Commit Graph

62 Commits

Author SHA1 Message Date
NotAlwaysTrue
3d96e4adb6 Fixed #22 2025-12-28 13:05:56 +08:00
NotAlwaysTrue
bd643503b3 Added ClientCount for PerformenceMonitor
Add a marker to help distinguish EP from other SV Executables
Fixed a "Failed to copy object. Source is null." introduced by last update
Uses dynamic ThreadCount instead of fixed 16
Re-Removed most PF support
Re-Parallelzed Level update and Character Update(a conflict warning will be issued
2025-12-28 11:45:21 +08:00
eero
5b823d8684 Clarify thread safety in update methods
Updated comments in GameScreen.cs to indicate that StatusEffect.UpdateAll and Character.UpdateAnimAll are not thread-safe and must be executed on the main thread. Also removed a non-English comment from MapEntity.cs for consistency.
2025-12-22 18:07:17 +08:00
eero
b146fa326d Refactor MapEntity.UpdateAll for improved parallelism
Rewrites MapEntity.UpdateAll to use more granular parallelism, reducing contention and improving performance by parallelizing hull, structure, and gap resets, while keeping order-dependent and non-thread-safe updates sequential. Updates GameScreen to pass ParallelOptions to UpdateAll.
2025-12-22 17:48:14 +08:00
NotAlwaysTrue
d98f9de5d4 Updated PM, uses 60s average to match message update time, modified message to display Server Running Time(Total Time Elapsed) in h:m:s.ms format
Readded perviously removed update interval condition
2025-12-22 00:24:33 +08:00
NotAlwaysTrue
f87e943a1a Move a lot of thing around to fix collection was modified.
Note: For now I can only adjust orders and cannot make some real thing. It will take time to check and refactor everything necessary.
2025-12-20 14:16:51 +08:00
NotAlwaysTrue
2f845b40ca Moved Item related stuff to the end of MapEntity.UpdateAll to avoid issues
Added a threadlock to avoid some issue(someday i will take care of)
Add a function that automatically log server performence every 60s
2025-12-20 00:08:42 +08:00
NotAlwaysTrue
fff157d5ca Added a Performence Monitor for debug
Many multi-threading work in ServerSource
2025-12-19 13:43:12 +08:00
Evil Factory
352625af28 Merge remote-tracking branch 'upstream/master' 2025-12-08 12:35:44 -03:00
Markus Isberg
598966f200 Release 1.11.4.1 (Winter Update) 2025-12-08 14:56:47 +00:00
Evil Factory
da13162c60 Merge branch 'master' of https://github.com/Regalis11/Barotrauma 2025-09-25 09:00:20 -03:00
Regalis11
b2d91cde7c Release 1.10.6.0 - Autumn Update 2025 Hotfix 1 2025-09-25 11:11:35 +03:00
EvilFactory
2368640841 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2025-06-17 15:45:16 -03:00
Regalis11
ea5a2bc693 Release 1.9.7.0 - Summer Update 2025 2025-06-17 16:38:11 +03:00
EvilFactory
103871a4e9 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2025-04-10 10:37:09 -03:00
Markus Isberg
a4a3427e4e Unstable 1.8.4.0 2025-03-12 12:56:27 +00:00
EvilFactory
e163f7ed73 Merge remote-tracking branch 'upstream/master' into develop 2024-06-18 12:19:13 -03:00
Regalis11
230d1b6e78 v1.5.7.0 (Summer Update) 2024-06-18 16:50:02 +03:00
EvilFactory
0a9ff43986 Merge remote-tracking branch 'upstream/master' into develop 2024-04-24 12:20:11 -03:00
Regalis11
ff1b8951a7 v1.4.4.1 (Blood in the Water Update) 2024-04-24 18:09:05 +03:00
EvilFactory
448e4cdfbb Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-12-14 11:56:39 -03:00
Regalis11
b91e85559d v1.2.6.0 (Winter Update) 2023-12-14 16:11:27 +02:00
Markus Isberg
fb5ea537bf Unstable 1.2.4.0 2023-11-30 13:53:00 +02:00
EvilFactory
9838cc59ee Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-10-19 12:18:30 -03:00
Markus Isberg
cf8f0de659 Unstable 1.1.14.0 2023-10-02 16:43:54 +03:00
EvilFactory
fd74c08a8f Removed GapUpdateInterval (no longer required) 2023-06-15 13:53:28 -03:00
EvilFactory
15daa64f66 Merge https://github.com/Regalis11/Barotrauma into develop 2023-06-15 12:13:50 -03:00
itchyOwl
83de72e3d2 v1.0.20.1 (summer patch) 2023-06-15 16:46:54 +03:00
EvilFactory
4a229c6427 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-03-13 13:32:14 -03:00
Regalis11
bf73ddb6c3 v1.0.7.0 (Full Release) 2023-03-13 10:30:37 +02:00
Regalis11
2c5a7923b0 Faction Test v1.0.1.0 2023-02-16 15:01:28 +02:00
EvilFactory
08f18e2e69 Rename members to use correct case 2022-11-26 22:16:40 -03:00
Markus Isberg
c772b61fc1 Faction Test 100.4.0.0 2022-11-14 18:28:28 +02:00
EvilFactory
77c63541eb Merge branch 'dev' of https://github.com/Regalis11/Barotrauma into unstable 2022-09-29 12:13:55 -03:00
Juan Pablo Arce
3f2c843247 Unstable v0.19.3.0 2022-09-02 15:10:56 -03:00
Evil Factory
c5860d13d5 Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-07-14 12:25:44 -03:00
Markus Isberg
497045de7e Build 0.18.13.0 2022-07-01 12:16:36 +09:00
Evil Factory
7a09711296 Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-06-15 13:26:49 -03:00
Markus Isberg
6be757a45b Build 0.18.5.0 2022-06-03 22:29:04 +09:00
Markus Isberg
7547a9b78a Build 0.18.0.0 2022-05-13 00:55:52 +09:00
Evil Factory
c8ec13fb56 added powered update interval 2022-05-05 13:18:50 -03:00
Evil Factory
b7395bedea Refactor and fix #56 2022-04-15 19:08:27 -03:00
Oiltanker
1e6ac68e86 initial cs-lua merge work 2022-04-15 21:25:58 +03:00
Evil Factory
b37fd8d9c9 Fixing stuff part 1 2022-04-08 16:08:59 -03:00
Evil Factory
ccf5600ad1 Merge branch 'dev' of https://github.com/Regalis11/Barotrauma.git into unstable-tests 2022-04-08 12:52:28 -03:00
Markus Isberg
3974067915 Unstable 0.17.0.0 2022-02-26 02:43:01 +09:00
Evil Factory
f31142b754 Fix Map Entity Updates 2022-02-24 16:06:08 -03:00
Evil Factory
6340304ae4 Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-02-24 14:30:39 -03:00
Markus Isberg
a0696ecb74 Unstable 0.16.5.0 2022-02-17 00:03:08 +09:00
Markus Isberg
6814a11520 Unstable 0.16.2.0 2022-02-02 00:55:02 +09:00