EvilFactory
582d6a5c26
fix inverted check for SaveGame
2022-08-11 19:14:14 -03:00
EvilFactory
53c586b22f
add save folder to whitelist
2022-08-11 12:59:20 -03:00
EvilFactory
4bccc33c4f
added Game.ServerSettings for clients and Game.Client/Game.Server
2022-08-10 16:52:54 -03:00
EvilFactory
412a9e0055
register GameMain, BanList and BannedPlayer
2022-08-10 16:52:27 -03:00
EvilFactory
40814a1723
expose AccumulatorMax
2022-08-10 16:35:12 -03:00
peelz
eabc611a63
Fix typo in cl_xxx commands
2022-08-10 05:59:41 -04:00
peelz
dd1b404c9b
Refactor error/exception/message handling
...
This adds:
- LuaCsSetup.ExceptionHandler so we can decide how we want to handle
exceptions for unit tests
- LuaCsSetup.MessageHandler so we can redirect logs to the XUnit output
helper
2022-08-10 05:59:41 -04:00
peelz
4f17a88781
Fix incorrect LuaXXX type converter used in overload disambiguation
2022-08-10 05:36:17 -04:00
peelz
267644695a
Add Sigil.dll to the list of files to deploy/update
2022-08-10 05:36:17 -04:00
peelz
4e41d5c4fb
Fix item.interact hook not passing the correct parameters
2022-08-10 05:36:17 -04:00
peelz
33a29741df
Change DefaultHook.lua to use Hook.Patch
2022-08-10 05:36:17 -04:00
peelz
4a6e13a0dc
Refactor LuaDocs generator
2022-08-10 05:36:16 -04:00
peelz
2f5add1999
Don't conflate fields with tables
2022-08-10 05:36:16 -04:00
peelz
1bb7843811
Move docs to luacs-docs/{lua,cs,landing-page}
...
luacs-docs/cs also has a proper http server for testing locally
2022-08-10 05:36:16 -04:00
peelz
69c627b651
Deprecate Hook.HookMethod
2022-08-10 05:36:16 -04:00
peelz
9a621237f0
Add unit tests for LuaCsHook Patch API
2022-08-09 17:50:00 -04:00
peelz
d9dc84425d
Make LuaCsSetup easier to integrate into unit tests
2022-08-09 17:50:00 -04:00
peelz
d98daf008e
Add lua types for C# primitives
2022-08-09 17:50:00 -04:00
peelz
fb1005d255
Clean up dependencies
2022-08-09 17:50:00 -04:00
peelz
08836088fb
Refactor hooking API
...
This completely changes how method patching works under the hood. Unlike
the previous API (`Hook.HookMethod`), the new API (`Hook.Patch`)
generates a Harmony patch method at runtime, using IL generation.
This fixes methods with ByRef (out/ref) parameters getting silently corrupted
due to the ByRef semantics being lost when passed through the `object[] __args`
parameter.
This new API also makes it possible to:
- modify parameters (including ByRef params)
- change the return value to `null` (old API would use `return nil`
for Harmony control flow)
- prevent execution of the original method (and other harmony
patches), independently of modifying the return value
2022-08-09 17:50:00 -04:00
peelz
768abd5ce1
Remove LuaResult
2022-08-09 17:50:00 -04:00
peelz
a5bffce33b
Move prohibitedHooks check to a method
2022-08-09 17:50:00 -04:00
peelz
7ce7e6e763
Support resolving methods with ref/out parameters
2022-08-09 17:50:00 -04:00
Evil Factory
9386181fce
Merge branch 'Regalis11:master' into master
2022-08-09 13:39:27 -03:00
Juan Pablo Arce
b17019db95
v0.18.15.1
2022-08-09 13:37:15 -03:00
EvilFactory
0948c6dc35
added Quality.SetValue
2022-08-08 17:36:50 -03:00
EvilFactory
9fd550e8f5
fixed wrong type of CharacterEditorScreen
2022-07-31 08:14:58 -03:00
EvilFactory
069567c681
LuaCs is now initialized after sub editor screen is first selected, added Game.IsSubEditor, Game.SubEditorScreen and registered editor screens
2022-07-27 20:01:20 -03:00
EvilFactory
1b020ff99e
don't prevent further cs mods from being executed if one of them has a runtime error
2022-07-25 09:25:06 -03:00
EvilFactory
3fc6892571
fix exceptions not being handled correctly inside Network.Receive and Timer.Wait
2022-07-23 12:23:27 -03:00
EvilFactory
31b0bbd3d9
fix jobsAssigned hook not working for respawn shuttles
2022-07-16 11:28:33 -03:00
Evil Factory
b9ebf04a6a
fix undefined identifiers in patches overriding each other
2022-07-14 20:55:39 -03:00
Evil Factory
a083f8f69e
fix compiler error
2022-07-14 12:33:31 -03:00
Evil Factory
c5860d13d5
Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git
2022-07-14 12:25:44 -03:00
Regalis11
4a03ee5ab2
v0.18.15.0
2022-07-14 16:54:36 +03:00
Evil Factory
5540330295
register HeadInfo/HeadPreset
2022-07-13 20:23:25 -03:00
Evil Factory
275bb9204d
chatMessage hook now works on singleplayer
2022-07-11 21:03:50 -03:00
Evil Factory
646ef7fba1
register Radiation
2022-07-11 12:46:59 -03:00
Evil Factory
09971905e1
whoops
2022-07-10 19:22:57 -03:00
Evil Factory
32fb3c3317
attempt in fixing mysterious timer crash again
2022-07-10 14:06:48 -03:00
Evil Factory
8153e4af0c
print out to the console if the content package Lua folder is being used or not
2022-07-08 19:44:23 -03:00
Evil Factory
1af1fe45ca
potential fix for the RunConfig.xml being used by another process
2022-07-07 10:36:38 -03:00
Evil Factory
e73cd0f398
fix crash if a cs mod errors in the dispose method
2022-07-07 09:52:29 -03:00
Evil Factory
bf0ea54cdd
fixed cs mods not being loaded when downloading directly from server
2022-07-05 19:16:01 -03:00
Evil Factory
583f7f7108
fix ForcedAutorun mods not being executed when joining a server
2022-07-05 18:14:37 -03:00
Evil Factory
e5d4a38fd7
minor refactor to CsScriptLoader plus fixed source category regex not working as expected with some paths
2022-07-05 17:47:52 -03:00
Evil Factory
aaa27229cf
fix error not being handled if name is null
2022-07-03 12:41:15 -03:00
Evil Factory
57032eeb11
whoops
2022-07-03 10:39:42 -03:00
Evil Factory
316f1a5007
improve error handling in Hook
2022-07-03 10:19:41 -03:00
Evil Factory
71b0410138
register Map
2022-07-02 15:01:31 -03:00