Commit Graph

3742 Commits

Author SHA1 Message Date
EvilFactory 2ebaa72a12 Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-12-20 11:34:03 -03:00
Regalis11 ada8d6f260 v1.2.7.0 (Winter Update hotfix) 2023-12-20 15:00:42 +02:00
EvilFactory 2043f6411c Set TreatForcedModsAsNormal to true by default 2023-12-17 14:58:13 -03:00
EvilFactory a0044d03c2 Fixed Lua dispose method not being called if you reload manually 2023-12-17 12:34:30 -03:00
EvilFactory a846ff2ea5 Fixed whoopie in the Hide UserNames setting 2023-12-14 13:05:35 -03:00
EvilFactory b8d238618f Remove System.ValueType since it causes issues with enums 2023-12-14 13:02:24 -03:00
EvilFactory 7c890b158c Fixed compile errors 2023-12-14 12:13:42 -03:00
EvilFactory 448e4cdfbb Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-12-14 11:56:39 -03:00
Regalis11 b91e85559d v1.2.6.0 (Winter Update) 2023-12-14 16:11:27 +02:00
EvilFactory 8eee3b070b Removed CS8602 warning as error so CI stops blowing up due to an error in upstream 2023-12-10 12:42:04 -03:00
EvilFactory 4fa52406a0 Turn the acl unloading warning into just a debug message 2023-12-10 12:29:11 -03:00
EvilFactory 9149fcbdc4 Fixed System.ValueType register 2023-12-10 12:26:50 -03:00
EvilFactory c7b8cda902 Hide host machine UserName when displaying error logs 2023-12-10 12:26:38 -03:00
EvilFactory e5e85e948b Register FileSender 2023-11-19 12:09:31 -03:00
EvilFactory e544105a3e Register System.ValueType`2 2023-11-12 11:00:06 -03:00
EvilFactory eeb7e3080f Potential fix for #158 2023-11-10 10:59:03 -03:00
EvilFactory b841dee7ad Fixed Initialize being called instead of CheckInitialized if you downloaded mods from the mod screen 2023-11-06 20:28:24 -03:00
EvilFactory 46a841b5c1 Potential fix for the wrong publicized folder being loaded 2023-11-02 19:40:36 -03:00
EvilFactory 759f66cf9f Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-10-30 12:40:09 -03:00
Regalis11 a8f9c97dda v1.1.19.3 (Treacherous Tides Hotfix 2) 2023-10-30 17:38:29 +02:00
MapleWheels 17b304a349 - Made it only load the barotrauma or dedicatedserver publicized dll. 2023-10-26 19:05:05 -04:00
MapleWheels 09ed9d60fb - saving changes before repo reset. 2023-10-26 17:43:37 -04:00
MapleWheels e2695db011 - Fixed ACL name not being shown in warnings.
- Fixed thread lock recursion causing fileloadexceptions.
2023-10-26 16:25:01 -04:00
MapleWheels 2a931142a0 - Added NRE check for types list rebuilding. 2023-10-26 12:26:27 -04:00
MapleWheels 342a6bbcf9 - Added try-catch to assembly compilation call.
- Added empty list checks for metadata references building.
- Made ACL cleanup more reliable.
- Updated some GET functions in AssemblyManager to have better reliability and error handling.
2023-10-26 10:07:01 -04:00
EvilFactory e237389ad9 Added extra info to the ACL failed log 2023-10-25 20:22:57 -03:00
EvilFactory 36f767f388 Removed GC.WaitForPendingFinalizers because it just causes the entire program to hang 2023-10-25 20:21:08 -03:00
EvilFactory 79dd55836f Fixed asm mods not being considered when prompting the user 2023-10-25 14:26:47 -03:00
EvilFactory 9a7ddd2e18 Removed a pointless warning and made turned some warnings into actual warnings 2023-10-25 12:25:37 -03:00
MapleWheels aaa4a91e01 Squash. (#164)
- Added use internals attrib option to RunConfig
- Changed compilation and resolution to ignore disposed ACLs.
2023-10-25 06:29:01 -03:00
MapleWheels 9e48dda739 Scriptloading overhaul (#163)
* - Added option to RunConfig.cs for mods to compile with non-publicized assemblies.
- Added default values attrib to RunConfig.cs
- Added thread sleeping to CsPackageManager.Dispose() to give time before generating a strong-ref to check acl unload status.

* - Added PrintWarning to ModUtils.cs
- Made previously unloaded ACLs warning only.
- Made plugins unload after lua script disposal.
- Small code cleanups.
- Cleared acl record references on unloading.
- Made ACL unload run via event hook.

* Made non-pub asm compilation name the same long-a** name in XML, as per Evil's request.
2023-10-24 18:51:48 -03:00
MapleWheels e984633ca5 - Fixed NRE in TryBeginDispose
- Made `OnException` event useful.
- Added some null checks where expected.
- Fixed overridden Unload not being called.
- Removed partial from AssemblyManager.cs
- Made ClearTypesList() actually work.
- Made exception details show in console on release builds.
- Made content package name show on plugin load.
- Made execution standard instead of none for autogenerated and erroneous RunConfigs.
2023-10-22 20:54:28 -03:00
EvilFactory d0dd49b70b Merge branch 'master' of https://github.com/Regalis11/Barotrauma 2023-10-20 12:20:18 -03:00
Markus Isberg a122e54c72 Merge branch 'dev' 2023-10-20 18:18:06 +03:00
Markus Isberg 2ea58c58a7 Hotfix 1.1.18.1 (real this time) 2023-10-20 18:17:33 +03:00
Markus Isberg 177888039a Merge branch 'dev' 2023-10-20 18:09:38 +03:00
Markus Isberg 6cc82976a1 Hotfix 1.1.18.1 2023-10-20 18:05:28 +03:00
EvilFactory 92e1469e8b Fixed a NRE in RunConfig 2023-10-20 10:59:48 -03:00
EvilFactory 39005ca32c Fixed inverted check in override traitors 2023-10-19 16:30:47 -03:00
EvilFactory f6bac4f484 Added some traitor stuff to Lua register/lib 2023-10-19 16:09:14 -03:00
EvilFactory b5d89c8c7b Fixed roundEnd not being called on the server 2023-10-19 15:27:17 -03:00
EvilFactory 3af538bd87 Fixed NRE with status effect luahook 2023-10-19 14:32:17 -03:00
EvilFactory 465b800471 Fixed Mac projects failing to compile (why does every update Mac specifically breaks slightly differently every time) 2023-10-19 13:56:47 -03:00
EvilFactory b89f3fdd79 Reverted the if check in IsFriendlyNPCTurnedHostile check 2023-10-19 13:38:29 -03:00
EvilFactory 7f311a6526 Merge branch 'master' of https://github.com/Regalis11/Barotrauma 2023-10-19 13:36:40 -03:00
Regalis11 72f860acfd Merge branch 'dev' 2023-10-19 19:32:24 +03:00
Regalis11 df7e8f1625 v1.1.18.0 (Treacherous Tides Update) 2023-10-19 19:28:43 +03:00
EvilFactory a65d99021c Fixed merge and some errors 2023-10-19 12:53:49 -03:00
EvilFactory 9838cc59ee Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop 2023-10-19 12:18:30 -03:00
Regalis11 469bae7156 Merge branch 'dev'
# Conflicts:
#	Barotrauma/BarotraumaClient/ClientSource/GUI/GUI.cs
#	Barotrauma/BarotraumaClient/LinuxClient.csproj
#	Barotrauma/BarotraumaClient/MacClient.csproj
#	Barotrauma/BarotraumaClient/WindowsClient.csproj
#	Barotrauma/BarotraumaServer/LinuxServer.csproj
#	Barotrauma/BarotraumaServer/MacServer.csproj
#	Barotrauma/BarotraumaServer/WindowsServer.csproj
2023-10-19 17:19:58 +03:00