only run cs mods if package is present
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@@ -9,13 +9,13 @@ namespace Barotrauma
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{
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if (!File.Exists(LuaCsSetup.VERSION_FILE)) { return; }
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ContentPackage luaCsPackage = LuaCsSetup.GetPackage();
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string luaCsPath = Path.GetDirectoryName(luaCsPackage.Path);
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ContentPackage luaPackage = LuaCsSetup.GetPackage("LuaForBarotraumaUnstable");
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string luaCsPath = Path.GetDirectoryName(luaPackage.Path);
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if (luaCsPackage == null) { return; }
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if (luaPackage == null) { return; }
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string clientVersion = File.ReadAllText(LuaCsSetup.VERSION_FILE);
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string workshopVersion = luaCsPackage.ModVersion;
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string workshopVersion = luaPackage.ModVersion;
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if (clientVersion == workshopVersion) { return; }
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@@ -1255,11 +1255,11 @@ namespace Barotrauma
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GameMain.LuaCs.Initialize();
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}));
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commands.Add(new Command("install_cl_lua", "Installs client-Side Lua into your client.", (string[] args) =>
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commands.Add(new Command("install_cl_lua", "Installs Client-Side Lua into your client.", (string[] args) =>
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{
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ContentPackage luaCsPackage = LuaCsSetup.GetPackage();
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ContentPackage luaPackage = LuaCsSetup.GetPackage("LuaForBarotraumaUnstable");
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if (luaCsPackage == null)
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if (luaPackage == null)
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{
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GameMain.Server.SendChatMessage("Couldn't find the LuaCsForBarotrauma package.", ChatMessageType.ServerMessageBox);
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return;
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@@ -1267,7 +1267,7 @@ namespace Barotrauma
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try
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{
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string path = Path.GetDirectoryName(luaCsPackage.Path);
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string path = Path.GetDirectoryName(luaPackage.Path);
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string[] filesToCopy = new string[]
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{
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@@ -1297,7 +1297,7 @@ namespace Barotrauma
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File.Copy(Path.Combine(path, "Binary", file), file, true);
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}
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File.WriteAllText(LuaCsSetup.VERSION_FILE, luaCsPackage.ModVersion);
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File.WriteAllText(LuaCsSetup.VERSION_FILE, luaPackage.ModVersion);
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}
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catch (UnauthorizedAccessException e)
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{
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@@ -43,11 +43,11 @@ namespace Barotrauma
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}
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public static ContentPackage GetPackage()
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public static ContentPackage GetPackage(Identifier name)
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{
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foreach (ContentPackage package in ContentPackageManager.LocalPackages)
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{
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if (package.NameMatches(new Identifier("LuaCsForBarotraumaUnstable")))
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if (package.NameMatches(name))
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{
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return package;
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}
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@@ -55,7 +55,7 @@ namespace Barotrauma
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foreach (ContentPackage package in ContentPackageManager.AllPackages)
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{
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if (package.NameMatches(new Identifier("LuaCsForBarotraumaUnstable")))
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if (package.NameMatches(name))
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{
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return package;
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}
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@@ -302,8 +302,6 @@ namespace Barotrauma
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LuaScriptLoader = new LuaScriptLoader();
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LuaScriptLoader.ModulePaths = new string[] { };
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NetScriptLoader = new CsScriptLoader(this);
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LuaCustomConverters.RegisterAll();
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lua = new Script(CoreModules.Preset_SoftSandbox | CoreModules.Debug);
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@@ -358,21 +356,27 @@ namespace Barotrauma
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// LuaDocs.GenerateDocsAll();
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ContentPackage csPackage = GetPackage("CsForBarotrauma");
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NetScriptLoader.SearchFolders();
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if (NetScriptLoader == null) throw new Exception("LuaCsSetup was not properly initialized.");
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try
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if (csPackage != null)
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{
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var modTypes = NetScriptLoader.Compile();
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modTypes.ForEach(t => t.GetConstructor(new Type[] { })?.Invoke(null));
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}
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catch (Exception ex)
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{
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HandleException(ex, exceptionType: ExceptionType.CSharp);
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NetScriptLoader = new CsScriptLoader(this);
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NetScriptLoader.SearchFolders();
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try
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{
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var modTypes = NetScriptLoader.Compile();
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modTypes.ForEach(t => t.GetConstructor(new Type[] { })?.Invoke(null));
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}
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catch (Exception ex)
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{
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HandleException(ex, exceptionType: ExceptionType.CSharp);
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}
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}
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ContentPackage luaCsPackage = GetPackage();
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ContentPackage luaPackage = GetPackage("LuaForBarotraumaUnstable");
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if (File.Exists(LUASETUP_FILE))
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{
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@@ -385,9 +389,9 @@ namespace Barotrauma
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HandleException(e);
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}
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}
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else if (luaCsPackage != null)
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else if (luaPackage != null)
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{
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string path = Path.GetDirectoryName(luaCsPackage.Path);
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string path = Path.GetDirectoryName(luaPackage.Path);
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try
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{
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