Evil Factory
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fcd0b2cc6d
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implement priority item updates, seems to work correctly after heavy testing in random servers
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2022-01-02 18:57:35 -03:00 |
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Evil Factory
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c399da8038
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remove file move
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2021-12-30 18:29:32 -03:00 |
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Evil Factory
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036b42ca7e
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new performance improvement setting and client-side lua fixes
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2021-12-30 17:26:51 -03:00 |
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Evil Factory
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370ee8f1b3
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convert UInt64 type to string, to avoid loosing precision with SteamIDs
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2021-12-28 15:16:43 -03:00 |
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Evil Factory
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e6d170329a
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tryChangeClientName, LidgrenHandleConnection, handlePendingClient hooks and some other things
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2021-12-28 12:37:51 -03:00 |
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Evil Factory
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71e39f1422
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add NetEntityEvent, CreateEntityEvent and item.readPropertyChange hook
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2021-12-27 15:41:45 -03:00 |
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Evil Factory
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d033a43fc7
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added restrictMessageSize
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2021-12-25 18:25:34 -03:00 |
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Evil Factory
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b58d528502
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fix
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2021-12-11 23:45:54 -03:00 |
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Evil Factory
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d7655fa1a7
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fixed empty functions causing errors
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2021-12-09 11:59:11 -03:00 |
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Evil Factory
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1f2eaf765f
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remove c# lua loading, because it's not needed anymore
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2021-12-08 19:30:08 -03:00 |
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Evil Factory
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cee62b3869
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whoops
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2021-12-07 17:53:02 -03:00 |
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Evil Factory
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d078b3e2fe
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update docs and register Upgrade
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2021-12-07 17:52:41 -03:00 |
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Evil Factory
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f2e4106a0c
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fix error handling with Action callbacks causing server crashes
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2021-12-06 14:58:58 -03:00 |
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Evil Factory
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7ab00eb161
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exposed ServerPeer and ClientPeer to lua
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2021-12-06 11:31:39 -03:00 |
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Evil Factory
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fe563a417c
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update docs
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2021-12-03 11:31:38 -03:00 |
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Evil Factory
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edc1b131b2
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add Content to whitelist
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2021-12-01 19:41:07 -03:00 |
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Evil Factory
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e4885bc525
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fix lua added commands breaking after reloadlua
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2021-11-30 15:39:38 -03:00 |
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Evil Factory
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7c8536127c
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added a way for lua to override people's jobs
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2021-11-30 11:36:00 -03:00 |
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Evil Factory
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1972772fb3
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fixed EnqueueFunction, apparently AddItem function doesn't actually adds an item.
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2021-11-28 16:22:09 -03:00 |
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Evil Factory
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878dbb30bc
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register bunch of components and fix enumerations in documentation
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2021-11-26 22:56:29 -03:00 |
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Evil Factory
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573806b823
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added inventory docs
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2021-11-26 18:55:40 -03:00 |
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Evil Factory
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72eb15248b
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fix duplicate in docs
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2021-11-25 19:42:33 -03:00 |
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Evil Factory
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83a40bad6f
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added -- @remove, for removing duplicates from docs
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2021-11-24 22:36:33 -03:00 |
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Evil Factory
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4436dd5226
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improved docs
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2021-11-24 21:25:10 -03:00 |
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zhurengong
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b291624544
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allow client to force control husk and add a hook
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2021-11-19 03:32:29 +08:00 |
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Evil Factory
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f723e29277
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prettier error messages
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2021-11-12 13:50:25 -03:00 |
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zhurengong
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d1188a1ea5
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do a hook call inside callback param of HookMethod, and wrapped __params
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2021-11-11 22:13:35 +08:00 |
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zhurengong
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9635db22fc
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Merge remote-tracking branch 'public/master'
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2021-11-10 21:12:31 +08:00 |
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zhurengong
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6b1aca8efa
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modified way to patch, can realize params map for compatibility, and try to hook Item in lua.
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2021-11-10 21:07:19 +08:00 |
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Evil Factory
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6cda213441
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move LuaPlayer and CreateVector to a separate compatibility lua file
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2021-11-09 17:58:48 -03:00 |
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Evil Factory
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5c6450c6a2
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provide instance in Hook Method
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2021-11-08 22:27:27 -03:00 |
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Evil Factory
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50427390f2
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calling lua function inside an async function causes lots of issues (probably caused by the fact that it runs on a separate thread?), solved by creating a queue of functions to be called on the main thread
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2021-11-08 14:29:07 -03:00 |
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zhurengong
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83d1c29917
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move the registration of generic types to the lua side in a simple way
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2021-11-09 00:16:48 +08:00 |
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Evil Factory
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9d45eb7402
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fix http requests somehow causing weird errors when an exception happened inside it, for some reason i used registertype instead of createstatic, fix that, and added override disconnect character time
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2021-11-08 12:12:35 -03:00 |
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Evil Factory
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72fff4ab73
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replace harmony with a custom one that includes __params, some fixes in the lua setup and hook method is now actually useful
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2021-11-05 20:40:50 -03:00 |
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Evil Factory
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a8a0c96d57
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move most of the registration code to Lua, include harmony, add useful perf methods to Time and a more useful(but still useless) error handling in the hook call
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2021-11-04 11:30:36 -03:00 |
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Evil Factory
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f4d6c686fe
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forgot to remove the member of the descriptor in case it already existed
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2021-10-31 12:32:16 -03:00 |
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Evil Factory
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77bd8c3720
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makes NetLobbyScreen.subs accessible by Lua and clean a bit the types
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2021-10-31 11:52:20 -03:00 |
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Evil Factory
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5712589ef3
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add new talents
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2021-10-28 18:55:18 -03:00 |
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Evil Factory
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3a7355ed21
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add many item and inventory related hooks
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2021-10-16 17:58:24 -03:00 |
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Evil Factory
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fad7d2d001
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dropdown thing
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2021-10-14 10:17:28 -03:00 |
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Evil Factory
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8ba8b7c0c6
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traitor hooks
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2021-10-11 12:36:22 -03:00 |
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Evil Factory
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65f956741f
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i should probably use reflection to automatically register all components
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2021-10-09 10:45:50 -03:00 |
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Evil Factory
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0000605186
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for some reason you can move files but not delete, so i might aswell send them directly into the trash bin 🚊
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2021-10-08 11:29:15 -03:00 |
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Evil Factory
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8500525722
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client side lua install command thing
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2021-10-08 10:44:24 -03:00 |
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Evil Factory
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58dbfdb13b
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hm?
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2021-10-07 11:47:51 -03:00 |
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Evil Factory
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578bba38a2
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changes to client-side commands and added some physics related things
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2021-10-07 11:46:57 -03:00 |
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Evil Factory
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33f74c4a73
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version text
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2021-10-06 15:13:43 -03:00 |
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Evil Factory
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1262c47e64
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even more GUI
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2021-10-04 11:46:13 -03:00 |
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Evil Factory
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fc811c67fb
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basic file sandboxing
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2021-10-03 19:27:27 -03:00 |
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