fun things to client-side lua :)
|
2021-09-23 21:29:18 -03:00 |
|
Evil Factory
|
1f04fea3cc
|
fixed http request halting the main thread
|
2021-09-23 16:09:38 -03:00 |
|
Evil Factory
|
dac0734401
|
finally Userdata() syntax, no more nasty CreateUserdata or Userdata.Create
|
2021-09-22 19:34:08 -03:00 |
|
Evil Factory
|
88eb227284
|
increased max players and made Signal work with __new
|
2021-09-22 13:10:41 -03:00 |
|
Evil Factory
|
b07e5d9b0b
|
refactor hooks with new LuaResult
|
2021-09-21 17:11:49 -03:00 |
|
Evil Factory
|
784baf550f
|
added client and server network communication
|
2021-09-20 16:15:29 -03:00 |
|
Evil Factory
|
c5d365eaa7
|
added Game.NetLobbyScreen
|
2021-09-19 19:40:48 -03:00 |
|
Evil Factory
|
d6652fdaa9
|
inputtype and key
|
2021-09-19 16:04:26 -03:00 |
|
Evil Factory
|
6c1cd3c5d3
|
docs update and server event for item components
|
2021-09-19 13:26:35 -03:00 |
|
Evil Factory
|
75c0dd7425
|
registered reactor component
|
2021-09-18 11:57:26 -03:00 |
|
Evil Factory
|
f7d62efc29
|
added ai character
|
2021-09-17 19:44:56 -03:00 |
|
Evil Factory
|
1496313fd8
|
added Game.GameSession
|
2021-09-16 20:06:27 -03:00 |
|
Evil Factory
|
b26a6d7ccc
|
sending error messages longer than 1024 bytes for some reason breaks barotrauma, fixed my splitting the message into multiple chunks
|
2021-09-16 12:00:48 -03:00 |
|
Evil Factory
|
beb9b10eb3
|
docs updated now with fields
|
2021-09-15 19:17:31 -03:00 |
|
Evil Factory
|
a07ca2fd62
|
fixed content packages with different name than the folder name not working
|
2021-09-15 14:47:58 -03:00 |
|
Evil Factory
|
4075e71f7a
|
separated Lua source by client, server and shared
github desktop bugged
|
2021-09-15 12:59:58 -03:00 |
|
Evil Factory
|
6e5de74f37
|
new GetComponentString, and docs updated
|
2021-09-13 16:47:05 -03:00 |
|
Evil Factory
|
b480e6797c
|
workshop installer program fix
|
2021-09-13 12:57:31 -03:00 |
|
Evil Factory
|
d3dfe0e51b
|
register AI controllers
|
2021-09-12 23:11:41 -03:00 |
|
Evil Factory
|
656af7df2f
|
new documentation and some fixes in code
|
2021-09-12 15:58:59 -03:00 |
|
Evil Factory
|
3cd5a23af7
|
forgot to add itemprefab
|
2021-09-11 13:14:18 -03:00 |
|
Evil Factory
|
748e3e39bc
|
Merge pull request #17 from Regalis11/master
thank now, now i have to update my mod
|
2021-09-11 12:13:02 -03:00 |
|
Juan Pablo Arce
|
bf95e82d80
|
Updated version number
|
2021-09-11 10:41:44 -03:00 |
|
Evil Factory
|
ffb24594bc
|
refactoring things out, removing unused additions
|
2021-09-10 19:10:05 -03:00 |
|
Evil Factory
|
813aaf29b8
|
making things more organized, turning Player deprecated, preparing for nlua and using partial classes for additions to another barotrauma classes
|
2021-09-10 18:32:19 -03:00 |
|
Evil Factory
|
176a24cb43
|
Merge pull request #16 from Regalis11/master
v0.14.9.1
|
2021-09-09 12:12:44 -03:00 |
|
Evil Factory
|
8d26ef859d
|
add holdable, registered explosion and hook fixes
|
2021-09-09 11:19:43 -03:00 |
|
Juan Pablo Arce
|
dacbeb1cfa
|
v0.14.9.1
|
2021-09-09 07:42:25 -03:00 |
|
Evil Factory
|
01eec1e9ad
|
lets hope this doesn't break anything: returned type by hook is now the last hook registered
|
2021-09-08 13:05:34 -03:00 |
|
Evil Factory
|
eb28b3a7f1
|
fixed: barotrauma for some reason ignores content packages that only contain lua scripts
|
2021-09-08 11:41:20 -03:00 |
|
Evil Factory
|
a8fb910e8d
|
made lua loader only execute enabled mods, with a config bypass at the top, also ignoring it for dedicated server
|
2021-09-08 11:16:08 -03:00 |
|
Evil Factory
|
2888383b8f
|
moved lua initialization to be after the server is running
|
2021-09-07 17:32:20 -03:00 |
|
Evil Factory
|
76f389dff9
|
new signalReceived hook with better performance
signalReceived.YourComponent, with the checks in the lua-side this hook was being called too many times and it was using up to 10% cpu of the server
|
2021-09-07 11:02:24 -03:00 |
|