This commit is contained in:
jimmyl
2021-09-26 11:01:21 +02:00
committed by GitHub
parent 17ecef8c67
commit 26b8391ad4
@@ -404,12 +404,18 @@ namespace Barotrauma.Items.Components
//called when isActive is true and condition > 0.0f
public virtual void Update(float deltaTime, Camera cam)
{
#if SERVER
GameMain.Lua.hook.Call("itemThink." + item.prefab.Identifier, null);
#endif
ApplyStatusEffects(ActionType.OnActive, deltaTime);
}
//called when isActive is true and condition == 0.0f
public virtual void UpdateBroken(float deltaTime, Camera cam)
{
#if SERVER
GameMain.Lua.hook.Call("itemThink." + item.prefab.Identifier, null);
#endif
#if CLIENT
StopSounds(ActionType.OnActive);
#endif