Joonas Rikkonen
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970a5a8732
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(0b88fdd81) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:49:30 +03:00 |
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Joonas Rikkonen
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af7fcb823d
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(63921aa0d) Implement GetVisibleHulls method.
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2019-05-16 06:49:11 +03:00 |
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Joonas Rikkonen
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75b9ea6cce
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(cb3078117) Merged hulls to fix speech issue
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2019-05-16 06:46:30 +03:00 |
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Joonas Rikkonen
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496ee1492c
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(1fe9abf75) Fix the GetAdjacentHulls method.
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2019-05-16 06:45:36 +03:00 |
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Joonas Rikkonen
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49b0ee7c50
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(de26bb46c) AutoScale CustomInterface texts to prevent overflows
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2019-05-16 06:43:54 +03:00 |
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Joonas Rikkonen
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3153771cc7
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(6f231d0fc) Add generic methods for getting linked map entities. TODO: memory-optimized overload for hulls.
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2019-05-16 06:43:33 +03:00 |
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Joonas Rikkonen
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114fada396
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(779fe50ee) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:42:08 +03:00 |
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Joonas Rikkonen
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42f287e254
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(59629f0e1) Fixed: ContentPackage path not being valid on MacOS
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2019-05-16 06:41:51 +03:00 |
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Joonas Rikkonen
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f01747e822
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(773ace2cd) Fixed RagdollParams/AnimationParams GetDefaultPath failing if there are multiple installed content packages that define characters with the same name. TODO: take custom ragdoll/anim paths into account when calculating content package hashes
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2019-05-16 06:40:57 +03:00 |
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Joonas Rikkonen
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2b95c55070
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(5f20d1b76) Remove custom steering logic for stairs, because most of the waypoints going over the stairs don't have stairs assigned to them. Bots shouldn't drop the diving suit if any of the nodes in the path has stairs. Doesn't work well, but it's a minor issue. Don't want to do raycasts here.
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2019-05-16 06:40:39 +03:00 |
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Joonas Rikkonen
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5a4f50cfd2
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(a6aea4ada) Fixed clients failing to spawn items when using a different language than the server
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2019-05-16 06:39:31 +03:00 |
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Joonas Rikkonen
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d21ccf5ecd
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(566a98ad3) Fixed docking button usage not being synced
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2019-05-16 06:36:55 +03:00 |
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Joonas Rikkonen
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7ceba13e8f
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(deebc187d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:25:48 +03:00 |
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Joonas Rikkonen
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e500ba2bdf
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(a17abe3fa) Remove a not so useful loop from a method, which might be used often.
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2019-05-16 06:25:12 +03:00 |
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Joonas Rikkonen
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52d3737416
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(717837ca0) Fixed: Editor spacing & element sizes in 4k
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2019-05-16 06:24:55 +03:00 |
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Joonas Rikkonen
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dc2f96443a
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(ff4df7194) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev
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2019-05-16 06:24:39 +03:00 |
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Joonas Rikkonen
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880b7b1c02
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(35b1c9d08) Fixed: NetLobby permission view dialog
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2019-05-16 06:24:21 +03:00 |
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Joonas Rikkonen
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a2276b308f
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(0634c0518) Fixed docking interface not activating in subs with more than one docking port (e.g. Selkie) or on nav terminals that control another sub (e.g. Remora's drone control terminal)
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2019-05-16 06:23:47 +03:00 |
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Joonas Rikkonen
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66e0ac9dc6
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(0151f8b18) Fixed: StatusMonitor overlapping with the Sonar in 4k
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2019-05-16 06:21:27 +03:00 |
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Joonas Rikkonen
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48070a3f90
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(23ecb8f20) Fixed: Scaling past 1920x1080 for: Reactor UI, Submarine labels, loading tips, inventoryslot container status
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2019-05-16 06:20:54 +03:00 |
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Joonas Rikkonen
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61f5ccc71d
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(c93eaea48) Merge branch 'human-ai' into dev
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2019-05-16 06:14:43 +03:00 |
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Joonas Rikkonen
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9c964b7843
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(7d7010579) Fix ai dialog about not being able to find targets. Use a higher thershold for rescue objectives when it's an order.
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2019-05-16 06:14:25 +03:00 |
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Joonas Rikkonen
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5f524ddd3f
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(457e4ebe5) Fixed: Submarine navigation labels being translated when loading a sub in editor
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2019-05-16 06:13:49 +03:00 |
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Joonas Rikkonen
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ce7b9c4f52
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(94ad97066) Refactor combat objective. The bots should now be able to reload and seek more ammunition. When they run out of ammunition, they first try to use another weapon and only if no other weapon is found, they seek more ammunition. Had to change the contain item and get item objectives a bit. Hopefully doesn't break things too much.
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2019-05-16 06:13:15 +03:00 |
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Joonas Rikkonen
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db4e3a6725
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(d779d70f7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:07:34 +03:00 |
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Joonas Rikkonen
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b7ae35d942
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(332837e80) Fixed: salvagenasonovartifactruin not having translations, using salvagenasonovartifactcave identifier instead
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2019-05-16 06:07:17 +03:00 |
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Joonas Rikkonen
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5c90e26209
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(ef5df81dc) Fixed personal slots not being visible in the sub editor
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2019-05-16 06:06:24 +03:00 |
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Joonas Rikkonen
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ca71fe5955
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(a2700bdb3) Fixed crashing if there's an empty diving suit (or any other item with one empty inventory slot) in the personal slots while they're hidden
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2019-05-16 06:05:50 +03:00 |
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Joonas Rikkonen
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4b9fbe596c
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(8ba0db51b) Load connection displaynames from the prefab xml if not present in a sub or itemassembly xml, use display names in the connection panel interface
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2019-05-16 06:04:24 +03:00 |
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Joonas Rikkonen
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c73fe6e132
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(277003233) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 06:04:08 +03:00 |
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Joonas Rikkonen
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f259748910
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(aebb26541) Added localizable connection names to all items (TODO: display in the connection panel interface, load from prefab if the value is not present in a sub or ItemAssembly file)
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2019-05-16 06:03:51 +03:00 |
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Joonas Rikkonen
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a469dad251
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(4b8a3151a) Replaced: Untranslated editor line 'FilterMapEntities' with the translated 'serverlog.filter'
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2019-05-16 06:03:17 +03:00 |
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Joonas Rikkonen
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79e38a0fa0
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(345ac3e2d) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 05:59:40 +03:00 |
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Joonas Rikkonen
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018f20e0f0
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(5c867d67d) Added a couple of missing lines to EnglishVanilla
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2019-05-16 05:59:21 +03:00 |
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Joonas Rikkonen
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cb83984e80
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(4ca668169) Fixed: Conflict
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2019-05-16 05:58:48 +03:00 |
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Joonas Rikkonen
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0a67590572
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(21a808335) Added: 4k fixes
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2019-05-16 05:58:32 +03:00 |
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Joonas Rikkonen
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884360216f
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(de60c0961) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-16 05:50:56 +03:00 |
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Joonas Rikkonen
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fd7dfebd3a
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(50c25dbf6) Added a "back" button that closes the credits, minor credits tweaks
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2019-05-16 05:50:39 +03:00 |
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Joonas Rikkonen
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068089ae5c
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(d622ac851) Fix double updates of current orders.
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2019-05-16 05:47:36 +03:00 |
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Joonas Rikkonen
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ce1aa39a4b
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(b1241e3dd) GUIMessageBoxes use relative sizes
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2019-05-16 05:46:12 +03:00 |
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Joonas Rikkonen
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68ced76e1b
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(cc26984a5) Merge remote-tracking branch 'origin/dev' into human-ai
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2019-05-16 05:45:37 +03:00 |
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Joonas Rikkonen
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f8090d470e
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(5670a7c58) Don't get stuck if cannot use the button.
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2019-05-16 05:44:48 +03:00 |
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Joonas Rikkonen
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ec7e45e021
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(914b4d519) Set Reactor window max size to be slightly larger, fixed ItemInventory text wrapping to work better on different resolutions
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2019-05-16 05:43:59 +03:00 |
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Joonas Rikkonen
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5ec107bf83
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(0d96091e5) Adjusted layout spacing on Reactor to make the warning labels slightly more readable on Brazilian Portugese
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2019-05-16 05:43:40 +03:00 |
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Joonas Rikkonen
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de2246fe57
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(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
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2019-05-16 05:42:51 +03:00 |
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Joonas Rikkonen
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828150e0ae
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(9d8f050b8) Added text wrapping to ItemInventory titles and changed pump GUI In/Out text to use a smaller font
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2019-05-16 05:42:34 +03:00 |
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Joonas Rikkonen
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1d5de494cd
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(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
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2019-05-16 05:41:25 +03:00 |
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Joonas Rikkonen
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79d01822d2
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(8015dd67d) Show a language selection prompt when launching the game for the first time (WIP)
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2019-05-16 05:41:09 +03:00 |
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Joonas Rikkonen
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ddd84a4f9e
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(c45394988) Refactor and fix button interaction and access checks in the indoors steering manager.
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2019-05-16 05:40:00 +03:00 |
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Joonas Rikkonen
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3575c8df52
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(03ab09991) Load chinese fonts dynamically, removed unnecessary duplicate block from DynamicRenderAtlas
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2019-05-16 05:39:25 +03:00 |
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