Commit Graph

23 Commits

Author SHA1 Message Date
Regalis
c7dd6e55f0 Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes 2015-07-30 18:52:20 +03:00
Regalis
5d0a453e23 Quests, new sounds, explosives, bugfixes, asdfasdf 2015-07-29 23:40:26 +03:00
Regalis
7155f1cef0 Improved map rendering, shops, light bugfix, junction boxes wont break as easily 2015-07-27 23:45:20 +03:00
Regalis11
4238301ad3 Location hire 2015-07-26 21:15:41 +03:00
Regalis
4820e55e05 Lights, colored items (only used for wires atm) 2015-07-22 20:22:50 +03:00
Regalis
9a7eae8ace stairs fix, wraptext fix, moved drawing sprites from GUIFrame to GUIComponent, server name and "welcome text" in netlobby 2015-07-21 18:43:57 +03:00
Regalis
4aa3d9d7ee Resetting fixrequirements if an item is broken more than once, launcher & selecting graphics mode, some new sounds 2015-07-20 14:28:51 +03:00
Regalis
baa207985c Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading 2015-07-19 02:44:42 +03:00
Regalis
44b9a63c94 A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis 2015-07-14 21:09:00 +03:00
Regalis
d4c308003b Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps 2015-07-10 12:55:26 +03:00
Regalis
2254585dac Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements 2015-07-09 01:40:27 +03:00
Regalis
d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis
9237a9efe2 Functional level generation + moving the submarine 2015-06-26 23:05:51 +03:00
Regalis
24ba9b1b98 GameMode/CrewManager bugfixes, fabricators 2015-06-19 11:53:31 +03:00
Regalis
2ef92c4af0 Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health 2015-06-16 22:53:02 +03:00
Regalis11
d668ad0ede Merge branch 'master' of https://bitbucket.org/Regalis11/repo
Conflicts:
	Subsurface/Subsurface.csproj
	Subsurface_Solution.v12.suo
2015-06-14 18:18:24 +03:00
Regalis
566d54197a Saving (wip), statuseffect refactoring, multiple character faces 2015-06-12 16:56:51 +03:00
Regalis
d7fde606e9 misc UI stuff, gamesession additions, limbs don't have individual health anymore, background music 2015-06-09 18:18:34 +03:00
Regalis11
34b79c85d6 More resharper cleanup 2015-06-07 18:03:08 +03:00
Regalis
95c8e0f486 Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds 2015-06-06 14:38:25 +03:00
Regalis
80648ffd46 electricity bugfixes, destructable doors, ai improvements, removed rope, container changes 2015-05-27 01:02:30 +03:00
Regalis
a1196d1876 new doors 2015-05-25 19:41:30 +03:00
Regalis
fadb89ae9e First commit 2015-05-25 01:04:03 +03:00