Register some missing GUI types

This commit is contained in:
EvilFactory
2023-04-14 14:26:34 -03:00
parent 1186719e62
commit fa9b9baf68
2 changed files with 11 additions and 0 deletions

View File

@@ -58,6 +58,10 @@ defaultLib["GUI"] = {
ScissorComponent = CreateStatic("Barotrauma.GUIScissorComponent", true),
VideoPlayer = CreateStatic("Barotrauma.VideoPlayer", true),
Graph = CreateStatic("Barotrauma.Graph", true),
SerializableEntityEditor = CreateStatic("Barotrauma.SerializableEntityEditor", true),
SlideshowPlayer = CreateStatic("Barotrauma.SlideshowPlayer", true),
CreditsPlayer = CreateStatic("Barotrauma.CreditsPlayer", true),
DragHandle = CreateStatic("Barotrauma.GUIDragHandle", true),
Screen = CreateStatic("Barotrauma.Screen"),

View File

@@ -92,6 +92,7 @@ RegisterBarotrauma("TextureLoader")
RegisterBarotrauma("Sprite")
RegisterBarotrauma("GUI")
RegisterBarotrauma("GUIStyle")
RegisterBarotrauma("GUIComponent")
RegisterBarotrauma("GUILayoutGroup")
RegisterBarotrauma("GUITextBox")
RegisterBarotrauma("GUITextBlock")
@@ -119,7 +120,13 @@ RegisterBarotrauma("GUISpriteSheetPrefab")
RegisterBarotrauma("GUISpriteSheet")
RegisterBarotrauma("GUICursorPrefab")
RegisterBarotrauma("GUICursor")
RegisterBarotrauma("GUIRadioButtonGroup")
RegisterBarotrauma("GUIDragHandle")
RegisterBarotrauma("GUIDragHandle")
RegisterBarotrauma("VideoPlayer")
RegisterBarotrauma("CreditsPlayer")
RegisterBarotrauma("SlideshowPlayer")
RegisterBarotrauma("SerializableEntityEditor")
RegisterBarotrauma("SettingsMenu")
RegisterBarotrauma("TabMenu")