improve custom converters

This commit is contained in:
Evil Factory
2022-05-18 19:09:28 -03:00
parent 144e731d5e
commit 6ee6b5cd15

View File

@@ -18,11 +18,9 @@ namespace Barotrauma
RegisterAction();
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(Func<Fixture, Vector2, Vector2, float, float>), v =>
{
var function = v.Function;
return (Func<Fixture, Vector2, Vector2, float, float>)((Fixture a, Vector2 b, Vector2 c, float d) => new LuaResult(function.Call(a, b, c, d)).Float());
});
RegisterFunc<Fixture, Vector2, Vector2, float, float>();
RegisterFunc<AIObjective, bool>();
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(LuaCsAction), v => (LuaCsAction)( args => GameMain.LuaCs.CallLuaFunction(v.Function, args) ));
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(LuaCsFunc), v => (LuaCsFunc)( args => new LuaResult(GameMain.LuaCs.CallLuaFunction(v.Function, args)) ));
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(LuaCsPatch), v => (LuaCsPatch)( (self, args) => new LuaResult(GameMain.LuaCs.CallLuaFunction(v.Function, self, args)) ));
@@ -133,6 +131,12 @@ namespace Barotrauma
var function = v.Function;
return (Action<T>)(p => GameMain.LuaCs.CallLuaFunction(function, p));
});
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.ClrFunction, typeof(Action<T>), v =>
{
var function = v.Function;
return (Action<T>)(p => GameMain.LuaCs.CallLuaFunction(function, p));
});
}
public static void RegisterAction<T1, T2>()
@@ -142,6 +146,12 @@ namespace Barotrauma
var function = v.Function;
return (Action<T1, T2>)((a1, a2) => GameMain.LuaCs.CallLuaFunction(function, a1, a2));
});
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.ClrFunction, typeof(Action<T1, T2>), v =>
{
var function = v.Function;
return (Action<T1, T2>)((a1, a2) => GameMain.LuaCs.CallLuaFunction(function, a1, a2));
});
}
public static void RegisterAction()
@@ -151,6 +161,57 @@ namespace Barotrauma
var function = v.Function;
return (Action)(() => GameMain.LuaCs.CallLuaFunction(function));
});
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.ClrFunction, typeof(Action), v =>
{
var function = v.Function;
return (Action)(() => GameMain.LuaCs.CallLuaFunction(function));
});
}
public static void RegisterFunc<T1>()
{
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(Func<T1>), v =>
{
var function = v.Function;
return (Func<T1>)(() => function.Call().ToObject<T1>());
});
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.ClrFunction, typeof(Func<T1>), v =>
{
var function = v.Function;
return (Func<T1>)(() => function.Call().ToObject<T1>());
});
}
public static void RegisterFunc<T1, T2>()
{
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(Func<T1, T2>), v =>
{
var function = v.Function;
return (Func<T1, T2>)((T1 a) => function.Call(a).ToObject<T2>());
});
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.ClrFunction, typeof(Func<T1, T2>), v =>
{
var function = v.Function;
return (Func<T1, T2>)((T1 a) => function.Call(a).ToObject<T2>());
});
}
public static void RegisterFunc<T1, T2, T3, T4, T5>()
{
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(Func<T1, T2, T3, T4, T5>), v =>
{
var function = v.Function;
return (Func<T1, T2, T3, T4, T5>)((T1 a, T2 b, T3 c, T4 d) => function.Call(a, b, c, d).ToObject<T5>());
});
Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(DataType.Function, typeof(Func<T1, T2, T3, T4, T5>), v =>
{
var function = v.Function;
return (Func<T1, T2, T3, T4, T5>)((T1 a, T2 b, T3 c, T4 d) => function.Call(a, b, c, d).ToObject<T5>());
});
}
}