Regalis
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92d396e6b2
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Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
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2015-12-28 13:21:24 +02:00 |
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Regalis
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5bcdfa2b56
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AI combat, misc AI improvements, characters can't get stuck inside doors
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2015-12-03 18:34:35 +02:00 |
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Regalis
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8ec7fd44ff
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LimbSlot combinations for pickable items ("Any,RightHand+LeftHand"...)
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2015-11-19 21:24:49 +02:00 |
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Regalis
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f42cc78af3
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Merged linux changes, fixed first item in inventory not being loaded, fixed levels breaking if re-entering the same level
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2015-11-19 16:29:13 +02:00 |
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Regalis
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24ed95cd68
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Networking bugfixes, underwater scooter, fixed limbs going through walls when flipping the ragdoll
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2015-11-13 00:52:42 +02:00 |
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Regalis
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ebe248a7cc
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Ragdoll raycast crash, holding items in correct angles, ghost wires, dropping items properly in editmapscreen, radar wont work without power, remove wire from connectors if its deleted
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2015-10-26 01:46:52 +02:00 |
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Regalis
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3c1a66078c
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v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
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2015-10-17 16:01:42 +03:00 |
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Regalis
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838022fcd5
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Switch to Barotrauma & too many misc changes to remember
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2015-10-16 18:11:58 +03:00 |
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Regalis
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bf7619bcc4
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water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
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2015-09-24 15:21:10 +03:00 |
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Regalis
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7eae6fb026
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Melee weapons (+ stun baton), improved throw animation, new damage sound effects
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2015-09-07 16:31:04 +03:00 |
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Regalis
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01b1dfe0df
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reliable network messages aren't sent as frequently, equippable grenades/detonators
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2015-08-01 13:48:20 +03:00 |
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Regalis
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85b0cda4ca
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v0.1
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2015-07-31 21:05:55 +03:00 |
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Regalis
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c7dd6e55f0
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Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes
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2015-07-30 18:52:20 +03:00 |
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Regalis
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5d0a453e23
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Quests, new sounds, explosives, bugfixes, asdfasdf
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2015-07-29 23:40:26 +03:00 |
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Regalis
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fb0e8ea54c
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Fixing items if sufficient skills+tools, choosing server port
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2015-07-19 23:29:47 +03:00 |
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Regalis
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baa207985c
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Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
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2015-07-19 02:44:42 +03:00 |
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Regalis
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44b9a63c94
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A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis
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2015-07-14 21:09:00 +03:00 |
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Regalis
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2ef92c4af0
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Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health
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2015-06-16 22:53:02 +03:00 |
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Regalis
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d7fde606e9
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misc UI stuff, gamesession additions, limbs don't have individual health anymore, background music
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2015-06-09 18:18:34 +03:00 |
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Regalis
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1f42e4a4db
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low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
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2015-06-01 22:20:17 +03:00 |
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Regalis
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562164af36
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improved harpoon gun, misc ui stuff & bugfixes
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2015-05-29 16:29:32 +03:00 |
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Regalis
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80648ffd46
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electricity bugfixes, destructable doors, ai improvements, removed rope, container changes
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2015-05-27 01:02:30 +03:00 |
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Regalis
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fadb89ae9e
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First commit
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2015-05-25 01:04:03 +03:00 |
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