chatMessage hook now works on singleplayer
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@@ -374,6 +374,12 @@ namespace Barotrauma
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public void AddMessage(ChatMessage message)
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{
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if (GameMain.IsSingleplayer)
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{
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var should = GameMain.LuaCs.Hook.Call<bool?>("chatMessage", message.Text, message.SenderClient, message.Type, message);
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if (should != null && should.Value) { return; }
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}
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while (chatBox.Content.CountChildren > 60)
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{
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chatBox.RemoveChild(chatBox.Content.Children.First());
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