Commit Graph

216 Commits

Author SHA1 Message Date
EvilFactory e5e85e948b Register FileSender 2023-11-19 12:09:31 -03:00
EvilFactory e544105a3e Register System.ValueType`2 2023-11-12 11:00:06 -03:00
EvilFactory f6bac4f484 Added some traitor stuff to Lua register/lib 2023-10-19 16:09:14 -03:00
EvilFactory a65d99021c Fixed merge and some errors 2023-10-19 12:53:49 -03:00
MapleWheels 414d46b33e Assembly and Script Loading Overhauled. 2023-10-06 12:06:42 -03:00
EvilFactory c9c6ca410b Register VisualSlot 2023-06-24 14:46:16 -03:00
EvilFactory da670e791c Removed AITrigger from registers 2023-06-15 12:49:11 -03:00
EvilFactory 4ea50ee0f6 Fixed invalid type Voting
i am going insane
2023-06-05 19:53:54 -03:00
EvilFactory 2006294c94 Fixed create enum invalid type VoteType 2023-06-05 19:44:39 -03:00
EvilFactory 296feca265 Added Voting and VoteType to default lib 2023-06-02 17:48:12 -03:00
EvilFactory abb9e1eb1d Added Util.GetItemGroup and Util.RegisterItemGroup 2023-05-26 19:56:17 -03:00
EvilFactory 2093e7ca7f Added GUIComponent to the GUI lib 2023-05-18 17:28:52 -03:00
EvilFactory 886fa9ed80 Prevent some types from being re-registered 2023-05-08 13:13:47 -03:00
EvilFactory bf988aa9ef Correctly handle errors in util methods 2023-05-06 13:38:52 -03:00
EvilFactory 5de8d0293f Registered MathUtils and XMLExtensions as extension types, moved GetType to a better place 2023-04-25 21:27:11 -03:00
EvilFactory 93a5065171 Added conversion for OnAttacked and OnDeath handlers and added new hook character.damageLimb 2023-04-25 10:20:24 -03:00
EvilFactory 9415219141 Register DamageModifier 2023-04-20 12:48:40 -03:00
EvilFactory fa9b9baf68 Register some missing GUI types 2023-04-14 14:26:34 -03:00
EvilFactory 1186719e62 Fixed some types not being able to be registered when they actually should 2023-04-12 12:45:06 -03:00
EvilFactory aa0be735f9 Initialize Lua on tutorials and register Exception (for compatibility) 2023-04-12 12:32:25 -03:00
EvilFactory d0519cb982 Register WallSection 2023-04-10 06:31:25 -03:00
EvilFactory 0f49932604 Re-enabled the lua type filter again 2023-04-09 14:10:34 -03:00
EvilFactory 675b4f349c Added LuaUserData.IsRegistered 2023-04-09 14:07:26 -03:00
EvilFactory 728796494e Added a metatable to the GUI table that has an __index that points to the GUI clr 2023-03-28 19:20:49 -03:00
EvilFactory 2b37abf264 Made this gsub case insensitive so it doesn't break in case the mod's filelist has an incorrect case 2023-03-28 18:58:22 -03:00
EvilFactory 5fc25c2453 Added LuaUserData.MakePropertyAccessible 2023-03-22 14:09:10 -03:00
EvilFactory e5043e79ea Remove unnecessary casts and added registration for ImmutableArray 2023-03-20 16:42:17 -03:00
EvilFactory 6974c5338a Simplify how None is handled and fixed libs getting loaded too late 2023-03-17 20:24:54 -03:00
EvilFactory 3fe775405c Added more util functions 2023-03-08 17:22:49 -03:00
EvilFactory d9789b8438 Added some missing math functions from lua 2023-03-03 17:26:53 -03:00
EvilFactory 27cde50c08 Register particles, added Game.Paused which is always false to server-side, and exposed ParticleManager 2023-02-28 16:57:17 -03:00
EvilFactory 4e4e6c5465 Registered and added Event types to default lib 2023-02-15 16:55:10 -03:00
EvilFactory 5003d0beb7 Fixed GetComponentString not working with custom types and registered/added missing types 2023-02-13 17:06:48 -03:00
EvilFactory 81970b3fd4 Added MissionType, Mission, MissionPrefab to default lib 2023-02-01 16:35:16 -03:00
EvilFactory 3ee27aaec3 Added AITarget to default lib 2023-01-21 19:10:01 -03:00
EvilFactory c665d3e9c7 Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one 2022-12-29 15:58:51 -03:00
EvilFactory 5288b58d47 Register ConvertUtils and ToolBox 2022-12-18 15:00:23 -03:00
EvilFactory 015caba66d Register ContentFile, Steering and OutpostGenerator 2022-12-12 19:14:25 -03:00
EvilFactory 244dd8fad6 Register some missing GUI types and missions 2022-12-03 22:23:09 -03:00
EvilFactory 644238997b Disable this for now 2022-11-28 20:51:51 -03:00
EvilFactory 6f72df831e Add MapEntity to default lib 2022-11-26 21:59:53 -03:00
EvilFactory 0e8990ef02 Register EntityGrid 2022-11-24 16:59:24 -03:00
EvilFactory 16426c2605 Make status effect user accessible by default 2022-11-24 15:37:03 -03:00
EvilFactory 2931ef00ea Added TypeOf 2022-11-14 14:31:38 -03:00
EvilFactory a89840b4a7 Fix failing tests 2022-11-10 21:28:17 -03:00
EvilFactory 217f7b63a2 Added Md5Hash and made FIFO queue less cursed
Starting to run out of food.
2022-11-06 17:49:17 -03:00
EvilFactory dbc67cc489 Register WaterRenderer stuff 2022-11-03 20:38:07 -03:00
EvilFactory ef0bb33def Register Cargo and Upgrade types and remove old debug print 2022-10-30 19:21:15 -03:00
EvilFactory 6e4d4b0950 Fix inverted check 2022-10-30 18:57:16 -03:00
EvilFactory ba1157b07d Make init logs nicer 2022-10-30 16:34:01 -03:00