Commit Graph

3456 Commits

Author SHA1 Message Date
EvilFactory 582d6a5c26 fix inverted check for SaveGame 2022-08-11 19:14:14 -03:00
EvilFactory 53c586b22f add save folder to whitelist 2022-08-11 12:59:20 -03:00
EvilFactory 4bccc33c4f added Game.ServerSettings for clients and Game.Client/Game.Server 2022-08-10 16:52:54 -03:00
EvilFactory 412a9e0055 register GameMain, BanList and BannedPlayer 2022-08-10 16:52:27 -03:00
EvilFactory 40814a1723 expose AccumulatorMax 2022-08-10 16:35:12 -03:00
peelz eabc611a63 Fix typo in cl_xxx commands 2022-08-10 05:59:41 -04:00
peelz dd1b404c9b Refactor error/exception/message handling
This adds:
- LuaCsSetup.ExceptionHandler so we can decide how we want to handle
exceptions for unit tests
- LuaCsSetup.MessageHandler so we can redirect logs to the XUnit output
  helper
2022-08-10 05:59:41 -04:00
peelz 4f17a88781 Fix incorrect LuaXXX type converter used in overload disambiguation 2022-08-10 05:36:17 -04:00
peelz 267644695a Add Sigil.dll to the list of files to deploy/update 2022-08-10 05:36:17 -04:00
peelz 4e41d5c4fb Fix item.interact hook not passing the correct parameters 2022-08-10 05:36:17 -04:00
peelz 33a29741df Change DefaultHook.lua to use Hook.Patch 2022-08-10 05:36:17 -04:00
peelz 4a6e13a0dc Refactor LuaDocs generator 2022-08-10 05:36:16 -04:00
peelz 2f5add1999 Don't conflate fields with tables 2022-08-10 05:36:16 -04:00
peelz 1bb7843811 Move docs to luacs-docs/{lua,cs,landing-page}
luacs-docs/cs also has a proper http server for testing locally
2022-08-10 05:36:16 -04:00
peelz 69c627b651 Deprecate Hook.HookMethod 2022-08-10 05:36:16 -04:00
peelz 9a621237f0 Add unit tests for LuaCsHook Patch API 2022-08-09 17:50:00 -04:00
peelz d9dc84425d Make LuaCsSetup easier to integrate into unit tests 2022-08-09 17:50:00 -04:00
peelz d98daf008e Add lua types for C# primitives 2022-08-09 17:50:00 -04:00
peelz fb1005d255 Clean up dependencies 2022-08-09 17:50:00 -04:00
peelz 08836088fb Refactor hooking API
This completely changes how method patching works under the hood. Unlike
the previous API (`Hook.HookMethod`), the new API (`Hook.Patch`)
generates a Harmony patch method at runtime, using IL generation.

This fixes methods with ByRef (out/ref) parameters getting silently corrupted
due to the ByRef semantics being lost when passed through the `object[] __args`
parameter.

This new API also makes it possible to:
  - modify parameters (including ByRef params)
  - change the return value to `null` (old API would use `return nil`
    for Harmony control flow)
  - prevent execution of the original method (and other harmony
    patches), independently of modifying the return value
2022-08-09 17:50:00 -04:00
peelz 768abd5ce1 Remove LuaResult 2022-08-09 17:50:00 -04:00
peelz a5bffce33b Move prohibitedHooks check to a method 2022-08-09 17:50:00 -04:00
peelz 7ce7e6e763 Support resolving methods with ref/out parameters 2022-08-09 17:50:00 -04:00
Evil Factory 9386181fce Merge branch 'Regalis11:master' into master 2022-08-09 13:39:27 -03:00
Juan Pablo Arce b17019db95 v0.18.15.1 2022-08-09 13:37:15 -03:00
EvilFactory 0948c6dc35 added Quality.SetValue 2022-08-08 17:36:50 -03:00
EvilFactory 9fd550e8f5 fixed wrong type of CharacterEditorScreen 2022-07-31 08:14:58 -03:00
EvilFactory 069567c681 LuaCs is now initialized after sub editor screen is first selected, added Game.IsSubEditor, Game.SubEditorScreen and registered editor screens 2022-07-27 20:01:20 -03:00
EvilFactory 1b020ff99e don't prevent further cs mods from being executed if one of them has a runtime error 2022-07-25 09:25:06 -03:00
EvilFactory 3fc6892571 fix exceptions not being handled correctly inside Network.Receive and Timer.Wait 2022-07-23 12:23:27 -03:00
EvilFactory 31b0bbd3d9 fix jobsAssigned hook not working for respawn shuttles 2022-07-16 11:28:33 -03:00
Evil Factory b9ebf04a6a fix undefined identifiers in patches overriding each other 2022-07-14 20:55:39 -03:00
Evil Factory a083f8f69e fix compiler error 2022-07-14 12:33:31 -03:00
Evil Factory c5860d13d5 Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git 2022-07-14 12:25:44 -03:00
Regalis11 4a03ee5ab2 v0.18.15.0 2022-07-14 16:54:36 +03:00
Evil Factory 5540330295 register HeadInfo/HeadPreset 2022-07-13 20:23:25 -03:00
Evil Factory 275bb9204d chatMessage hook now works on singleplayer 2022-07-11 21:03:50 -03:00
Evil Factory 646ef7fba1 register Radiation 2022-07-11 12:46:59 -03:00
Evil Factory 09971905e1 whoops 2022-07-10 19:22:57 -03:00
Evil Factory 32fb3c3317 attempt in fixing mysterious timer crash again 2022-07-10 14:06:48 -03:00
Evil Factory 8153e4af0c print out to the console if the content package Lua folder is being used or not 2022-07-08 19:44:23 -03:00
Evil Factory 1af1fe45ca potential fix for the RunConfig.xml being used by another process 2022-07-07 10:36:38 -03:00
Evil Factory e73cd0f398 fix crash if a cs mod errors in the dispose method 2022-07-07 09:52:29 -03:00
Evil Factory bf0ea54cdd fixed cs mods not being loaded when downloading directly from server 2022-07-05 19:16:01 -03:00
Evil Factory 583f7f7108 fix ForcedAutorun mods not being executed when joining a server 2022-07-05 18:14:37 -03:00
Evil Factory e5d4a38fd7 minor refactor to CsScriptLoader plus fixed source category regex not working as expected with some paths 2022-07-05 17:47:52 -03:00
Evil Factory aaa27229cf fix error not being handled if name is null 2022-07-03 12:41:15 -03:00
Evil Factory 57032eeb11 whoops 2022-07-03 10:39:42 -03:00
Evil Factory 316f1a5007 improve error handling in Hook 2022-07-03 10:19:41 -03:00
Evil Factory 71b0410138 register Map 2022-07-02 15:01:31 -03:00