5438a65852
(f2c7469a6) Workarounds to missing label translations: use "High pressure" for the "WARNING: High pressure" label in the tutorial outpost, use "Warning" and "Reactor temp." for "Reactor temp caution". Also made the labels a little larger to accommodate longer words in some of the translations.
Joonas Rikkonen
2019-05-16 07:04:47 +03:00
ce05d50a2b
(9c4e324eb) Fixed chat messages going slightly off-frame on top of the in-game chat box.
Joonas Rikkonen
2019-05-16 07:04:27 +03:00
851e6f76cd
(38baa1f78) Changed tag layout in Workshop screen to prevent overflows
Joonas Rikkonen
2019-05-16 07:04:08 +03:00
48a232533b
(217571764) Fixed "No living players on the server and Jouer vous-même" again (TODO: note about this to the translator so it gets fixed at their end as well)
Joonas Rikkonen
2019-05-16 07:03:50 +03:00
5ff09db449
(eff616485) Don't show mission info in the round summary if there's no localized "mission failed" text available and there's nothing else to show. TODO: add the text to localization so this isn't needed
Joonas Rikkonen
2019-05-16 07:03:32 +03:00
d03e1995bc
(375481a35) Write save times as unix time values and display them using the system's current date format
Joonas Rikkonen
2019-05-16 07:03:15 +03:00
e42a0a33a4
(2d9e06198) Attempt to fix incorrectly displayed Chinese capture device names (haven't been able to reproduce)
Joonas Rikkonen
2019-05-16 07:02:57 +03:00
e7d1ae2cda
(b45ff81a1) Log an error if a client can't find the prefab for an item spawned by the server
Joonas Rikkonen
2019-05-16 07:02:40 +03:00
1be3897197
(68f3eb5ff) Fixed clients reading character events incorrectly if a character has selected another character, but a client doesn't know about the selected character being spawned yet.
Joonas Rikkonen
2019-05-16 07:02:22 +03:00
761726c9b1
(24d02be32) Revert 8e2e2526 ("Spawn multiple monsters using the same spatial and temporal spreading logic as in events". Caused entity IDs to often differ between the server and clients in monster missions, leading to all sorts of syncing issues (the most frequent being IndexOutOfRange exceptions when attempting to read data for an incorrect entity).
Joonas Rikkonen
2019-05-16 07:02:02 +03:00
19b4caa576
(a7fed8657) More punctuation fixes
Joonas Rikkonen
2019-05-16 07:01:26 +03:00
c18f72e12e
(13b4e32e2) Added a method that can be used to add punctuation between strings, while taking into account special rules in some languages (e.g. a breaking space before a colon in French). Removed colons from a bunch of menu labels where they're not necessary.
Joonas Rikkonen
2019-05-16 07:01:08 +03:00
63af8ddac8
(b207c589d) Translate the "privacy policy" text in the main menu (got the texts from Daedalic's privacy policy page, should be correct even though the didn't come from the translators)
Joonas Rikkonen
2019-05-16 07:00:50 +03:00
674b845e9b
(8c44620c0) Optimized dynamic font loading (don't get existing texture date with GetData every time a new symbol needs to be rendered, but save the pixel buffer and add to it as needed)
Joonas Rikkonen
2019-05-16 07:00:33 +03:00
531c572216
(f6f86c3b6) Use relative scales in store UI, gave more space to the amount input box
Joonas Rikkonen
2019-05-16 07:00:14 +03:00
9ba7dee1d7
(e858408c2) Use localizable "signal_out_x" text in CustomInterface elements with an empty label (TODO: disable empty elements)
Joonas Rikkonen
2019-05-16 06:59:56 +03:00
8619135761
(1a67da748) Made more space for the cause of death descriptions in the RoundSummary panel
Joonas Rikkonen
2019-05-16 06:59:39 +03:00
7c61c5e179
(ad50d7e7a) Removed a dot from the end of afflictioncauseofdeath.oxygenlow in PT-BR
Joonas Rikkonen
2019-05-16 06:59:21 +03:00
61c5f52441
(bf7a77e38) Fixed monster names not being translated when hovered over
Joonas Rikkonen
2019-05-16 06:59:03 +03:00
86ddfb73d5
(874293f6d) Fixed incorrect reward amount in the "Chemical shipment" description
Joonas Rikkonen
2019-05-16 06:58:45 +03:00
3fc539d373
(935f68e00) Fix characters waiting when they shouldn't after being left uncontrolled by the player.
Joonas Rikkonen
2019-05-16 06:57:50 +03:00
b97ecddf03
(da82264a0) Use ISpatialEntity as the target of "go to" objective to get rid of the reaching issues. Use display units instead of sim units. Don't calculate a standing point in "fix leak" objective, because it's handled in the AIOperate method when the bot get's near enough,
Joonas Rikkonen
2019-05-16 06:57:32 +03:00
308fe4da00
(e2c9d8c61) disabled horizontal rescaling of fin "Tail Fin D2 p2" to fix lighting weirdness.
Joonas Rikkonen
2019-05-16 06:57:12 +03:00
a4b0a9abc9
(4b2d4213d) tweaks and fixes, part 777
Joonas Rikkonen
2019-05-16 06:56:53 +03:00
0cb7c1a5f7
(077a74edb) disabled "Tail Fin D3" rescale to prevent lighting bug
Joonas Rikkonen
2019-05-16 06:56:36 +03:00
f38aa90847
(546717195) Use the AIObjectiveFightIntruders.IsValidTarget for deciding whether or not the button should flash.
Joonas Rikkonen
2019-05-16 06:55:43 +03:00
81fe275299
(c3a729b34) Fix ai reporting only working if there's someone with the appropriate objective. Use the target's hull instead of using the reporter's hull. Take bleeding into account when filtering rescue targets.
Joonas Rikkonen
2019-05-16 06:54:49 +03:00
4c4cac9c39
(b97c9eb63) Restore the escape velocity condition: don't run to walls.
Joonas Rikkonen
2019-05-16 06:54:31 +03:00
f2e936e4d3
(39bf46af8) Don't wait when find safety or combat is active.
Joonas Rikkonen
2019-05-16 06:53:21 +03:00
5453518793
(238bbeef2) Fix find safety not working properly. Decrease the reaction times and cache the current hull safety when the hull safety is updated.
Joonas Rikkonen
2019-05-16 06:53:04 +03:00
2e3d3b2adf
(69874bfe5) Fix bots loading only half of the target items in the contain item objective.
Joonas Rikkonen
2019-05-16 06:52:46 +03:00
97b6888274
(5b2ce3831) Restart the credits sequence when re-selecting the credits tab, some changes to the credit texts
Joonas Rikkonen
2019-05-16 06:48:53 +03:00
3bb405bc9b
(27f19e205) Replaced oxygen generator refill message with localized one
Joonas Rikkonen
2019-05-16 06:48:35 +03:00
a4bb8efa79
(bfd04acda) Fixed compiler error on Mac (I think)?
Joonas Rikkonen
2019-05-16 06:47:58 +03:00
53d78d2a2a
(0f7b2ad10) Incremented version number & updated changelog
Joonas Rikkonen
2019-05-16 06:47:40 +03:00
58d60c9162
(ee53e1507) Fixed crashing when a StatusEffect causes an item to be used on a target. Closes#1466
Joonas Rikkonen
2019-05-16 06:47:23 +03:00
08ade4a262
(12cfc8a35) Fixed doctor tutorial attempting to find the Doctor job based on the name instead of identifier
Joonas Rikkonen
2019-05-16 06:45:02 +03:00
3b5ae37a1a
(a275d7aba) Use NotoSans instead of NotoSansCJK as an override for BebasNeue in Russian (NotoSansCJK is a chinese/japanese/korean font that has a ridiculous number of symbols)
Joonas Rikkonen
2019-05-16 06:44:44 +03:00
ff83e3fe38
(4ceb463a2) Fixed medic tutorial crashing on languages other than English due to RoomNames being used to find specific hulls (now uses cargo spawnpoints)
Joonas Rikkonen
2019-05-16 06:44:27 +03:00
42f287e254
(59629f0e1) Fixed: ContentPackage path not being valid on MacOS
Joonas Rikkonen
2019-05-16 06:41:51 +03:00
464aa46980
(359537369) Don't do visibility checks in ChatMessage.GetGarbleAmount if the listener and the speaker are in the same hull
Joonas Rikkonen
2019-05-16 06:41:33 +03:00
f01747e822
(773ace2cd) Fixed RagdollParams/AnimationParams GetDefaultPath failing if there are multiple installed content packages that define characters with the same name. TODO: take custom ragdoll/anim paths into account when calculating content package hashes
Joonas Rikkonen
2019-05-16 06:40:57 +03:00
2b95c55070
(5f20d1b76) Remove custom steering logic for stairs, because most of the waypoints going over the stairs don't have stairs assigned to them. Bots shouldn't drop the diving suit if any of the nodes in the path has stairs. Doesn't work well, but it's a minor issue. Don't want to do raycasts here.
Joonas Rikkonen
2019-05-16 06:40:39 +03:00
2a3c4a5796
(9edc98796) Fix a bug where the bots is stuck next to a stairway.
Joonas Rikkonen
2019-05-16 06:38:38 +03:00
fb21fe7b44
(00d1e066a) Take also the previous node into account when determining if the bot is using stairs or not. Should fix bots occasionally dropping the diving suit in stairs.
Joonas Rikkonen
2019-05-16 06:38:19 +03:00
83cb848ecd
(2095f9490) Changed remora drone door button and component placement
Joonas Rikkonen
2019-05-16 06:38:01 +03:00
8d155d8bdd
(34738e4a9) Waypoint fixes (nodes at the hatches not connecting outside, outside nodes going through exterior wall pieces and turrets). TODO: improve the waypoint generation so this kind of manual fixes aren't needed
Joonas Rikkonen
2019-05-16 06:36:18 +03:00
420a673653
(725b0f956) nerfed mudraptor swim speeds to offset the mess they make if they do catch up with the player
Joonas Rikkonen
2019-05-16 06:35:44 +03:00
2145a50b1a
(d33badbc4) Fixed crashing if AIObjectiveGoTo targets an entity that's part of a submarine but not inside a hull
Joonas Rikkonen
2019-05-16 06:35:28 +03:00