Commit Graph

  • 5438a65852 (f2c7469a6) Workarounds to missing label translations: use "High pressure" for the "WARNING: High pressure" label in the tutorial outpost, use "Warning" and "Reactor temp." for "Reactor temp caution". Also made the labels a little larger to accommodate longer words in some of the translations. Joonas Rikkonen 2019-05-16 07:04:47 +03:00
  • ce05d50a2b (9c4e324eb) Fixed chat messages going slightly off-frame on top of the in-game chat box. Joonas Rikkonen 2019-05-16 07:04:27 +03:00
  • 851e6f76cd (38baa1f78) Changed tag layout in Workshop screen to prevent overflows Joonas Rikkonen 2019-05-16 07:04:08 +03:00
  • 48a232533b (217571764) Fixed "No living players on the server and Jouer vous-même" again (TODO: note about this to the translator so it gets fixed at their end as well) Joonas Rikkonen 2019-05-16 07:03:50 +03:00
  • 5ff09db449 (eff616485) Don't show mission info in the round summary if there's no localized "mission failed" text available and there's nothing else to show. TODO: add the text to localization so this isn't needed Joonas Rikkonen 2019-05-16 07:03:32 +03:00
  • d03e1995bc (375481a35) Write save times as unix time values and display them using the system's current date format Joonas Rikkonen 2019-05-16 07:03:15 +03:00
  • e42a0a33a4 (2d9e06198) Attempt to fix incorrectly displayed Chinese capture device names (haven't been able to reproduce) Joonas Rikkonen 2019-05-16 07:02:57 +03:00
  • e7d1ae2cda (b45ff81a1) Log an error if a client can't find the prefab for an item spawned by the server Joonas Rikkonen 2019-05-16 07:02:40 +03:00
  • 1be3897197 (68f3eb5ff) Fixed clients reading character events incorrectly if a character has selected another character, but a client doesn't know about the selected character being spawned yet. Joonas Rikkonen 2019-05-16 07:02:22 +03:00
  • 761726c9b1 (24d02be32) Revert 8e2e2526 ("Spawn multiple monsters using the same spatial and temporal spreading logic as in events". Caused entity IDs to often differ between the server and clients in monster missions, leading to all sorts of syncing issues (the most frequent being IndexOutOfRange exceptions when attempting to read data for an incorrect entity). Joonas Rikkonen 2019-05-16 07:02:02 +03:00
  • d72187bbd0 (2a25dbfad) Wrap minimap room info texts Joonas Rikkonen 2019-05-16 07:01:44 +03:00
  • 19b4caa576 (a7fed8657) More punctuation fixes Joonas Rikkonen 2019-05-16 07:01:26 +03:00
  • c18f72e12e (13b4e32e2) Added a method that can be used to add punctuation between strings, while taking into account special rules in some languages (e.g. a breaking space before a colon in French). Removed colons from a bunch of menu labels where they're not necessary. Joonas Rikkonen 2019-05-16 07:01:08 +03:00
  • 63af8ddac8 (b207c589d) Translate the "privacy policy" text in the main menu (got the texts from Daedalic's privacy policy page, should be correct even though the didn't come from the translators) Joonas Rikkonen 2019-05-16 07:00:50 +03:00
  • 674b845e9b (8c44620c0) Optimized dynamic font loading (don't get existing texture date with GetData every time a new symbol needs to be rendered, but save the pixel buffer and add to it as needed) Joonas Rikkonen 2019-05-16 07:00:33 +03:00
  • 531c572216 (f6f86c3b6) Use relative scales in store UI, gave more space to the amount input box Joonas Rikkonen 2019-05-16 07:00:14 +03:00
  • 9ba7dee1d7 (e858408c2) Use localizable "signal_out_x" text in CustomInterface elements with an empty label (TODO: disable empty elements) Joonas Rikkonen 2019-05-16 06:59:56 +03:00
  • 8619135761 (1a67da748) Made more space for the cause of death descriptions in the RoundSummary panel Joonas Rikkonen 2019-05-16 06:59:39 +03:00
  • 7c61c5e179 (ad50d7e7a) Removed a dot from the end of afflictioncauseofdeath.oxygenlow in PT-BR Joonas Rikkonen 2019-05-16 06:59:21 +03:00
  • 61c5f52441 (bf7a77e38) Fixed monster names not being translated when hovered over Joonas Rikkonen 2019-05-16 06:59:03 +03:00
  • 86ddfb73d5 (874293f6d) Fixed incorrect reward amount in the "Chemical shipment" description Joonas Rikkonen 2019-05-16 06:58:45 +03:00
  • 501c3f9ae5 (e8cd7329b) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:58:26 +03:00
  • 42d4b5bfcd (5269b5857) tweaks Joonas Rikkonen 2019-05-16 06:58:09 +03:00
  • 3fc539d373 (935f68e00) Fix characters waiting when they shouldn't after being left uncontrolled by the player. Joonas Rikkonen 2019-05-16 06:57:50 +03:00
  • b97ecddf03 (da82264a0) Use ISpatialEntity as the target of "go to" objective to get rid of the reaching issues. Use display units instead of sim units. Don't calculate a standing point in "fix leak" objective, because it's handled in the AIOperate method when the bot get's near enough, Joonas Rikkonen 2019-05-16 06:57:32 +03:00
  • 308fe4da00 (e2c9d8c61) disabled horizontal rescaling of fin "Tail Fin D2 p2" to fix lighting weirdness. Joonas Rikkonen 2019-05-16 06:57:12 +03:00
  • a4b0a9abc9 (4b2d4213d) tweaks and fixes, part 777 Joonas Rikkonen 2019-05-16 06:56:53 +03:00
  • 0cb7c1a5f7 (077a74edb) disabled "Tail Fin D3" rescale to prevent lighting bug Joonas Rikkonen 2019-05-16 06:56:36 +03:00
  • 112baf285d (291705dc5) updated drone Joonas Rikkonen 2019-05-16 06:56:19 +03:00
  • 89dc85adce (6e785d1ae) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:56:01 +03:00
  • f38aa90847 (546717195) Use the AIObjectiveFightIntruders.IsValidTarget for deciding whether or not the button should flash. Joonas Rikkonen 2019-05-16 06:55:43 +03:00
  • 5435adc9b4 (6c0663ce1) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:55:26 +03:00
  • 106c61ca9a (4d3ec7d3b) Fixed: Missing {0} variable from russian localization Joonas Rikkonen 2019-05-16 06:55:08 +03:00
  • 81fe275299 (c3a729b34) Fix ai reporting only working if there's someone with the appropriate objective. Use the target's hull instead of using the reporter's hull. Take bleeding into account when filtering rescue targets. Joonas Rikkonen 2019-05-16 06:54:49 +03:00
  • 4c4cac9c39 (b97c9eb63) Restore the escape velocity condition: don't run to walls. Joonas Rikkonen 2019-05-16 06:54:31 +03:00
  • 2a1ed98226 (872a8d1c7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:54:13 +03:00
  • 7c2c31d8d8 (fbc73e63c) Fixed depth/scaling issues on Typhon Joonas Rikkonen 2019-05-16 06:53:55 +03:00
  • dbc35568cd (69d6e11bf) shuttle tweaks Joonas Rikkonen 2019-05-16 06:53:38 +03:00
  • f2e936e4d3 (39bf46af8) Don't wait when find safety or combat is active. Joonas Rikkonen 2019-05-16 06:53:21 +03:00
  • 5453518793 (238bbeef2) Fix find safety not working properly. Decrease the reaction times and cache the current hull safety when the hull safety is updated. Joonas Rikkonen 2019-05-16 06:53:04 +03:00
  • 2e3d3b2adf (69874bfe5) Fix bots loading only half of the target items in the contain item objective. Joonas Rikkonen 2019-05-16 06:52:46 +03:00
  • 1be99e4904 (700234d88) Fixed missing spacing in credits Joonas Rikkonen 2019-05-16 06:52:27 +03:00
  • 20b721a1db (9d5753aa6) Added Daedalic to the credits Joonas Rikkonen 2019-05-16 06:52:10 +03:00
  • 9a69c4ea60 (92fff3477) iterated shuttles Joonas Rikkonen 2019-05-16 06:51:51 +03:00
  • d794d22de0 (78fa52fb7) Add a bunch of null checks, which should fix the issues with shuttles. Joonas Rikkonen 2019-05-16 06:51:34 +03:00
  • a2f97bf303 (9cb944db7) Increase the priority modifier of extinguish fires for captain Joonas Rikkonen 2019-05-16 06:51:18 +03:00
  • 0ba5793b46 (3628de633) Use the visible hulls instead of the current hull in multiple cases. Joonas Rikkonen 2019-05-16 06:50:59 +03:00
  • 1e41ed6b63 (943a1e25b) Report all visible hulls, but add a dialogue line and icon only for current hull. Joonas Rikkonen 2019-05-16 06:50:42 +03:00
  • 437465690b (18165dcb9) Propagate hull safety once per second. Joonas Rikkonen 2019-05-16 06:50:23 +03:00
  • 4c0adb145d (d762b9ca6) Refresh visible hulls once per second. Joonas Rikkonen 2019-05-16 06:50:06 +03:00
  • d81457e3ef (8348f0003) Report in all the visible hulls (test). Joonas Rikkonen 2019-05-16 06:49:48 +03:00
  • 970a5a8732 (0b88fdd81) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:49:30 +03:00
  • af7fcb823d (63921aa0d) Implement GetVisibleHulls method. Joonas Rikkonen 2019-05-16 06:49:11 +03:00
  • 97b6888274 (5b2ce3831) Restart the credits sequence when re-selecting the credits tab, some changes to the credit texts Joonas Rikkonen 2019-05-16 06:48:53 +03:00
  • 3bb405bc9b (27f19e205) Replaced oxygen generator refill message with localized one Joonas Rikkonen 2019-05-16 06:48:35 +03:00
  • 58330e8ec9 (8a4fb72fa) ToHashSet compiler error fix part #2 Joonas Rikkonen 2019-05-16 06:48:17 +03:00
  • a4bb8efa79 (bfd04acda) Fixed compiler error on Mac (I think)? Joonas Rikkonen 2019-05-16 06:47:58 +03:00
  • 53d78d2a2a (0f7b2ad10) Incremented version number & updated changelog Joonas Rikkonen 2019-05-16 06:47:40 +03:00
  • 58d60c9162 (ee53e1507) Fixed crashing when a StatusEffect causes an item to be used on a target. Closes #1466 Joonas Rikkonen 2019-05-16 06:47:23 +03:00
  • 4b7458cc44 (53c2ee2d5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:47:06 +03:00
  • 9f99113dd4 (608be52a4) optimized hulls and gaps Joonas Rikkonen 2019-05-16 06:46:47 +03:00
  • 75b9ea6cce (cb3078117) Merged hulls to fix speech issue Joonas Rikkonen 2019-05-16 06:46:30 +03:00
  • 10d219f935 (c249eaee6) Add a filter callback in the GetLinkedEntities method. Joonas Rikkonen 2019-05-16 06:46:13 +03:00
  • ce02152130 (ef2a86a63) Add a null check. Joonas Rikkonen 2019-05-16 06:45:53 +03:00
  • 496ee1492c (1fe9abf75) Fix the GetAdjacentHulls method. Joonas Rikkonen 2019-05-16 06:45:36 +03:00
  • 3318fd8e14 (fea9b6c97) Updated: Localization Joonas Rikkonen 2019-05-16 06:45:18 +03:00
  • 08ade4a262 (12cfc8a35) Fixed doctor tutorial attempting to find the Doctor job based on the name instead of identifier Joonas Rikkonen 2019-05-16 06:45:02 +03:00
  • 3b5ae37a1a (a275d7aba) Use NotoSans instead of NotoSansCJK as an override for BebasNeue in Russian (NotoSansCJK is a chinese/japanese/korean font that has a ridiculous number of symbols) Joonas Rikkonen 2019-05-16 06:44:44 +03:00
  • ff83e3fe38 (4ceb463a2) Fixed medic tutorial crashing on languages other than English due to RoomNames being used to find specific hulls (now uses cargo spawnpoints) Joonas Rikkonen 2019-05-16 06:44:27 +03:00
  • 38b7d326d6 (774a92f5e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:44:10 +03:00
  • 49b0ee7c50 (de26bb46c) AutoScale CustomInterface texts to prevent overflows Joonas Rikkonen 2019-05-16 06:43:54 +03:00
  • 3153771cc7 (6f231d0fc) Add generic methods for getting linked map entities. TODO: memory-optimized overload for hulls. Joonas Rikkonen 2019-05-16 06:43:33 +03:00
  • 3d7b229385 (267e53638) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:43:15 +03:00
  • b7e8407df5 (b130881e0) Added: Overriding of the BebasNeue-Regular.otf in Russian due to missing characters Joonas Rikkonen 2019-05-16 06:42:59 +03:00
  • 02723c661c (fb09fec10) Credits changes Joonas Rikkonen 2019-05-16 06:42:42 +03:00
  • 8fe2f74969 (b2fcca59f) Changed navconsole custom fields to use translated strings Joonas Rikkonen 2019-05-16 06:42:24 +03:00
  • 114fada396 (779fe50ee) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:42:08 +03:00
  • 42f287e254 (59629f0e1) Fixed: ContentPackage path not being valid on MacOS Joonas Rikkonen 2019-05-16 06:41:51 +03:00
  • 464aa46980 (359537369) Don't do visibility checks in ChatMessage.GetGarbleAmount if the listener and the speaker are in the same hull Joonas Rikkonen 2019-05-16 06:41:33 +03:00
  • 1b4957d2e6 (15f884096) Remora HQ preview pic Joonas Rikkonen 2019-05-16 06:41:13 +03:00
  • f01747e822 (773ace2cd) Fixed RagdollParams/AnimationParams GetDefaultPath failing if there are multiple installed content packages that define characters with the same name. TODO: take custom ragdoll/anim paths into account when calculating content package hashes Joonas Rikkonen 2019-05-16 06:40:57 +03:00
  • 2b95c55070 (5f20d1b76) Remove custom steering logic for stairs, because most of the waypoints going over the stairs don't have stairs assigned to them. Bots shouldn't drop the diving suit if any of the nodes in the path has stairs. Doesn't work well, but it's a minor issue. Don't want to do raycasts here. Joonas Rikkonen 2019-05-16 06:40:39 +03:00
  • 113e17a409 (4cbb13747) Humpback: added waypoints to bilge manually Joonas Rikkonen 2019-05-16 06:40:21 +03:00
  • 5e61e476c8 (4ff7c12d2) removed colliders from tail fins Joonas Rikkonen 2019-05-16 06:40:04 +03:00
  • 4690c441e3 (985be28e4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:39:48 +03:00
  • 5a4f50cfd2 (a6aea4ada) Fixed clients failing to spawn items when using a different language than the server Joonas Rikkonen 2019-05-16 06:39:31 +03:00
  • 82a3e21510 (e40e55726) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:39:14 +03:00
  • f4c4fd2a23 (70a10e3f3) added supplies Joonas Rikkonen 2019-05-16 06:38:55 +03:00
  • 2a3c4a5796 (9edc98796) Fix a bug where the bots is stuck next to a stairway. Joonas Rikkonen 2019-05-16 06:38:38 +03:00
  • fb21fe7b44 (00d1e066a) Take also the previous node into account when determining if the bot is using stairs or not. Should fix bots occasionally dropping the diving suit in stairs. Joonas Rikkonen 2019-05-16 06:38:19 +03:00
  • 83cb848ecd (2095f9490) Changed remora drone door button and component placement Joonas Rikkonen 2019-05-16 06:38:01 +03:00
  • 5e8800c1e1 (54efef38f) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:37:45 +03:00
  • 17f036e587 (ab793636c) Don't show an error message when creating a save folder Joonas Rikkonen 2019-05-16 06:37:28 +03:00
  • 96af576da3 (88b6f8fbc) Remora: fixed gap between sub and drone, added medical supplies and hq pic again Joonas Rikkonen 2019-05-16 06:37:12 +03:00
  • d21ccf5ecd (566a98ad3) Fixed docking button usage not being synced Joonas Rikkonen 2019-05-16 06:36:55 +03:00
  • 037ef71ce9 (e11cddb22) Fixed waypoints at Humpback's upper airlock Joonas Rikkonen 2019-05-16 06:36:35 +03:00
  • 8d155d8bdd (34738e4a9) Waypoint fixes (nodes at the hatches not connecting outside, outside nodes going through exterior wall pieces and turrets). TODO: improve the waypoint generation so this kind of manual fixes aren't needed Joonas Rikkonen 2019-05-16 06:36:18 +03:00
  • a8b1da225b (487a00f40) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev Joonas Rikkonen 2019-05-16 06:36:01 +03:00
  • 420a673653 (725b0f956) nerfed mudraptor swim speeds to offset the mess they make if they do catch up with the player Joonas Rikkonen 2019-05-16 06:35:44 +03:00
  • 2145a50b1a (d33badbc4) Fixed crashing if AIObjectiveGoTo targets an entity that's part of a submarine but not inside a hull Joonas Rikkonen 2019-05-16 06:35:28 +03:00