Register some missing GUI types
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@@ -58,6 +58,10 @@ defaultLib["GUI"] = {
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ScissorComponent = CreateStatic("Barotrauma.GUIScissorComponent", true),
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VideoPlayer = CreateStatic("Barotrauma.VideoPlayer", true),
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Graph = CreateStatic("Barotrauma.Graph", true),
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SerializableEntityEditor = CreateStatic("Barotrauma.SerializableEntityEditor", true),
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SlideshowPlayer = CreateStatic("Barotrauma.SlideshowPlayer", true),
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CreditsPlayer = CreateStatic("Barotrauma.CreditsPlayer", true),
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DragHandle = CreateStatic("Barotrauma.GUIDragHandle", true),
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Screen = CreateStatic("Barotrauma.Screen"),
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@@ -92,6 +92,7 @@ RegisterBarotrauma("TextureLoader")
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RegisterBarotrauma("Sprite")
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RegisterBarotrauma("GUI")
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RegisterBarotrauma("GUIStyle")
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RegisterBarotrauma("GUIComponent")
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RegisterBarotrauma("GUILayoutGroup")
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RegisterBarotrauma("GUITextBox")
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RegisterBarotrauma("GUITextBlock")
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@@ -119,7 +120,13 @@ RegisterBarotrauma("GUISpriteSheetPrefab")
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RegisterBarotrauma("GUISpriteSheet")
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RegisterBarotrauma("GUICursorPrefab")
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RegisterBarotrauma("GUICursor")
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RegisterBarotrauma("GUIRadioButtonGroup")
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RegisterBarotrauma("GUIDragHandle")
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RegisterBarotrauma("GUIDragHandle")
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RegisterBarotrauma("VideoPlayer")
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RegisterBarotrauma("CreditsPlayer")
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RegisterBarotrauma("SlideshowPlayer")
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RegisterBarotrauma("SerializableEntityEditor")
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RegisterBarotrauma("SettingsMenu")
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RegisterBarotrauma("TabMenu")
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