Removed a pointless warning and made turned some warnings into actual warnings

This commit is contained in:
EvilFactory
2023-10-25 12:25:37 -03:00
parent aaa4a91e01
commit 9a7ddd2e18

View File

@@ -941,15 +941,11 @@ public sealed class CsPackageManager : IDisposable
}
else
{
ModUtils.Logging.PrintError($"Warning! The ContentPackage {package.Name} lists a dependency of (STEAMID: {dependency.SteamWorkshopId}, PackageName: {dependency.PackageName}) but it could not be found in the to-be-loaded CSharp packages list!");
ModUtils.Logging.PrintWarning($"Warning: The ContentPackage {package.Name} lists a dependency of (STEAMID: {dependency.SteamWorkshopId}, PackageName: {dependency.PackageName}) but it could not be found in the to-be-loaded CSharp packages list!");
reliableMap = false;
}
}
}
else
{
ModUtils.Logging.PrintMessage($"Warning! Could not retrieve RunConfig for ContentPackage {package.Name}!");
}
}
return reliableMap;
@@ -1039,7 +1035,7 @@ public sealed class CsPackageManager : IDisposable
if (!ContentPackageManager.EnabledPackages.All.Contains(dependency))
{
// present warning but allow loading anyways, better to let the user just disable the package if it's really an issue.
ModUtils.Logging.PrintError(
ModUtils.Logging.PrintWarning(
$"Warning: the ContentPackage of {packageToProcess.Name} requires the Dependency {dependency.Name} but this package wasn't found in the enabled mods list!");
}