increased max players and made Signal work with __new
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@@ -9,7 +9,7 @@ namespace Barotrauma.Items.Components
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public float power;
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public float strength;
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internal Signal(string value, int stepsTaken = 0, Character sender = null,
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public Signal(string value, int stepsTaken = 0, Character sender = null,
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Item source = null, float power = 0.0f, float strength = 1.0f)
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{
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this.value = value;
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@@ -561,7 +561,7 @@ namespace Barotrauma
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if (hf.function is Closure)
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{
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var result = env.lua.Call(hf.function, args);
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if (result.CastToBool() != false)
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if (!result.IsNil())
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lastResult = result;
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}
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//else if (hf.function is NLua.LuaFunction luaFunction)
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@@ -8,7 +8,7 @@ namespace Barotrauma.Networking
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public const int DefaultPort = 27015;
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public const int DefaultQueryPort = 27016;
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public const int MaxPlayers = 16;
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public const int MaxPlayers = 256;
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public const int ServerNameMaxLength = 60;
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