EvilFactory
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c7b8cda902
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Hide host machine UserName when displaying error logs
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2023-12-10 12:26:38 -03:00 |
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EvilFactory
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79dd55836f
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Fixed asm mods not being considered when prompting the user
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2023-10-25 14:26:47 -03:00 |
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EvilFactory
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966236652a
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Copy publicized folder on install script and clean up
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2023-10-08 17:49:46 -03:00 |
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EvilFactory
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8724254247
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Fixed initialization not being called on the client if there's csharp mods present without the cs package
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2023-08-11 11:52:44 -03:00 |
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EvilFactory
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90e2105bc8
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Fixed receive queue being given the wrong net message, causing the rest of the ReadIds message to be read incorrectly
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2023-07-02 16:13:36 -03:00 |
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EvilFactory
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8e6f8cc5e6
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Added support for workshop install for other platforms (MacOS is likely still borked, but I don't have a Mac to test it)
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2023-05-03 12:38:29 -03:00 |
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EvilFactory
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4303cf3111
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Added support for MoonSharp's VsCodeDebugger
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2023-03-27 15:20:14 -03:00 |
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EvilFactory
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e8ca69dede
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Added debug symbols to the installer script
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2023-03-06 12:59:55 -03:00 |
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EvilFactory
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1023ca2062
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Fixed NRE when calling receive in singleplayer (should just do nothing)
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2023-02-01 15:27:11 -03:00 |
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EvilFactory
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0c00839458
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Only send network debug when verbose logging is enabled and enabled compatibility for the net lobby screen
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2023-01-31 14:47:27 -03:00 |
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EvilFactory
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bd5811eb48
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Fixed failing tests
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2023-01-31 13:37:33 -03:00 |
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EvilFactory
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ba543aef2c
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Improved Networking
Network messages are now sent through a 2-byte Id to minimize overhead of using strings.
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2023-01-29 13:21:19 -03:00 |
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EvilFactory
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5b44483600
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Fixed typo
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2023-01-09 18:08:22 -03:00 |
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EvilFactory
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94c68b9fe6
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Added error overlay which is used to display errors in a more user friendly way, currently only used if the CSharp compilation fails
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2023-01-06 19:58:15 -03:00 |
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EvilFactory
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82934cf9ed
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Added popups telling you to run CSharp when joining a server with CSharp mods enabled but without the Cs package
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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c665d3e9c7
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Added settings that allow you to force turn on CSharp, treat forced mods as normal and allow for the workshop lua setup to be the preferred one
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2022-12-29 15:58:51 -03:00 |
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EvilFactory
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dd71aacc49
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Fix NRE in LuaCsInstaller in case the package isn't found
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2022-12-17 22:24:24 -03:00 |
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EvilFactory
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c739ea3952
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Unstable fixes
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2022-12-09 20:19:36 -03:00 |
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EvilFactory
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43810a3509
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Use WorkshopId instead and minor cleanup
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2022-10-28 12:26:47 -03:00 |
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EvilFactory
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ca89cbe418
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refactor workshop installation: make LuaCsInstaller a little less cursed
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2022-08-23 14:58:42 -03:00 |
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EvilFactory
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199d9b78f0
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fix LuaCsUpdateChecker throwing fatal error when having a missing file
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2022-08-20 19:43:47 -03:00 |
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peelz
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267644695a
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Add Sigil.dll to the list of files to deploy/update
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2022-08-10 05:36:17 -04:00 |
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Evil Factory
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b322ba53be
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fix naming
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2022-05-04 07:56:54 -03:00 |
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Evil Factory
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af47136bbd
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use cs package from backup packages
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2022-04-29 14:00:53 -03:00 |
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Evil Factory
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be76cd5f35
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Fix PR #74
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2022-04-29 12:10:49 -03:00 |
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Evil Factory
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fb159fd93d
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fix names
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2022-04-20 15:55:10 -03:00 |
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Evil Factory
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5946a4c043
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fix package names
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2022-04-20 14:20:38 -03:00 |
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Evil Factory
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6246588072
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change package name
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2022-04-20 13:17:03 -03:00 |
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Evil Factory
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edb665a22c
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only run cs mods if package is present
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2022-04-17 15:09:24 -03:00 |
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Evil Factory
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b7395bedea
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Refactor and fix #56
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2022-04-15 19:08:27 -03:00 |
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