(0634c0518) Fixed docking interface not activating in subs with more than one docking port (e.g. Selkie) or on nav terminals that control another sub (e.g. Remora's drone control terminal)

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:23:47 +03:00
parent 71c59e98a7
commit a2276b308f
13 changed files with 185 additions and 315 deletions

View File

@@ -152,6 +152,32 @@ namespace Barotrauma
}
if (character.MemLocalState.Count > 120) character.MemLocalState.RemoveRange(0, character.MemLocalState.Count - 120);
character.MemState.Clear();
}
}
partial void ImpactProjSpecific(float impact, Body body)
{
float volume = MathHelper.Clamp(impact - 3.0f, 0.5f, 1.0f);
if (body.UserData is Limb limb && character.Stun <= 0f)
{
if (impact > 3.0f) { PlayImpactSound(limb); }
}
else if (body.UserData is Limb || body == Collider.FarseerBody)
{
if (!character.IsRemotePlayer && impact > ImpactTolerance)
{
SoundPlayer.PlayDamageSound("LimbBlunt", strongestImpact, Collider);
}
}
if (Character.Controlled == character)
{
GameMain.GameScreen.Cam.Shake = Math.Min(Math.Max(strongestImpact, GameMain.GameScreen.Cam.Shake), 3.0f);
}
}
if (character.MemState.Count < 1) return;
overrideTargetMovement = Vector2.Zero;

View File

@@ -74,17 +74,12 @@ namespace Barotrauma
public CrewManager(XElement element, bool isSinglePlayer)
: this(isSinglePlayer)
{
if (GameMain.Client != null)
if (!isSinglePlayer)
{
//let the server create random conversations in MP
DebugConsole.ThrowError("Cannot add messages to single player chat box in multiplayer mode!\n" + Environment.StackTrace);
return;
}
List<Character> availableSpeakers = Character.CharacterList.FindAll(c =>
c.AIController is HumanAIController &&
!c.IsDead &&
c.SpeechImpediment <= 100.0f);
pendingConversationLines.AddRange(NPCConversation.CreateRandom(availableSpeakers));
}
if (string.IsNullOrEmpty(text)) { return; }
var characterInfo = new CharacterInfo(subElement);
characterInfos.Add(characterInfo);
@@ -95,6 +90,7 @@ namespace Barotrauma
break;
}
}
ChatBox.AddMessage(ChatMessage.Create(senderName, text, messageType, sender));
}
partial void InitProjectSpecific()
@@ -243,24 +239,27 @@ namespace Barotrauma
public IEnumerable<Character> GetCharacters()
{
if (characterInfos.Contains(characterInfo))
{
DebugConsole.ThrowError("Tried to add the same character info to CrewManager twice.\n" + Environment.StackTrace);
return;
}
if (character?.Inventory == null) return null;
characterInfos.Add(characterInfo);
var radioItem = character.Inventory.Items.FirstOrDefault(it => it != null && it.GetComponent<WifiComponent>() != null);
if (radioItem == null) return null;
if (requireEquipped && !character.HasEquippedItem(radioItem)) return null;
return radioItem.GetComponent<WifiComponent>();
}
public IEnumerable<CharacterInfo> GetCharacterInfos()
{
if (character == null)
if (GameMain.Client != null)
{
DebugConsole.ThrowError("Tried to remove a null character from CrewManager.\n" + Environment.StackTrace);
//let the server create random conversations in MP
return;
}
characters.Remove(character);
if (removeInfo) characterInfos.Remove(character.Info);
List<Character> availableSpeakers = Character.CharacterList.FindAll(c =>
c.AIController is HumanAIController &&
!c.IsDead &&
c.SpeechImpediment <= 100.0f);
pendingConversationLines.AddRange(NPCConversation.CreateRandom(availableSpeakers));
}
public void AddCharacter(Character character)
@@ -634,183 +633,9 @@ namespace Barotrauma
{
characterListBox.BarScroll = roundedPos;
}
var characterArea = new GUIButton(new RectTransform(new Point(characterInfoWidth, frame.Rect.Height), frame.RectTransform, Anchor.CenterLeft), style: "GUITextBox")
{
UserData = character,
Color = frame.Color,
SelectedColor = frame.SelectedColor,
HoverColor = frame.HoverColor,
ToolTip = characterToolTip
};
var soundIcon = new GUIImage(new RectTransform(new Point((int)(characterArea.Rect.Height * 0.5f)), characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
"GUISoundIcon")
{
UserData = "soundicon",
CanBeFocused = false,
Visible = true
};
soundIcon.Color = new Color(soundIcon.Color, 0.0f);
new GUIImage(new RectTransform(new Point((int)(characterArea.Rect.Height * 0.5f)), characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
"GUISoundIconDisabled")
{
UserData = "soundicondisabled",
CanBeFocused = true,
Visible = false
};
if (isSinglePlayer)
{
characterArea.OnClicked = CharacterClicked;
}
else
{
characterArea.CanBeFocused = false;
characterArea.CanBeSelected = false;
}
var characterImage = new GUICustomComponent(new RectTransform(new Point(characterArea.Rect.Height), characterArea.RectTransform, Anchor.CenterLeft),
onDraw: (sb, component) => character.Info.DrawIcon(sb, component.Rect.Center.ToVector2(), targetAreaSize: component.Rect.Size.ToVector2()))
{
CanBeFocused = false,
HoverColor = Color.White,
SelectedColor = Color.White,
ToolTip = characterToolTip
};
var characterName = new GUITextBlock(new RectTransform(new Point(characterArea.Rect.Width - characterImage.Rect.Width - soundIcon.Rect.Width - 10, characterArea.Rect.Height),
characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(soundIcon.Rect.Width + 10, 0) },
character.Name, textColor: frame.Color, font: GUI.SmallFont, wrap: true)
{
Color = frame.Color,
HoverColor = Color.Transparent,
SelectedColor = Color.Transparent,
CanBeFocused = false,
ToolTip = characterToolTip,
AutoScale = true
};
//---------------- order buttons ----------------
var orderButtonFrame = new GUILayoutGroup(new RectTransform(new Point(100, frame.Rect.Height), frame.RectTransform)
{ AbsoluteOffset = new Point(characterInfoWidth + spacing, 0) },
isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
AbsoluteSpacing = (int)(10 * GUI.Scale),
UserData = "orderbuttons",
CanBeFocused = false
};
//listbox for holding the orders inappropriate for this character
//(so we can easily toggle their visibility)
var wrongOrderList = new GUIListBox(new RectTransform(new Point(50, orderButtonFrame.Rect.Height), orderButtonFrame.RectTransform), isHorizontal: true, style: null)
{
ScrollBarEnabled = false,
ScrollBarVisible = false,
Enabled = false,
Spacing = spacing,
ClampMouseRectToParent = false
};
wrongOrderList.Content.ClampMouseRectToParent = false;
for (int i = 0; i < orders.Count; i++)
{
var order = orders[i];
if (order.TargetAllCharacters) continue;
RectTransform btnParent = (i >= correctOrderCount + neutralOrderCount) ?
wrongOrderList.Content.RectTransform :
orderButtonFrame.RectTransform;
var btn = new GUIButton(new RectTransform(new Point(iconSize, iconSize), btnParent, Anchor.CenterLeft),
style: null)
{
UserData = order
};
new GUIFrame(new RectTransform(new Vector2(1.5f), btn.RectTransform, Anchor.Center), "OuterGlow")
{
Color = Color.Lerp(order.Color, frame.Color, 0.5f) * 0.8f,
HoverColor = Color.Lerp(order.Color, frame.Color, 0.5f) * 1.0f,
PressedColor = Color.Lerp(order.Color, frame.Color, 0.5f) * 0.6f,
UserData = "selected",
CanBeFocused = false,
Visible = false
};
var img = new GUIImage(new RectTransform(Vector2.One, btn.RectTransform), order.Prefab.SymbolSprite);
img.Scale = iconSize / (float)img.SourceRect.Width;
img.Color = Color.Lerp(order.Color, frame.Color, 0.5f);
img.ToolTip = order.Name;
img.HoverColor = Color.Lerp(img.Color, Color.White, 0.5f);
btn.OnClicked += (GUIButton button, object userData) =>
{
if (Character.Controlled == null || Character.Controlled.SpeechImpediment >= 100.0f) return false;
if (btn.GetChildByUserData("selected").Visible)
{
SetCharacterOrder(character, Order.PrefabList.Find(o => o.AITag == "dismissed"), null, Character.Controlled);
}
else
{
if (order.ItemComponentType != null || order.ItemIdentifiers.Length > 0 || order.Options.Length > 1)
{
CreateOrderTargetFrame(button, character, order);
}
else
{
SetCharacterOrder(character, order, null, Character.Controlled);
}
}
return true;
};
btn.UserData = order;
btn.ToolTip = order.Name;
//divider between different groups of orders
if (i == correctOrderCount - 1 || i == correctOrderCount + neutralOrderCount - 1)
{
//TODO: divider sprite
new GUIFrame(new RectTransform(new Point(8, iconSize), orderButtonFrame.RectTransform), style: "GUIButton");
}
}
var toggleWrongOrderBtn = new GUIButton(new RectTransform(new Point((int)(30 * GUI.Scale), wrongOrderList.Rect.Height), wrongOrderList.Content.RectTransform),
"", style: "UIToggleButton")
{
UserData = "togglewrongorder",
CanBeFocused = false
};
wrongOrderList.RectTransform.NonScaledSize = new Point(
wrongOrderList.Content.Children.Sum(c => c.Rect.Width + wrongOrderList.Spacing),
wrongOrderList.RectTransform.NonScaledSize.Y);
wrongOrderList.RectTransform.SetAsLastChild();
new GUIFrame(new RectTransform(new Point(
wrongOrderList.Rect.Width - toggleWrongOrderBtn.Rect.Width - wrongOrderList.Spacing * 2,
wrongOrderList.Rect.Height), wrongOrderList.Content.RectTransform),
style: null)
{
CanBeFocused = false
};
//scale to fit the content
orderButtonFrame.RectTransform.NonScaledSize = new Point(
orderButtonFrame.Children.Sum(c => c.Rect.Width + orderButtonFrame.AbsoluteSpacing),
orderButtonFrame.RectTransform.NonScaledSize.Y);
frame.RectTransform.NonScaledSize = new Point(
characterInfoWidth + spacing + (orderButtonFrame.Rect.Width - wrongOrderList.Rect.Width),
frame.RectTransform.NonScaledSize.Y);
characterListBox.RectTransform.NonScaledSize = new Point(
characterListBox.Content.Children.Max(c => c.Rect.Width) + wrongOrderList.Rect.Width,
characterListBox.RectTransform.NonScaledSize.Y);
characterListBox.Content.RectTransform.NonScaledSize = characterListBox.RectTransform.NonScaledSize;
characterListBox.UpdateScrollBarSize();
return frame;
soundIcon.Visible = !muted && !mutedLocally;
soundIconDisabled.Visible = muted || mutedLocally;
soundIconDisabled.ToolTip = TextManager.Get(mutedLocally ? "MutedLocally" : "MutedGlobally");
}
private IEnumerable<object> KillCharacterAnim(GUIComponent component)
@@ -954,12 +779,6 @@ namespace Barotrauma
}
return;
}
List<Character> availableSpeakers = Character.CharacterList.FindAll(c =>
c.AIController is HumanAIController &&
!c.IsDead &&
c.SpeechImpediment <= 100.0f);
pendingConversationLines.AddRange(NPCConversation.CreateRandom(availableSpeakers));
}
character.SetOrder(order, option, orderGiver, speak: orderGiver != character);
if (IsSinglePlayer)
@@ -1017,23 +836,19 @@ namespace Barotrauma
}
}
}
character.SetOrder(order, option, orderGiver, speak: orderGiver != character);
if (IsSinglePlayer)
//only one target (or an order with no particular targets), just show options
else
{
orderGiver?.Speak(
order.GetChatMessage(character.Name, orderGiver.CurrentHull?.DisplayName, givingOrderToSelf: character == orderGiver, orderOption: option), null);
}
else if (orderGiver != null)
{
OrderChatMessage msg = new OrderChatMessage(order, option, order.TargetItemComponent?.Item, character, orderGiver);
if (GameMain.Client != null)
orderTargetFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.2f + order.Options.Length * 0.1f, 0.18f), GUI.Canvas)
{ AbsoluteOffset = new Point(orderButton.Rect.Center.X, orderButton.Rect.Bottom) },
isHorizontal: true, childAnchor: Anchor.BottomLeft)
{
GameMain.Client.SendChatMessage(msg);
}
}
DisplayCharacterOrder(character, order);
}
UserData = character,
Stretch = true
};
//line connecting the order button to the option buttons
//TODO: sprite
new GUIFrame(new RectTransform(new Vector2(0.5f, 1.0f), orderTargetFrame.RectTransform), style: null);
/// <summary>
/// Create the UI panel that's used to select the target and options for a given order

View File

@@ -316,9 +316,9 @@ namespace Barotrauma.Items.Components
}
Steering steering = item.GetComponent<Steering>();
if (steering != null && steering.DockingModeEnabled)
if (steering != null && steering.DockingModeEnabled && steering.ActiveDockingSource != null)
{
float dockingDist = Vector2.Distance(steering.DockingSource.Item.WorldPosition, steering.DockingTarget.Item.WorldPosition);
float dockingDist = Vector2.Distance(steering.ActiveDockingSource.Item.WorldPosition, steering.DockingTarget.Item.WorldPosition);
if (prevDockingDist > steering.DockingAssistThreshold && dockingDist <= steering.DockingAssistThreshold)
{
zoom = Math.Max(zoom, MathHelper.Lerp(MinZoom, MaxZoom, 0.25f));
@@ -599,7 +599,7 @@ namespace Barotrauma.Items.Components
float scale = displayScale * zoom;
Steering steering = item.GetComponent<Steering>();
if (steering != null && steering.DockingModeEnabled)
if (steering != null && steering.DockingModeEnabled && steering.ActiveDockingSource != null)
{
DrawDockingIndicator(spriteBatch, steering, ref transducerCenter);
}
@@ -633,21 +633,21 @@ namespace Barotrauma.Items.Components
{
float scale = displayScale * zoom;
Vector2 worldFocusPos = (steering.DockingSource.Item.WorldPosition + steering.DockingTarget.Item.WorldPosition) / 2.0f;
Vector2 worldFocusPos = (steering.ActiveDockingSource.Item.WorldPosition + steering.DockingTarget.Item.WorldPosition) / 2.0f;
worldFocusPos.X = steering.DockingTarget.Item.WorldPosition.X;
DisplayOffset = Vector2.Lerp(DisplayOffset, worldFocusPos - transducerCenter, 0.1f);
transducerCenter += DisplayOffset;
Vector2 sourcePortDiff = (steering.DockingSource.Item.WorldPosition - transducerCenter) * scale;
Vector2 sourcePortDiff = (steering.ActiveDockingSource.Item.WorldPosition - transducerCenter) * scale;
Vector2 sourcePortPos = new Vector2(sourcePortDiff.X, -sourcePortDiff.Y);
Vector2 targetPortDiff = (steering.DockingTarget.Item.WorldPosition - transducerCenter) * scale;
Vector2 targetPortPos = new Vector2(targetPortDiff.X, -targetPortDiff.Y);
Vector2 midPos = (sourcePortPos + targetPortPos) / 2.0f;
System.Diagnostics.Debug.Assert(steering.DockingSource.IsHorizontal == steering.DockingTarget.IsHorizontal);
Vector2 diff = steering.DockingTarget.Item.WorldPosition - steering.DockingSource.Item.WorldPosition;
System.Diagnostics.Debug.Assert(steering.ActiveDockingSource.IsHorizontal == steering.DockingTarget.IsHorizontal);
Vector2 diff = steering.DockingTarget.Item.WorldPosition - steering.ActiveDockingSource.Item.WorldPosition;
float dist = diff.Length();
bool readyToDock =
Math.Abs(diff.X) < steering.DockingTarget.DistanceTolerance.X &&
@@ -657,7 +657,7 @@ namespace Barotrauma.Items.Components
Vector2 normalizedDockingDir = Vector2.Normalize(dockingDir);
if (!dynamicDockingIndicator)
{
if (steering.DockingSource.IsHorizontal)
if (steering.ActiveDockingSource.IsHorizontal)
{
normalizedDockingDir = new Vector2(Math.Sign(normalizedDockingDir.X), 0.0f);
}
@@ -709,7 +709,7 @@ namespace Barotrauma.Items.Components
float indicatorSectorLength = (float)(midLength / Math.Cos(indicatorSector));
bool withinSector =
(Math.Abs(diff.X) < steering.DockingSource.DistanceTolerance.X && Math.Abs(diff.Y) < steering.DockingSource.DistanceTolerance.Y) ||
(Math.Abs(diff.X) < steering.ActiveDockingSource.DistanceTolerance.X && Math.Abs(diff.Y) < steering.ActiveDockingSource.DistanceTolerance.Y) ||
Vector2.Dot(normalizedDockingDir, MathUtils.RotatePoint(normalizedDockingDir, indicatorSector)) <
Vector2.Dot(normalizedDockingDir, Vector2.Normalize(dockingDir));

View File

@@ -76,8 +76,9 @@ namespace Barotrauma.Items.Components
get;
set;
}
public DockingPort DockingSource, DockingTarget;
public List<DockingPort> DockingSources = new List<DockingPort>();
public DockingPort ActiveDockingSource, DockingTarget;
private bool searchedConnectedDockingPort;
@@ -357,17 +358,24 @@ namespace Barotrauma.Items.Components
private void FindConnectedDockingPort()
{
DockingSource =
(item.linkedTo.FirstOrDefault(l => l is Item item && item.GetComponent<DockingPort>() != null) as Item)?.GetComponent<DockingPort>();
if (DockingSource == null)
foreach (MapEntity linkedTo in item.linkedTo)
{
var dockingConnection = item.Connections.FirstOrDefault(c => c.Name == "toggle_docking");
if (dockingConnection != null)
if (linkedTo is Item item)
{
var connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection);
DockingSource = connectedPorts.Find(p => p.Item.Submarine == item.Submarine);
var port = item.GetComponent<DockingPort>();
if (port != null)
{
DockingSources.Add(port);
}
}
}
var dockingConnection = item.Connections.FirstOrDefault(c => c.Name == "toggle_docking");
if (dockingConnection != null)
{
var connectedPorts = item.GetConnectedComponentsRecursive<DockingPort>(dockingConnection);
DockingSources.AddRange(connectedPorts.Where(p => p.Item.Submarine != null && !p.Item.Submarine.IsOutpost));
}
}
/// <summary>
@@ -560,10 +568,10 @@ namespace Barotrauma.Items.Components
dockingContainer.Visible = DockingModeEnabled;
statusContainer.Visible = !DockingModeEnabled;
if (DockingModeEnabled)
if (DockingModeEnabled && ActiveDockingSource != null)
{
if (Math.Abs(DockingSource.Item.WorldPosition.X - DockingTarget.Item.WorldPosition.X) < DockingSource.DistanceTolerance.X &&
Math.Abs(DockingSource.Item.WorldPosition.Y - DockingTarget.Item.WorldPosition.Y) < DockingSource.DistanceTolerance.Y)
if (Math.Abs(ActiveDockingSource.Item.WorldPosition.X - DockingTarget.Item.WorldPosition.X) < ActiveDockingSource.DistanceTolerance.X &&
Math.Abs(ActiveDockingSource.Item.WorldPosition.Y - DockingTarget.Item.WorldPosition.Y) < ActiveDockingSource.DistanceTolerance.Y)
{
dockingButton.Text = dockText;
if (dockingButton.FlashTimer <= 0.0f)
@@ -573,7 +581,7 @@ namespace Barotrauma.Items.Components
}
}
}
else if (DockingSource != null && DockingSource.Docked)
else if (DockingSources.Any(d => d.Docked))
{
dockingButton.Text = undockText;
dockingContainer.Visible = true;
@@ -722,7 +730,7 @@ namespace Barotrauma.Items.Components
if (dist < closestDist)
{
DockingModeEnabled = true;
DockingSource = sourcePort;
ActiveDockingSource = sourcePort;
DockingTarget = targetPort;
}
}

View File

@@ -510,6 +510,8 @@ namespace Barotrauma
private GUILayoutGroup subPreviewContainer;
private GUILayoutGroup subPreviewContainer;
private GUIButton loadGameButton;
public Action<Submarine, string, string> StartNewGame;

View File

@@ -789,10 +789,6 @@ namespace Barotrauma
GUI.Draw(Cam, spriteBatch);
spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, GameMain.ScissorTestEnable);
GUI.Draw(Cam, spriteBatch);
GUI.Draw(Cam, spriteBatch);
#if DEBUG

View File

@@ -1169,6 +1169,32 @@ namespace Barotrauma
{
#if DEBUG
DebugConsole.ThrowError("AIObjectiveFixLeak failed - the item \"" + weldingTool + "\" has no RepairTool component but is tagged as a welding tool");
#endif
abandon = true;
return;
}
Vector2 gapDiff = Leak.WorldPosition - character.WorldPosition;
// TODO: use the collider size/reach?
if (!character.AnimController.InWater && Math.Abs(gapDiff.X) < 100 && gapDiff.Y < 0.0f && gapDiff.Y > -150)
{
HumanAIController.AnimController.Crouching = true;
}
float reach = ConvertUnits.ToSimUnits(repairTool.Range);
bool canOperate = ConvertUnits.ToSimUnits(gapDiff.Length()) < reach * 1.5f;
if (canOperate)
{
TryAddSubObjective(ref operateObjective, () => new AIObjectiveOperateItem(repairTool, character, objectiveManager, option: "", requireEquip: true, operateTarget: Leak));
}
else
{
TryAddSubObjective(ref gotoObjective, () => new AIObjectiveGoTo(ConvertUnits.ToSimUnits(GetStandPosition()), character, objectiveManager) { CloseEnough = reach * 0.75f });
}
if (subObjectives.Any()) { return; }
var repairTool = weldingTool.GetComponent<RepairTool>();
if (repairTool == null)
{
#if DEBUG
DebugConsole.ThrowError("AIObjectiveFixLeak failed - the item \"" + weldingTool + "\" has no RepairTool component but is tagged as a welding tool");
#endif
abandon = true;
return;

View File

@@ -73,21 +73,6 @@ namespace Barotrauma
}
}
public override void Update(float deltaTime)
{
if (objectiveManager.CurrentObjective == this)
{
if (randomTimer > 0)
{
randomTimer -= deltaTime;
}
else
{
SetRandom();
}
}
}
public override bool IsCompleted() => false;
public override bool CanBeCompleted => true;

View File

@@ -422,6 +422,10 @@ namespace Barotrauma
{
isCompleted = true;
}
if (component.AIOperate(deltaTime, character, this))
{
isCompleted = true;
}
}
else
{

View File

@@ -1038,6 +1038,25 @@ namespace Barotrauma.Items.Components
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);
Entity.Spawner.AddToRemoveQueue(targetItem);
MoveInputQueue();
PutItemsToLinkedContainer();
}
else
{
if (outputContainer.Inventory.Items.All(i => i != null))
{
targetItem.Drop(dropper: null);
}
else
{
outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);

View File

@@ -212,6 +212,33 @@ namespace Barotrauma.Items.Components
}
}
public Vector2? PosToMaintain
{
get { return posToMaintain; }
set { posToMaintain = value; }
}
struct ObstacleDebugInfo
{
public Vector2 Point1;
public Vector2 Point2;
public Vector2? Intersection;
public float Dot;
public Vector2 AvoidStrength;
public ObstacleDebugInfo(GraphEdge edge, Vector2? intersection, float dot, Vector2 avoidStrength)
{
Point1 = edge.Point1;
Point2 = edge.Point2;
Intersection = intersection;
Dot = dot;
AvoidStrength = avoidStrength;
}
}
//edge point 1, edge point 2, avoid strength
private List<ObstacleDebugInfo> debugDrawObstacles = new List<ObstacleDebugInfo>();

View File

@@ -1128,10 +1128,6 @@ namespace Barotrauma
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
if (!broken)
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
if (body == null || !body.Enabled || !inWater || ParentInventory != null || Removed) { return; }
@@ -1176,59 +1172,6 @@ namespace Barotrauma
}
}
public void UpdateTransform()
{
Submarine prevSub = Submarine;
FindHull();
if (body == null || !body.Enabled || !inWater || ParentInventory != null || Removed) { return; }
Vector2 displayPos = ConvertUnits.ToDisplayUnits(body.SimPosition);
rect.X = (int)(displayPos.X - rect.Width / 2.0f);
rect.Y = (int)(displayPos.Y + rect.Height / 2.0f);
if (Math.Abs(body.LinearVelocity.X) > NetConfig.MaxPhysicsBodyVelocity ||
Math.Abs(body.LinearVelocity.Y) > NetConfig.MaxPhysicsBodyVelocity)
{
body.LinearVelocity = new Vector2(
MathHelper.Clamp(body.LinearVelocity.X, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity),
MathHelper.Clamp(body.LinearVelocity.Y, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity));
}
}
public void UpdateTransform()
{
Submarine prevSub = Submarine;
FindHull();
if (Submarine == null && prevSub != null)
{
body.SetTransform(body.SimPosition + prevSub.SimPosition, body.Rotation);
}
else if (Submarine != null && prevSub == null)
{
body.SetTransform(body.SimPosition - Submarine.SimPosition, body.Rotation);
}
else if (Submarine != null && prevSub != null && Submarine != prevSub)
{
body.SetTransform(body.SimPosition + prevSub.SimPosition - Submarine.SimPosition, body.Rotation);
}
Vector2 displayPos = ConvertUnits.ToDisplayUnits(body.SimPosition);
rect.X = (int)(displayPos.X - rect.Width / 2.0f);
rect.Y = (int)(displayPos.Y + rect.Height / 2.0f);
if (Math.Abs(body.LinearVelocity.X) > NetConfig.MaxPhysicsBodyVelocity ||
Math.Abs(body.LinearVelocity.Y) > NetConfig.MaxPhysicsBodyVelocity)
{
body.LinearVelocity = new Vector2(
MathHelper.Clamp(body.LinearVelocity.X, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity),
MathHelper.Clamp(body.LinearVelocity.Y, -NetConfig.MaxPhysicsBodyVelocity, NetConfig.MaxPhysicsBodyVelocity));
}
}
public void UpdateTransform()
{
Submarine prevSub = Submarine;

View File

@@ -284,6 +284,25 @@ namespace Barotrauma
}
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get