Added some traitor stuff to Lua register/lib

This commit is contained in:
EvilFactory
2023-10-19 16:09:14 -03:00
parent b5d89c8c7b
commit f6bac4f484
2 changed files with 7 additions and 0 deletions

View File

@@ -52,6 +52,8 @@ defaultLib["VoteType"] = CreateEnum("Barotrauma.Networking.VoteType")
defaultLib["InputType"] = CreateStatic("Barotrauma.InputType")
defaultLib["EventPrefab"] = CreateStatic("Barotrauma.EventPrefab", true)
defaultLib["TraitorEventPrefab"] = CreateStatic("Barotrauma.TraitorEventPrefab", true)
defaultLib["TraitorEvent"] = CreateStatic("Barotrauma.TraitorEvent", true)
defaultLib["EventSet"] = CreateStatic("Barotrauma.EventSet", true)
defaultLib["EventManagerSettings"] = CreateStatic("Barotrauma.EventManagerSettings", true)
@@ -113,6 +115,8 @@ defaultLib["PropertyConditional"] = CreateStatic("Barotrauma.PropertyConditional
defaultLib["StatusEffect"] = CreateStatic("Barotrauma.StatusEffect", true)
defaultLib["OutpostGenerator"] = CreateStatic("Barotrauma.OutpostGenerator")
defaultLib["DamageModifier"] = CreateStatic("Barotrauma.DamageModifier", true)
defaultLib["TraitorManager"] = CreateStatic("Barotrauma.TraitorManager", true)
AddCallMetaTable(defaultLib["TraitorManager"].TraitorResults)
defaultLib["Md5Hash"] = CreateStatic("Barotrauma.Md5Hash", true)
defaultLib["ContentXElement"] = CreateStatic("Barotrauma.ContentXElement", true)

View File

@@ -388,6 +388,9 @@ RegisterBarotrauma("SkillPrefab")
RegisterBarotrauma("SkillSettings")
RegisterBarotrauma("TraitorManager")
RegisterBarotrauma("TraitorEvent")
RegisterBarotrauma("TraitorEventPrefab")
RegisterBarotrauma("TraitorManager+TraitorResults")
Register("FarseerPhysics.Dynamics.Body")
Register("FarseerPhysics.Dynamics.World")