Refactor and fix #56
This commit is contained in:
@@ -27,7 +27,17 @@ namespace Barotrauma
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string[] filesToUpdate = new string[]
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{
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"Barotrauma.dll", "Barotrauma.deps.json",
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"0harmony.dll", "MoonSharp.Interpreter.dll",
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"0harmony.dll", "Mono.Cecil.dll",
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"Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll",
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"Mono.Cecil.Rocks.dll", "MonoMod.Common.dll",
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"MoonSharp.Interpreter.dll",
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"mscordaccore_amd64_amd64_4.700.22.11601.dll",
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"Microsoft.CodeAnalysis.dll", "Microsoft.CodeAnalysis.CSharp.dll",
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"Microsoft.CodeAnalysis.CSharp.Scripting.dll", "Microsoft.CodeAnalysis.Scripting.dll",
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"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
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"System.Runtime.CompilerServices.Unsafe.dll"
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};
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@@ -690,7 +690,7 @@ namespace Barotrauma.Networking
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{
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ServerPacketHeader header = (ServerPacketHeader)inc.ReadByte();
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GameMain.LuaCs.networking.NetMessageReceived(inc, header);
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GameMain.LuaCs.Networking.NetMessageReceived(inc, header);
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if (roundInitStatus != RoundInitStatus.Started &&
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roundInitStatus != RoundInitStatus.NotStarted &&
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@@ -413,17 +413,23 @@ namespace Barotrauma
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{
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msg.Close();
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string[] filesToRemove = new string[]
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{
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"Barotrauma.dll", "Barotrauma.deps.json",
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"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
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"System.Runtime.CompilerServices.Unsafe.dll"
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};
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try
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{
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System.IO.File.Move("Barotrauma.dll", "Barotrauma.dll.todelete", true);
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System.IO.File.Move("Barotrauma.deps.json", "Barotrauma.deps.json.todelete", true);
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System.IO.File.Move("Barotrauma.dll.old", "Barotrauma.dll", true);
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System.IO.File.Move("Barotrauma.deps.json.old", "Barotrauma.deps.json", true);
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}catch(Exception e)
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foreach (string file in filesToRemove)
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{
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System.IO.File.Move(file, file + ".todelete", true);
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System.IO.File.Move(file + ".old", file, true);
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}
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}
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catch(Exception e)
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{
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new GUIMessageBox("Error", "Error: " + e.ToString());
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new GUIMessageBox("Error", $"{e} {e.InnerException}");
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return false;
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}
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@@ -13,6 +13,7 @@
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<ApplicationIcon>..\BarotraumaShared\Icon.ico</ApplicationIcon>
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<Configurations>Debug;Release;Unstable</Configurations>
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<WarningsAsErrors>;NU1605;CS0114;CS0108CS8597;CS8600;CS8601;CS8602;CS8603;CS8604;CS8605;CS8606;CS8607;CS8608;CS8609;CS8610;CS8611;CS8612;CS8613;CS8614;CS8615;CS8616;CS8617;CS8618;CS8619;CS8620;CS8621;CS8622;CS8624;CS8625;CS8626;CS8629;CS8631;CS8632;CS8633;CS8634;CS8638;CS8643;CS8644;CS8645;CS8653;CS8654;CS8655;CS8667;CS8669;CS8670;CS8714;CS8717;CS8765</WarningsAsErrors>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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</PropertyGroup>
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<!--
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@@ -133,7 +134,7 @@
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.1.0" />
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<PackageReference Include="MonoMod.Common" Version="22.1.20.1" />
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<PackageReference Include="MonoMod.Common" Version="22.3.24.1" />
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<PackageReference Include="NVorbis" Version="0.8.6" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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</ItemGroup>
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@@ -13,6 +13,7 @@
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<ApplicationIcon>..\BarotraumaShared\Icon.ico</ApplicationIcon>
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<Configurations>Debug;Release;Unstable</Configurations>
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<WarningsAsErrors>;NU1605;CS0114;CS0108CS8597;CS8600;CS8601;CS8602;CS8603;CS8604;CS8605;CS8606;CS8607;CS8608;CS8609;CS8610;CS8611;CS8612;CS8613;CS8614;CS8615;CS8616;CS8617;CS8618;CS8619;CS8620;CS8621;CS8622;CS8624;CS8625;CS8626;CS8629;CS8631;CS8632;CS8633;CS8634;CS8638;CS8643;CS8644;CS8645;CS8653;CS8654;CS8655;CS8667;CS8669;CS8670;CS8714;CS8717;CS8765</WarningsAsErrors>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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@@ -127,6 +128,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.1.0" />
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<PackageReference Include="MonoMod.Common" Version="22.1.20.1" />
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<PackageReference Include="NVorbis" Version="0.8.6" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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@@ -14,6 +14,7 @@
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<Configurations>Debug;Release;Unstable</Configurations>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<WarningsAsErrors>;NU1605;CS0114;CS0108CS8597;CS8600;CS8601;CS8602;CS8603;CS8604;CS8605;CS8606;CS8607;CS8608;CS8609;CS8610;CS8611;CS8612;CS8613;CS8614;CS8615;CS8616;CS8617;CS8618;CS8619;CS8620;CS8621;CS8622;CS8624;CS8625;CS8626;CS8629;CS8631;CS8632;CS8633;CS8634;CS8638;CS8643;CS8644;CS8645;CS8653;CS8654;CS8655;CS8667;CS8669;CS8670;CS8714;CS8717;CS8765</WarningsAsErrors>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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@@ -138,7 +139,7 @@
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.1.0" />
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<PackageReference Include="MonoMod.Common" Version="22.1.20.1" />
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<PackageReference Include="MonoMod.Common" Version="22.3.24.1" />
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<PackageReference Include="NVorbis" Version="0.8.6" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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</ItemGroup>
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@@ -13,6 +13,7 @@
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<ApplicationIcon>..\BarotraumaShared\Icon.ico</ApplicationIcon>
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<Configurations>Debug;Release;Unstable</Configurations>
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<WarningsAsErrors>;NU1605;CS0114;CS0108CS8597;CS8600;CS8601;CS8602;CS8603;CS8604;CS8605;CS8606;CS8607;CS8608;CS8609;CS8610;CS8611;CS8612;CS8613;CS8614;CS8615;CS8616;CS8617;CS8618;CS8619;CS8620;CS8621;CS8622;CS8624;CS8625;CS8626;CS8629;CS8631;CS8632;CS8633;CS8634;CS8638;CS8643;CS8644;CS8645;CS8653;CS8654;CS8655;CS8667;CS8669;CS8670;CS8714;CS8717;CS8765</WarningsAsErrors>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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</PropertyGroup>
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<!--
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@@ -87,9 +88,18 @@
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.1.0" />
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<PackageReference Include="MonoMod.Common" Version="22.1.20.1" />
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<PackageReference Include="MonoMod.Common" Version="22.3.24.1" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>..\..\Libraries\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="MoonSharp.Interpreter">
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<HintPath>..\..\Libraries\MoonSharp.Interpreter.dll</HintPath>
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</Reference>
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</ItemGroup>
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<!-- Sourced from https://stackoverflow.com/a/45248069 -->
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<Target Name="GetGitRevision" BeforeTargets="WriteGitRevision" Condition="'$(BuildHash)' == ''">
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@@ -13,6 +13,7 @@
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<ApplicationIcon>..\BarotraumaShared\Icon.ico</ApplicationIcon>
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<Configurations>Debug;Release;Unstable</Configurations>
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<WarningsAsErrors>;NU1605;CS0114;CS0108CS8597;CS8600;CS8601;CS8602;CS8603;CS8604;CS8605;CS8606;CS8607;CS8608;CS8609;CS8610;CS8611;CS8612;CS8613;CS8614;CS8615;CS8616;CS8617;CS8618;CS8619;CS8620;CS8621;CS8622;CS8624;CS8625;CS8626;CS8629;CS8631;CS8632;CS8633;CS8634;CS8638;CS8643;CS8644;CS8645;CS8653;CS8654;CS8655;CS8667;CS8669;CS8670;CS8714;CS8717;CS8765</WarningsAsErrors>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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@@ -81,6 +82,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.1.0" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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</ItemGroup>
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@@ -91,6 +93,14 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>..\..\Libraries\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="MoonSharp.Interpreter">
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<HintPath>..\..\Libraries\MoonSharp.Interpreter.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Target Name="GetGitRevision" BeforeTargets="WriteGitRevision" Condition="'$(BuildHash)' == ''">
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<PropertyGroup>
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<!-- temp file for the git version (lives in "obj" folder)-->
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@@ -43,7 +43,7 @@ namespace Barotrauma
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var owner = GameMain.Server.ConnectedClients.Find(c => c.Character == this);
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if (owner != null)
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{
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if (!GameMain.LuaCs.game.overrideTraitors)
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if (!GameMain.LuaCs.Game.overrideTraitors)
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{
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GameMain.Server.SendDirectChatMessage(TextManager.FormatServerMessage("KilledByTraitorNotification"), owner, ChatMessageType.ServerMessageBoxInGame);
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}
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@@ -700,7 +700,7 @@ namespace Barotrauma
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var tempBuffer = new ReadWriteMessage();
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WriteStatus(tempBuffer);
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if (msgLengthBeforeStatus + tempBuffer.LengthBytes >= 255 && restrictMessageSize && GameMain.LuaCs.networking.restrictMessageSize)
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if (msgLengthBeforeStatus + tempBuffer.LengthBytes >= 255 && restrictMessageSize && GameMain.LuaCs.Networking.restrictMessageSize)
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{
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msg.Write(false);
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if (msgLengthBeforeStatus < 255)
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@@ -1273,11 +1273,21 @@ namespace Barotrauma
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"Mono.Cecil.Rocks.dll", "MonoMod.Common.dll",
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"MoonSharp.Interpreter.dll",
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"mscordaccore_amd64_amd64_4.700.22.11601.dll",
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"Microsoft.CodeAnalysis.dll", "Microsoft.CodeAnalysis.CSharp.dll",
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"Microsoft.CodeAnalysis.CSharp.Scripting.dll", "Microsoft.CodeAnalysis.Scripting.dll",
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"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
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"System.Runtime.CompilerServices.Unsafe.dll"
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};
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File.Move("Barotrauma.dll", "Barotrauma.dll.old", true);
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File.Move("Barotrauma.deps.json", "Barotrauma.deps.json.old", true);
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File.Move("System.Reflection.Metadata.dll", "System.Reflection.Metadata.dll.old", true);
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File.Move("System.Collections.Immutable.dll", "System.Collections.Immutable.dll.old", true);
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File.Move("System.Runtime.CompilerServices.Unsafe.dll", "System.Runtime.CompilerServices.Unsafe.dll.old", true);
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foreach (string file in filesToCopy)
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{
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File.Copy(Path.Combine(path, "Binary", file), file, true);
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@@ -104,7 +104,7 @@ namespace Barotrauma.Networking
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bool isOwner = GameMain.Server.OwnerConnection != null && c.Connection == GameMain.Server.OwnerConnection;
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if (similarity + c.ChatSpamSpeed > 5.0f && !isOwner && !GameMain.LuaCs.game.disableSpamFilter)
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if (similarity + c.ChatSpamSpeed > 5.0f && !isOwner && !GameMain.LuaCs.Game.disableSpamFilter)
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{
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GameMain.Server.KarmaManager.OnSpamFilterTriggered(c);
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@@ -125,7 +125,7 @@ namespace Barotrauma.Networking
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c.ChatSpamSpeed += similarity + 0.5f;
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if (c.ChatSpamTimer > 0.0f && !isOwner && !GameMain.LuaCs.game.disableSpamFilter)
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if (c.ChatSpamTimer > 0.0f && !isOwner && !GameMain.LuaCs.Game.disableSpamFilter)
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{
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ChatMessage denyMsg = Create("", TextManager.Get("SpamFilterBlocked").Value, ChatMessageType.Server, null);
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c.ChatSpamTimer = 10.0f;
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@@ -378,7 +378,7 @@ namespace Barotrauma.Networking
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Character character = Character.CharacterList[i];
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if (character.IsDead || !character.ClientDisconnected) { continue; }
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if (!GameMain.LuaCs.game.disableDisconnectCharacter)
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if (!GameMain.LuaCs.Game.disableDisconnectCharacter)
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{
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character.KillDisconnectedTimer += deltaTime;
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character.SetStun(1.0f);
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@@ -700,7 +700,7 @@ namespace Barotrauma.Networking
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ClientPacketHeader header = (ClientPacketHeader)inc.ReadByte();
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GameMain.LuaCs.networking.NetMessageReceived(inc, header, connectedClient);
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GameMain.LuaCs.Networking.NetMessageReceived(inc, header, connectedClient);
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switch (header)
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{
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@@ -2429,7 +2429,7 @@ namespace Barotrauma.Networking
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{
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if (!(GameMain.GameSession?.GameMode is CampaignMode))
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{
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if (!GameMain.LuaCs.game.overrideTraitors)
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if (!GameMain.LuaCs.Game.overrideTraitors)
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{
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TraitorManager = new TraitorManager();
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TraitorManager.Start(this);
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@@ -3133,7 +3133,7 @@ namespace Barotrauma.Networking
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senderName = null;
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senderCharacter = null;
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}
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else if (type == ChatMessageType.Radio && !GameMain.LuaCs.game.overrideSignalRadio)
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else if (type == ChatMessageType.Radio && !GameMain.LuaCs.Game.overrideSignalRadio)
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{
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//send to chat-linked wifi components
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Signal s = new Signal(message, sender: senderCharacter, source: senderRadio.Item);
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@@ -25,7 +25,7 @@ namespace Barotrauma.Networking
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MultiPlayerCampaign campaign = GameMain.GameSession.GameMode as MultiPlayerCampaign;
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foreach (Client c in networkMember.ConnectedClients)
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{
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if (GameMain.LuaCs.game.overrideRespawnSub)
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if (GameMain.LuaCs.Game.overrideRespawnSub)
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continue;
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if (!c.InGame) { continue; }
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@@ -125,7 +125,7 @@ namespace Barotrauma.Networking
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private bool ShouldStartRespawnCountdown(int characterToRespawnCount)
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{
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if (GameMain.LuaCs.game.overrideRespawnSub)
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if (GameMain.LuaCs.Game.overrideRespawnSub)
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{
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characterToRespawnCount = 0;
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}
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@@ -136,7 +136,7 @@ namespace Barotrauma.Networking
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{
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if (RespawnShuttle != null)
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{
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if (!GameMain.LuaCs.game.overrideRespawnSub)
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if (!GameMain.LuaCs.Game.overrideRespawnSub)
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{
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RespawnShuttle.Velocity = Vector2.Zero;
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}
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@@ -185,7 +185,7 @@ namespace Barotrauma.Networking
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{
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if (RespawnShuttle != null)
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{
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if (GameMain.LuaCs.game.overrideRespawnSub)
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if (GameMain.LuaCs.Game.overrideRespawnSub)
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{
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CurrentState = State.Waiting;
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}
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@@ -206,7 +206,7 @@ namespace Barotrauma.Networking
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Vector2 spawnPos = FindSpawnPos();
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if (!GameMain.LuaCs.game.overrideRespawnSub)
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if (!GameMain.LuaCs.Game.overrideRespawnSub)
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{
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RespawnCharacters(spawnPos);
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}
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@@ -13,6 +13,7 @@
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<ApplicationIcon>..\BarotraumaShared\Icon.ico</ApplicationIcon>
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<Configurations>Debug;Release;Unstable</Configurations>
|
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<WarningsAsErrors>;NU1605;CS0114;CS0108CS8597;CS8600;CS8601;CS8602;CS8603;CS8604;CS8605;CS8606;CS8607;CS8608;CS8609;CS8610;CS8611;CS8612;CS8613;CS8614;CS8615;CS8616;CS8617;CS8618;CS8619;CS8620;CS8621;CS8622;CS8624;CS8625;CS8626;CS8629;CS8631;CS8632;CS8633;CS8634;CS8638;CS8643;CS8644;CS8645;CS8653;CS8654;CS8655;CS8667;CS8669;CS8670;CS8714;CS8717;CS8765</WarningsAsErrors>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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@@ -84,9 +85,8 @@
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</ItemGroup>
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<ItemGroup>
|
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.1.0" />
|
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.1.0" />
|
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<PackageReference Include="MonoMod.Common" Version="22.1.20.1" />
|
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<PackageReference Include="MonoMod.Common" Version="22.3.24.1" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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</ItemGroup>
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@@ -2723,13 +2723,13 @@ namespace Barotrauma
|
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{
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for (int i = 0; i < CharacterList.Count; i++)
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{
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if (GameMain.LuaCs.game.updatePriorityCharacters.Contains(CharacterList[i])) continue;
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if (GameMain.LuaCs.Game.updatePriorityCharacters.Contains(CharacterList[i])) continue;
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CharacterList[i].Update(deltaTime * CharacterUpdateInterval, cam);
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}
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}
|
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foreach (Character character in GameMain.LuaCs.game.updatePriorityCharacters)
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foreach (Character character in GameMain.LuaCs.Game.updatePriorityCharacters)
|
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{
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if (character.Removed) continue;
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@@ -302,7 +302,7 @@ namespace Barotrauma
|
||||
|
||||
if (Prefab is AfflictionPrefabHusk huskPrefab)
|
||||
{
|
||||
if (huskPrefab.ControlHusk || GameMain.LuaCs.game.enableControlHusk)
|
||||
if (huskPrefab.ControlHusk || GameMain.LuaCs.Game.enableControlHusk)
|
||||
{
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#if SERVER
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if (client != null)
|
||||
|
||||
@@ -74,7 +74,7 @@ namespace Barotrauma.Items.Components
|
||||
#if SERVER
|
||||
get
|
||||
{
|
||||
if(GameMain.LuaCs.game.allowWifiChat) return true;
|
||||
if(GameMain.LuaCs.Game.allowWifiChat) return true;
|
||||
return linkToChat;
|
||||
}
|
||||
|
||||
|
||||
@@ -47,6 +47,8 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
private Harmony harmony;
|
||||
|
||||
private Dictionary<string, Dictionary<string, (LuaCsHookCallback, ACsMod)>> hookFunctions;
|
||||
|
||||
private Dictionary<long, HashSet<(string, CsPatch, ACsMod)>> hookPrefixMethods;
|
||||
@@ -54,7 +56,11 @@ namespace Barotrauma
|
||||
|
||||
private Queue<(float, CsAction, object[])> queuedFunctionCalls;
|
||||
|
||||
private LuaCsHook() {
|
||||
private static LuaCsHook instance;
|
||||
|
||||
public LuaCsHook() {
|
||||
instance = this;
|
||||
|
||||
hookFunctions = new Dictionary<string, Dictionary<string, (LuaCsHookCallback, ACsMod)>>();
|
||||
|
||||
hookPrefixMethods = new Dictionary<long, HashSet<(string, CsPatch, ACsMod)>>();
|
||||
@@ -63,10 +69,12 @@ namespace Barotrauma
|
||||
queuedFunctionCalls = new Queue<(float, CsAction, object[])>();
|
||||
}
|
||||
|
||||
private static LuaCsHook _inst;
|
||||
static LuaCsHook() => _inst = new LuaCsHook();
|
||||
public static LuaCsHook Instance { get => _inst; }
|
||||
public void Initialize()
|
||||
{
|
||||
harmony = new Harmony("LuaCsForBarotrauma");
|
||||
|
||||
}
|
||||
|
||||
private static void _hookLuaCsPatch(MethodBase __originalMethod, object[] __args, object __instance, out object result, HookMethodType hookMethodType)
|
||||
{
|
||||
result = null;
|
||||
@@ -81,10 +89,10 @@ namespace Barotrauma
|
||||
switch (hookMethodType)
|
||||
{
|
||||
case HookMethodType.Before:
|
||||
_inst.hookPrefixMethods.TryGetValue(funcAddr, out methodSet);
|
||||
instance.hookPrefixMethods.TryGetValue(funcAddr, out methodSet);
|
||||
break;
|
||||
case HookMethodType.After:
|
||||
_inst.hookPostfixMethods.TryGetValue(funcAddr, out methodSet);
|
||||
instance.hookPostfixMethods.TryGetValue(funcAddr, out methodSet);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -196,7 +204,6 @@ namespace Barotrauma
|
||||
|
||||
public void HookMethod(string identifier, MethodInfo method, CsPatch patch, HookMethodType hookType = HookMethodType.Before, ACsMod owner = null)
|
||||
{
|
||||
Console.WriteLine($" --== '{identifier}' {method.ReflectedType.Name}.{method.Name} -> {method.ReturnType.Name} | {hookType.ToString("G")}");
|
||||
if (identifier == null || method == null || patch == null) throw new ArgumentNullException("Identifier, Method and Patch arguments must not be null.");
|
||||
|
||||
var funcAddr = ((long)method.MethodHandle.GetFunctionPointer());
|
||||
@@ -208,14 +215,14 @@ namespace Barotrauma
|
||||
{
|
||||
if (patches == null || patches.Prefixes == null || patches.Prefixes.Find(patch => patch.PatchMethod == _miHookLuaCsPatchRetPrefix) == null)
|
||||
{
|
||||
GameMain.LuaCs.harmony.Patch(method, prefix: new HarmonyMethod(_miHookLuaCsPatchRetPrefix));
|
||||
harmony.Patch(method, prefix: new HarmonyMethod(_miHookLuaCsPatchRetPrefix));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (patches == null || patches.Prefixes == null || patches.Prefixes.Find(patch => patch.PatchMethod == _miHookLuaCsPatchPrefix) == null)
|
||||
{
|
||||
GameMain.LuaCs.harmony.Patch(method, prefix: new HarmonyMethod(_miHookLuaCsPatchPrefix));
|
||||
harmony.Patch(method, prefix: new HarmonyMethod(_miHookLuaCsPatchPrefix));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -236,14 +243,14 @@ namespace Barotrauma
|
||||
{
|
||||
if (patches == null || patches.Postfixes == null || patches.Postfixes.Find(patch => patch.PatchMethod == _miHookLuaCsPatchRetPostfix) == null)
|
||||
{
|
||||
GameMain.LuaCs.harmony.Patch(method, postfix: new HarmonyMethod(_miHookLuaCsPatchRetPostfix));
|
||||
harmony.Patch(method, postfix: new HarmonyMethod(_miHookLuaCsPatchRetPostfix));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (patches == null || patches.Postfixes == null || patches.Postfixes.Find(patch => patch.PatchMethod == _miHookLuaCsPatchPostfix) == null)
|
||||
{
|
||||
GameMain.LuaCs.harmony.Patch(method, postfix: new HarmonyMethod(_miHookLuaCsPatchPostfix));
|
||||
harmony.Patch(method, postfix: new HarmonyMethod(_miHookLuaCsPatchPostfix));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -312,7 +319,6 @@ namespace Barotrauma
|
||||
{
|
||||
name = name.ToLower();
|
||||
|
||||
LuaCsSetup.PrintLogMessage($"'{name}' | '{hookName}'");
|
||||
if (name == null || hookName == null || hook == null) throw new ArgumentNullException("Names and Hook must not be null");
|
||||
|
||||
if (!hookFunctions.ContainsKey(name))
|
||||
@@ -340,7 +346,7 @@ namespace Barotrauma
|
||||
|
||||
queuedFunctionCalls.Clear();
|
||||
|
||||
GameMain.LuaCs.harmony?.UnpatchAll();
|
||||
harmony?.UnpatchAll();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -24,19 +24,18 @@ namespace Barotrauma
|
||||
|
||||
internal LuaCsHook Hook { get; private set; }
|
||||
|
||||
public LuaGame game;
|
||||
public LuaCsNetworking networking;
|
||||
public Harmony harmony;
|
||||
public LuaGame Game;
|
||||
public LuaCsNetworking Networking;
|
||||
|
||||
public LuaScriptLoader luaScriptLoader;
|
||||
public CsScriptLoader netScriptLoader;
|
||||
public LuaScriptLoader LuaScriptLoader;
|
||||
public CsScriptLoader NetScriptLoader;
|
||||
|
||||
public LuaCsSetup()
|
||||
{
|
||||
Hook = LuaCsHook.Instance;
|
||||
Hook = new LuaCsHook();
|
||||
|
||||
game = new LuaGame();
|
||||
networking = new LuaCsNetworking();
|
||||
Game = new LuaGame();
|
||||
Networking = new LuaCsNetworking();
|
||||
}
|
||||
|
||||
|
||||
@@ -265,7 +264,7 @@ namespace Barotrauma
|
||||
|
||||
public void SetModulePaths(string[] str)
|
||||
{
|
||||
luaScriptLoader.ModulePaths = str;
|
||||
LuaScriptLoader.ModulePaths = str;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
@@ -279,31 +278,12 @@ namespace Barotrauma
|
||||
ACsMod.LoadedMods.Clear();
|
||||
Hook?.Call("stop");
|
||||
|
||||
game?.Stop();
|
||||
//harmony?.UnpatchAll();
|
||||
Game?.Stop();
|
||||
|
||||
//Hook = new LuaCsHook();
|
||||
Hook.Clear();
|
||||
game = new LuaGame();
|
||||
networking = new LuaCsNetworking();
|
||||
luaScriptLoader = null;
|
||||
}
|
||||
|
||||
private void InitCs()
|
||||
{
|
||||
netScriptLoader = new CsScriptLoader(this);
|
||||
netScriptLoader.SearchFolders();
|
||||
if (netScriptLoader == null) throw new Exception("LuaCsSetup was not properly initialized.");
|
||||
try
|
||||
{
|
||||
var modTypes = netScriptLoader.Compile();
|
||||
//modTypes.ForEach(t => ACsMod.CreateInstance(t));
|
||||
modTypes.ForEach(t => t.GetConstructor(new Type[] { })?.Invoke(null));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
PrintMessage(ex);
|
||||
}
|
||||
Game = new LuaGame();
|
||||
Networking = new LuaCsNetworking();
|
||||
LuaScriptLoader = null;
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
@@ -312,32 +292,27 @@ namespace Barotrauma
|
||||
|
||||
PrintMessage("LuaCs! Version " + AssemblyInfo.GitRevision);
|
||||
|
||||
luaScriptLoader = new LuaScriptLoader();
|
||||
luaScriptLoader.ModulePaths = new string[] { };
|
||||
InitCs();
|
||||
LuaScriptLoader = new LuaScriptLoader();
|
||||
LuaScriptLoader.ModulePaths = new string[] { };
|
||||
|
||||
NetScriptLoader = new CsScriptLoader(this);
|
||||
|
||||
LuaCustomConverters.RegisterAll();
|
||||
|
||||
lua = new Script(CoreModules.Preset_SoftSandbox | CoreModules.Debug);
|
||||
lua.Options.DebugPrint = PrintMessage;
|
||||
lua.Options.ScriptLoader = luaScriptLoader;
|
||||
lua.Options.ScriptLoader = LuaScriptLoader;
|
||||
|
||||
harmony = new Harmony("com.LuaForBarotrauma");
|
||||
harmony.UnpatchAll();
|
||||
Hook.Initialize();
|
||||
Game = new LuaGame();
|
||||
Networking = new LuaCsNetworking();
|
||||
|
||||
//Hook = new LuaCsHook();
|
||||
game = new LuaGame();
|
||||
networking = new LuaCsNetworking();
|
||||
|
||||
//UserData.RegisterType<LuaCsHook>();
|
||||
UserData.RegisterType<LuaGame>();
|
||||
UserData.RegisterType<LuaCsTimer>();
|
||||
UserData.RegisterType<LuaCsFile>();
|
||||
UserData.RegisterType<LuaCsNetworking>();
|
||||
UserData.RegisterType<LuaUserData>();
|
||||
UserData.RegisterType<IUserDataDescriptor>();
|
||||
|
||||
lua.Globals["printerror"] = (Action<object>)PrintError;
|
||||
|
||||
var hookType = UserData.RegisterType<LuaCsHook>();
|
||||
var hookDesc = (StandardUserDataDescriptor)hookType;
|
||||
@@ -353,6 +328,8 @@ namespace Barotrauma
|
||||
}
|
||||
});
|
||||
|
||||
lua.Globals["printerror"] = (Action<object>)PrintError;
|
||||
|
||||
lua.Globals["setmodulepaths"] = (Action<string[]>)SetModulePaths;
|
||||
|
||||
lua.Globals["dofile"] = (Func<string, Table, string, DynValue>)DoFile;
|
||||
@@ -363,11 +340,11 @@ namespace Barotrauma
|
||||
lua.Globals["load"] = (Func<string, Table, string, DynValue>)LoadString;
|
||||
|
||||
lua.Globals["LuaUserData"] = UserData.CreateStatic<LuaUserData>();
|
||||
lua.Globals["Game"] = game;
|
||||
lua.Globals["Game"] = Game;
|
||||
lua.Globals["Hook"] = Hook;
|
||||
lua.Globals["Timer"] = new LuaCsTimer();
|
||||
lua.Globals["File"] = UserData.CreateStatic<LuaCsFile>();
|
||||
lua.Globals["Networking"] = networking;
|
||||
lua.Globals["Networking"] = Networking;
|
||||
|
||||
bool isServer;
|
||||
|
||||
@@ -382,6 +359,20 @@ namespace Barotrauma
|
||||
|
||||
// LuaDocs.GenerateDocsAll();
|
||||
|
||||
|
||||
NetScriptLoader.SearchFolders();
|
||||
if (NetScriptLoader == null) throw new Exception("LuaCsSetup was not properly initialized.");
|
||||
try
|
||||
{
|
||||
var modTypes = NetScriptLoader.Compile();
|
||||
modTypes.ForEach(t => t.GetConstructor(new Type[] { })?.Invoke(null));
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
PrintMessage(ex);
|
||||
}
|
||||
|
||||
|
||||
ContentPackage luaPackage = GetPackage();
|
||||
|
||||
if (File.Exists(LUASETUP_FILE))
|
||||
@@ -411,7 +402,7 @@ namespace Barotrauma
|
||||
}
|
||||
else
|
||||
{
|
||||
PrintError("LuaCs loader not found! Lua/LuaSetup.lua, no Lua scripts will be executed or work.");
|
||||
PrintError("LuaSetup.lua not found! Lua/LuaSetup.lua, no Lua scripts will be executed or work.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -596,12 +596,12 @@ namespace Barotrauma
|
||||
Powered.UpdatePower(deltaTime * MapEntityUpdateInterval);
|
||||
foreach (Item item in Item.ItemList)
|
||||
{
|
||||
if (GameMain.LuaCs.game.updatePriorityItems.Contains(item)) continue;
|
||||
if (GameMain.LuaCs.Game.updatePriorityItems.Contains(item)) continue;
|
||||
item.Update(deltaTime * MapEntityUpdateInterval, cam);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var item in GameMain.LuaCs.game.updatePriorityItems)
|
||||
foreach (var item in GameMain.LuaCs.Game.updatePriorityItems)
|
||||
{
|
||||
if (item.Removed) continue;
|
||||
|
||||
|
||||
@@ -117,7 +117,7 @@ namespace Barotrauma.Networking
|
||||
foreach (Wire wire in connection.Wires)
|
||||
{
|
||||
#if SERVER
|
||||
if (GameMain.LuaCs.game.overrideRespawnSub == false)
|
||||
if (GameMain.LuaCs.Game.overrideRespawnSub == false)
|
||||
{
|
||||
if (wire != null) wire.Locked = true;
|
||||
}
|
||||
@@ -205,7 +205,7 @@ namespace Barotrauma.Networking
|
||||
{
|
||||
|
||||
#if SERVER
|
||||
if (GameMain.LuaCs.game.overrideRespawnSub)
|
||||
if (GameMain.LuaCs.Game.overrideRespawnSub)
|
||||
{
|
||||
yield return CoroutineStatus.Success;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user