Refactor hooking API
This completely changes how method patching works under the hood. Unlike
the previous API (`Hook.HookMethod`), the new API (`Hook.Patch`)
generates a Harmony patch method at runtime, using IL generation.
This fixes methods with ByRef (out/ref) parameters getting silently corrupted
due to the ByRef semantics being lost when passed through the `object[] __args`
parameter.
This new API also makes it possible to:
- modify parameters (including ByRef params)
- change the return value to `null` (old API would use `return nil`
for Harmony control flow)
- prevent execution of the original method (and other harmony
patches), independently of modifying the return value
This commit is contained in:
@@ -142,6 +142,7 @@
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<PackageReference Include="MonoMod.Common" Version="22.5.1.1" />
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<PackageReference Include="NVorbis" Version="0.8.6" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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<PackageReference Include="Sigil" Version="5.0.0" />
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</ItemGroup>
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<ItemGroup>
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@@ -222,4 +223,4 @@
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</PropertyGroup>
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<Import Project="../BarotraumaShared/DeployGameAnalytics.props" />
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</Project>
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</Project>
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@@ -134,6 +134,7 @@
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<PackageReference Include="MonoMod.Common" Version="22.5.1.1" />
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<PackageReference Include="NVorbis" Version="0.8.6" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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<PackageReference Include="Sigil" Version="5.0.0" />
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</ItemGroup>
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<!-- Sourced from https://stackoverflow.com/a/45248069 -->
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@@ -224,4 +225,4 @@
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</PropertyGroup>
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<Import Project="../BarotraumaShared/DeployGameAnalytics.props" />
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</Project>
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</Project>
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@@ -141,6 +141,7 @@
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<PackageReference Include="MonoMod.Common" Version="22.5.1.1" />
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<PackageReference Include="NVorbis" Version="0.8.6" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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<PackageReference Include="Sigil" Version="5.0.0" />
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</ItemGroup>
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<ItemGroup>
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@@ -89,6 +89,7 @@
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.1.0" />
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<PackageReference Include="MonoMod.Common" Version="22.5.1.1" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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<PackageReference Include="Sigil" Version="5.0.0" />
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</ItemGroup>
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<ItemGroup>
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@@ -86,6 +86,7 @@
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.1.0" />
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<PackageReference Include="MonoMod.Common" Version="22.5.1.1" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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<PackageReference Include="Sigil" Version="5.0.0" />
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</ItemGroup>
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<!-- Sourced from https://stackoverflow.com/a/45248069 -->
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@@ -88,6 +88,7 @@
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="4.1.0" />
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<PackageReference Include="MonoMod.Common" Version="22.5.1.1" />
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<PackageReference Include="RestSharp" Version="106.13.0" />
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<PackageReference Include="Sigil" Version="5.0.0" />
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</ItemGroup>
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<ItemGroup>
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@@ -4,10 +4,10 @@ using System.Text;
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using MoonSharp.Interpreter;
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using Microsoft.Xna.Framework;
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using FarseerPhysics.Dynamics;
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using LuaCsCompatPatchFunc = Barotrauma.LuaCsPatch;
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namespace Barotrauma
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{
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public static class LuaCustomConverters
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{
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public static void RegisterAll()
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@@ -31,8 +31,12 @@ namespace Barotrauma
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v => (LuaCsFunc)(args => GameMain.LuaCs.CallLuaFunction(v.Function, args)));
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Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(
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DataType.Function,
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typeof(LuaCsPatch),
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v => (LuaCsPatch)((self, args) => GameMain.LuaCs.CallLuaFunction(v.Function, self, args)));
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typeof(LuaCsCompatPatchFunc),
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v => (LuaCsCompatPatchFunc)((self, args) => GameMain.LuaCs.CallLuaFunction(v.Function, self, args)));
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Script.GlobalOptions.CustomConverters.SetScriptToClrCustomConversion(
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DataType.Function,
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typeof(LuaCsPatchFunc),
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v => (LuaCsPatchFunc)((self, args) => GameMain.LuaCs.CallLuaFunction(v.Function, self, args)));
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#if CLIENT
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RegisterAction<float>();
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File diff suppressed because it is too large
Load Diff
@@ -1,31 +1,31 @@
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using System;
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using System.Linq;
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using System.Reflection;
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using MoonSharp.Interpreter;
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using HarmonyLib;
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using System.Collections.Generic;
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using System.Text;
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using MoonSharp.Interpreter.Interop;
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using MoonSharp.Interpreter;
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using static Barotrauma.LuaCsSetup;
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using System.Threading;
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using System.Diagnostics;
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using LuaCsCompatPatchFunc = Barotrauma.LuaCsPatch;
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namespace Barotrauma
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{
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partial class LuaCsHook
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{
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private Dictionary<long, HashSet<(string, LuaCsPatch, ACsMod)>> compatHookPrefixMethods;
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private Dictionary<long, HashSet<(string, LuaCsPatch, ACsMod)>> compatHookPostfixMethods;
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// XXX: this can't be renamed because of backward compatibility with C# mods
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public delegate object LuaCsPatch(object self, Dictionary<string, object> args);
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private static void _hookLuaCsPatch(MethodBase __originalMethod, object[] __args, object __instance, out object result, HookMethodType hookMethodType)
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partial class LuaCsHook
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{
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private Dictionary<long, HashSet<(string, LuaCsCompatPatchFunc, ACsMod)>> compatHookPrefixMethods = new Dictionary<long, HashSet<(string, LuaCsCompatPatchFunc, ACsMod)>>();
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private Dictionary<long, HashSet<(string, LuaCsCompatPatchFunc, ACsMod)>> compatHookPostfixMethods = new Dictionary<long, HashSet<(string, LuaCsCompatPatchFunc, ACsMod)>>();
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private static void _hookLuaCsPatch(MethodBase __originalMethod, object[] __args, object __instance, out object result, HookMethodType hookType)
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{
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result = null;
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try
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{
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var funcAddr = ((long)__originalMethod.MethodHandle.GetFunctionPointer());
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HashSet<(string, LuaCsPatch, ACsMod)> methodSet = null;
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switch (hookMethodType)
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HashSet<(string, LuaCsCompatPatchFunc, ACsMod)> methodSet = null;
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switch (hookType)
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{
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case HookMethodType.Before:
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instance.compatHookPrefixMethods.TryGetValue(funcAddr, out methodSet);
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@@ -34,7 +34,7 @@ namespace Barotrauma
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instance.compatHookPostfixMethods.TryGetValue(funcAddr, out methodSet);
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break;
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default:
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break;
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throw new ArgumentException($"Invalid {nameof(HookMethodType)} enum value.", nameof(hookType));
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}
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if (methodSet != null)
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@@ -46,7 +46,7 @@ namespace Barotrauma
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args.Add(@params[i].Name, __args[i]);
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}
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var outOfSocpe = new HashSet<(string, LuaCsPatch, ACsMod)>();
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var outOfSocpe = new HashSet<(string, LuaCsCompatPatchFunc, ACsMod)>();
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foreach (var tuple in methodSet)
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{
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if (tuple.Item3 != null && tuple.Item3.IsDisposed)
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@@ -94,6 +94,7 @@ namespace Barotrauma
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_hookLuaCsPatch(__originalMethod, __args, __instance, out object result, HookMethodType.Before);
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return result == null;
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}
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private static void HookLuaCsPatchPostfix(MethodBase __originalMethod, object[] __args, object __instance) =>
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_hookLuaCsPatch(__originalMethod, __args, __instance, out object _, HookMethodType.After);
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@@ -107,50 +108,19 @@ namespace Barotrauma
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}
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else return true;
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}
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private static void HookLuaCsPatchRetPostfix(MethodBase __originalMethod, object[] __args, ref object __result, object __instance)
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{
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_hookLuaCsPatch(__originalMethod, __args, __instance, out object result, HookMethodType.After);
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if (result != null) __result = result;
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}
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private static MethodInfo _miHookLuaCsPatchPrefix = typeof(LuaCsHook).GetMethod("HookLuaCsPatchPrefix", BindingFlags.NonPublic | BindingFlags.Static);
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private static MethodInfo _miHookLuaCsPatchPostfix = typeof(LuaCsHook).GetMethod("HookLuaCsPatchPostfix", BindingFlags.NonPublic | BindingFlags.Static);
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private static MethodInfo _miHookLuaCsPatchRetPrefix = typeof(LuaCsHook).GetMethod("HookLuaCsPatchRetPrefix", BindingFlags.NonPublic | BindingFlags.Static);
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private static MethodInfo _miHookLuaCsPatchRetPostfix = typeof(LuaCsHook).GetMethod("HookLuaCsPatchRetPostfix", BindingFlags.NonPublic | BindingFlags.Static);
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private static MethodInfo ResolveMethod(string where, string className, string methodName, string[] parameterNames)
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{
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var classType = LuaUserData.GetType(className);
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if (classType == null)
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{
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GameMain.LuaCs.HandleException(new Exception($"Tried to use {where} with an invalid class name '{className}'."));
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return null;
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}
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MethodInfo methodInfo = null;
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if (parameterNames != null)
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{
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Type[] parameterTypes = parameterNames.Select(x => LuaUserData.GetType(x)).ToArray();
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methodInfo = classType.GetMethod(methodName, DefaultBindingFlags, null, parameterTypes, null);
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}
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else
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{
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methodInfo = classType.GetMethod(methodName, DefaultBindingFlags);
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}
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if (methodInfo == null)
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{
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string parameterNamesStr = parameterNames == null ? "" : string.Join(", ", parameterNames);
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GameMain.LuaCs.HandleException(new Exception($"Method '{methodName}' with parameters '{parameterNamesStr}' not found in class '{className}'"));
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}
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return methodInfo;
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}
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public void HookMethod(string identifier, MethodInfo method, LuaCsPatch patch, HookMethodType hookType = HookMethodType.Before, ACsMod owner = null)
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public void HookMethod(string identifier, MethodInfo method, LuaCsCompatPatchFunc patch, HookMethodType hookType = HookMethodType.Before, ACsMod owner = null)
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{
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if (identifier == null || method == null || patch == null)
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{
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@@ -179,7 +149,7 @@ namespace Barotrauma
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}
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}
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if (compatHookPrefixMethods.TryGetValue(funcAddr, out HashSet<(string, LuaCsPatch, ACsMod)> methodSet))
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if (compatHookPrefixMethods.TryGetValue(funcAddr, out HashSet<(string, LuaCsCompatPatchFunc, ACsMod)> methodSet))
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{
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if (identifier != "")
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{
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@@ -190,7 +160,7 @@ namespace Barotrauma
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}
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else if (patch != null)
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{
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compatHookPrefixMethods.Add(funcAddr, new HashSet<(string, LuaCsPatch, ACsMod)>() { (identifier, patch, owner) });
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compatHookPrefixMethods.Add(funcAddr, new HashSet<(string, LuaCsCompatPatchFunc, ACsMod)>() { (identifier, patch, owner) });
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}
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}
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@@ -211,7 +181,7 @@ namespace Barotrauma
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}
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}
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if (compatHookPostfixMethods.TryGetValue(funcAddr, out HashSet<(string, LuaCsPatch, ACsMod)> methodSet))
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if (compatHookPostfixMethods.TryGetValue(funcAddr, out HashSet<(string, LuaCsCompatPatchFunc, ACsMod)> methodSet))
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{
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if (identifier != "")
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{
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@@ -222,25 +192,25 @@ namespace Barotrauma
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}
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else if (patch != null)
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{
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compatHookPostfixMethods.Add(funcAddr, new HashSet<(string, LuaCsPatch, ACsMod)>() { (identifier, patch, owner) });
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compatHookPostfixMethods.Add(funcAddr, new HashSet<(string, LuaCsCompatPatchFunc, ACsMod)>() { (identifier, patch, owner) });
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}
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}
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}
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protected void HookMethod(string identifier, string className, string methodName, string[] parameterNames, LuaCsPatch patch, HookMethodType hookMethodType = HookMethodType.Before)
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protected void HookMethod(string identifier, string className, string methodName, string[] parameterNames, LuaCsCompatPatchFunc patch, HookMethodType hookMethodType = HookMethodType.Before)
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{
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MethodInfo methodInfo = ResolveMethod("HookMethod", className, methodName, parameterNames);
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var methodInfo = ResolveMethod(className, methodName, parameterNames);
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if (methodInfo == null) return;
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if (methodInfo.GetParameters().Any(x => x.ParameterType.IsByRef))
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{
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throw new InvalidOperationException($"{nameof(HookMethod)} doesn't support ByRef parameters; use {nameof(Patch)} instead.");
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}
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HookMethod(identifier, methodInfo, patch, hookMethodType);
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}
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protected void HookMethod(string identifier, string className, string methodName, LuaCsPatch patch, HookMethodType hookMethodType = HookMethodType.Before) =>
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protected void HookMethod(string identifier, string className, string methodName, LuaCsCompatPatchFunc patch, HookMethodType hookMethodType = HookMethodType.Before) =>
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HookMethod(identifier, className, methodName, null, patch, hookMethodType);
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protected void HookMethod(string className, string methodName, LuaCsPatch patch, HookMethodType hookMethodType = HookMethodType.Before) =>
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protected void HookMethod(string className, string methodName, LuaCsCompatPatchFunc patch, HookMethodType hookMethodType = HookMethodType.Before) =>
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HookMethod("", className, methodName, null, patch, hookMethodType);
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protected void HookMethod(string className, string methodName, string[] parameterNames, LuaCsPatch patch, HookMethodType hookMethodType = HookMethodType.Before) =>
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protected void HookMethod(string className, string methodName, string[] parameterNames, LuaCsCompatPatchFunc patch, HookMethodType hookMethodType = HookMethodType.Before) =>
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HookMethod("", className, methodName, parameterNames, patch, hookMethodType);
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@@ -248,7 +218,7 @@ namespace Barotrauma
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{
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var funcAddr = ((long)method.MethodHandle.GetFunctionPointer());
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Dictionary<long, HashSet<(string, LuaCsPatch, ACsMod)>> methods;
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Dictionary<long, HashSet<(string, LuaCsCompatPatchFunc, ACsMod)>> methods;
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if (hookType == HookMethodType.Before) methods = compatHookPrefixMethods;
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else if (hookType == HookMethodType.After) methods = compatHookPostfixMethods;
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else throw null;
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@@ -257,7 +227,7 @@ namespace Barotrauma
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}
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protected void UnhookMethod(string identifier, string className, string methodName, string[] parameterNames, HookMethodType hookType = HookMethodType.Before)
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{
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MethodInfo methodInfo = ResolveMethod("UnhookMathod", className, methodName, parameterNames);
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var methodInfo = ResolveMethod(className, methodName, parameterNames);
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if (methodInfo == null) return;
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UnhookMethod(identifier, methodInfo, hookType);
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}
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@@ -12,6 +12,7 @@ using System.Runtime.CompilerServices;
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using System.Linq;
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using System.Reflection;
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using System.Threading;
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using LuaCsCompatPatchFunc = Barotrauma.LuaCsPatch;
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[assembly: InternalsVisibleTo(Barotrauma.CsScriptBase.CsScriptAssembly, AllInternalsVisible = true)]
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[assembly: InternalsVisibleTo(Barotrauma.CsScriptBase.CsOneTimeScriptAssembly, AllInternalsVisible = true)]
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@@ -396,7 +397,8 @@ namespace Barotrauma
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UserData.RegisterType<LuaCsConfig>();
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UserData.RegisterType<LuaCsAction>();
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UserData.RegisterType<LuaCsFile>();
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UserData.RegisterType<LuaCsPatch>();
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UserData.RegisterType<LuaCsCompatPatchFunc>();
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UserData.RegisterType<LuaCsPatchFunc>();
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UserData.RegisterType<LuaCsConfig>();
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UserData.RegisterType<CsScriptRunner>();
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UserData.RegisterType<LuaGame>();
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Reference in New Issue
Block a user