Commit Graph

3365 Commits

Author SHA1 Message Date
Evil Factory 0f72df789b call round end on sub editor 2022-06-07 15:05:39 -03:00
Evil Factory cac80c3d86 call round start on sub editor 2022-06-07 15:04:33 -03:00
Evil Factory abc61e7728 WearableType enum and WearableSprite 2022-06-07 14:36:54 -03:00
Evil Factory d974791d1f JobVariant register 2022-06-06 06:29:59 -03:00
Evil Factory 59d4ec8ad7 Game.LoadGame, Game.SaveGame and Game.LoadCampaign 2022-06-05 14:25:40 -03:00
Evil Factory 7354e3fab2 when installing cl lua via workshop, create LuaDedicatedServer.bat 2022-06-04 13:39:30 -03:00
Evil Factory 38e990ddd2 decal manager register 2022-06-03 06:19:31 -03:00
Evil Factory 4ddbe69ee5 Merge pull request #92 from Cintique/LuaUserData-CreateUserDataOfType
Add `LuaUserData.CreateUserDataOfType`.
2022-06-02 12:47:49 -03:00
Cintique c39bf9f800 Allow wrapping unregistered types.
`LuaUserData.CreateUserDataFromType` will instantiate a default `StandardUserDataDescriptor` to allow wrapping unregistered types. Whoops!
2022-06-02 21:34:34 +10:00
Evil Factory 88b19b2220 renamed http methods (with compatibility) and added a way to start http listeners 2022-06-01 14:23:06 -03:00
Cintique 62c0dc0580 Better doc 2022-06-01 19:46:40 +10:00
Cintique ebcbcae46d Typo 2022-05-31 14:59:17 +10:00
Cintique fb6c335f0f Add LuaUserData.CreateUserDataOfType.
Converts a Lua value to a desired CLR type and wraps it in a userdata to avoid automatic conversions.
Example: a Lua script needs to pass a List`1 to a CLR method expecting System.Object, MoonSharp gets
in the way by converting the List`1 to a MoonSharp.Interpreter.Table and breaking everything.
Wrapping the value in a userdata preserves the original type during conversions.
2022-05-31 14:54:09 +10:00
Evil Factory c9ad6efb54 re-enable the lua command in public servers 2022-05-30 12:43:32 -03:00
Evil Factory 6922900bf1 Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-05-30 12:29:28 -03:00
Juan Pablo Arce f74787cd10 v0.17.16.0 2022-05-30 10:25:24 -03:00
Evil Factory 6ddfc985d3 fix AddCommand arguments being wrong and fixed getValidArgs not doing anything 2022-05-28 15:06:22 -03:00
Evil Factory 83bfc50c9e updated docs and Scissor component registrar 2022-05-27 11:54:00 -03:00
Oiltanker 6c22eea887 path regex fix for unix systems 2022-05-26 13:23:46 +03:00
Evil Factory 7951754203 fix some hooks not getting triggered in singleplayer 2022-05-25 13:18:52 -03:00
Evil Factory 3218f0a55b disable usage of lua execute commands in public servers 2022-05-24 14:53:57 -03:00
Evil Factory cf09acfd52 ItemSound and RoundSound 2022-05-24 14:53:43 -03:00
Evil Factory cf4774a6a7 register ContentXElement and SpriteBatch 2022-05-23 17:59:54 -03:00
Evil Factory 05e9978671 Sounds and LightManager 2022-05-22 13:29:55 -03:00
Evil Factory 1dad86b02f ItemPrefab registers 2022-05-22 12:24:21 -03:00
Evil Factory 7ee81aca24 fix formatting 2022-05-21 12:48:35 -03:00
Evil Factory c9e13ad412 more io methods 2022-05-19 16:45:01 -03:00
Evil Factory 4078fe024b ExecutionNumber variable that counts how many times lua has been executed 2022-05-19 16:45:00 -03:00
Evil Factory 104983fd37 fix error checking 2022-05-19 14:51:11 -03:00
Evil Factory ca0da04ad0 better LuaUserData error handling and add Steam.GetWorkshopCollection 2022-05-19 14:26:21 -03:00
Evil Factory 6ee6b5cd15 improve custom converters 2022-05-18 19:09:28 -03:00
Evil Factory 88dedcf9c1 fix DownloadWorkshopItemAsync 2022-05-17 20:37:51 -03:00
Evil Factory 74bf5d12ca added Steam.DownloadWorkshopItem and Steam.GetWorkshopItem 2022-05-17 19:15:44 -03:00
Evil Factory cf500081d1 renamed hooks (with compatibility), added new hook: character.giveJobItems (because of how often its used) and updated hook docs 2022-05-17 12:24:52 -03:00
Evil Factory fd6b833c98 misc doc fixes 2022-05-16 13:53:39 -03:00
Evil Factory 73d5edfafa GUI and skill registers 2022-05-15 12:57:07 -03:00
Oiltanker 1ce8cb8cac cs RunConfig fix 2022-05-15 16:07:12 +03:00
Evil Factory a9d605bffc misc registers 2022-05-14 11:06:17 -03:00
Evil Factory 003aeb2cec Update Harmony (fixes patch hooks being randomly removed) 2022-05-14 00:09:17 -03:00
Oiltanker f2ca5fa57d declared & forced runs of cs mods 2022-05-14 01:44:01 +03:00
Oiltanker b830d87564 RespawnManager Update method hook 2022-05-13 20:48:19 +03:00
Evil Factory 9378c901bf Revert "accidentally left this line commented"
This reverts commit c289cbf94e.
2022-05-12 15:16:51 -03:00
Evil Factory c289cbf94e accidentally left this line commented 2022-05-11 11:37:20 -03:00
Evil Factory 2630c8354c added item.deconstructed hook, misc registers and luacs is now initialized before campaign/sub editor is loaded 2022-05-10 13:55:10 -03:00
Evil Factory 45efbd8e08 register character params 2022-05-09 19:55:51 -03:00
Evil Factory bffb09cf54 added missionsEnded hook 2022-05-09 12:54:51 -03:00
Evil Factory e7510cad76 fix Game.RoundStarted and improve error handling 2022-05-07 15:36:47 -03:00
Evil Factory 0d560a688c also remove GC Collect from script runner 2022-05-07 14:28:42 -03:00
Evil Factory 11220bcff2 why are we manually collecting GC in cs 2022-05-07 14:20:16 -03:00
Evil Factory 789d728f7a prevent access error if you do workshop cl install but its already installed 2022-05-07 13:16:33 -03:00