Commit Graph

30 Commits

Author SHA1 Message Date
EvilFactory
c7b8cda902 Hide host machine UserName when displaying error logs 2023-12-10 12:26:38 -03:00
EvilFactory
79dd55836f Fixed asm mods not being considered when prompting the user 2023-10-25 14:26:47 -03:00
EvilFactory
966236652a Copy publicized folder on install script and clean up 2023-10-08 17:49:46 -03:00
EvilFactory
8724254247 Fixed initialization not being called on the client if there's csharp mods present without the cs package 2023-08-11 11:52:44 -03:00
EvilFactory
90e2105bc8 Fixed receive queue being given the wrong net message, causing the rest of the ReadIds message to be read incorrectly 2023-07-02 16:13:36 -03:00
EvilFactory
8e6f8cc5e6 Added support for workshop install for other platforms (MacOS is likely still borked, but I don't have a Mac to test it) 2023-05-03 12:38:29 -03:00
EvilFactory
4303cf3111 Added support for MoonSharp's VsCodeDebugger 2023-03-27 15:20:14 -03:00
EvilFactory
e8ca69dede Added debug symbols to the installer script 2023-03-06 12:59:55 -03:00
EvilFactory
1023ca2062 Fixed NRE when calling receive in singleplayer (should just do nothing) 2023-02-01 15:27:11 -03:00
EvilFactory
0c00839458 Only send network debug when verbose logging is enabled and enabled compatibility for the net lobby screen 2023-01-31 14:47:27 -03:00
EvilFactory
bd5811eb48 Fixed failing tests 2023-01-31 13:37:33 -03:00
EvilFactory
ba543aef2c Improved Networking
Network messages are now sent through a 2-byte Id to minimize overhead of using strings.
2023-01-29 13:21:19 -03:00
EvilFactory
5b44483600 Fixed typo 2023-01-09 18:08:22 -03:00
EvilFactory
94c68b9fe6 Added error overlay which is used to display errors in a more user friendly way, currently only used if the CSharp compilation fails 2023-01-06 19:58:15 -03:00
EvilFactory
82934cf9ed Added popups telling you to run CSharp when joining a server with CSharp mods enabled but without the Cs package 2022-12-29 15:58:51 -03:00
EvilFactory
c665d3e9c7 Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one 2022-12-29 15:58:51 -03:00
EvilFactory
dd71aacc49 Fix NRE in LuaCsInstaller in case the package isn't found 2022-12-17 22:24:24 -03:00
EvilFactory
c739ea3952 Unstable fixes 2022-12-09 20:19:36 -03:00
EvilFactory
43810a3509 Use WorkshopId instead and minor cleanup 2022-10-28 12:26:47 -03:00
EvilFactory
ca89cbe418 refactor workshop installation: make LuaCsInstaller a little less cursed 2022-08-23 14:58:42 -03:00
EvilFactory
199d9b78f0 fix LuaCsUpdateChecker throwing fatal error when having a missing file 2022-08-20 19:43:47 -03:00
peelz
267644695a Add Sigil.dll to the list of files to deploy/update 2022-08-10 05:36:17 -04:00
Evil Factory
b322ba53be fix naming 2022-05-04 07:56:54 -03:00
Evil Factory
af47136bbd use cs package from backup packages 2022-04-29 14:00:53 -03:00
Evil Factory
be76cd5f35 Fix PR #74 2022-04-29 12:10:49 -03:00
Evil Factory
fb159fd93d fix names 2022-04-20 15:55:10 -03:00
Evil Factory
5946a4c043 fix package names 2022-04-20 14:20:38 -03:00
Evil Factory
6246588072 change package name 2022-04-20 13:17:03 -03:00
Evil Factory
edb665a22c only run cs mods if package is present 2022-04-17 15:09:24 -03:00
Evil Factory
b7395bedea Refactor and fix #56 2022-04-15 19:08:27 -03:00