Commit Graph

235 Commits

Author SHA1 Message Date
EvilFactory 546450712d Fixed compiler errors 2025-04-10 10:55:39 -03:00
EvilFactory 14d3402b8d Fixes for the new update 2024-10-22 13:02:59 -03:00
EvilFactory 3e4b649162 Update moonsharp and move extension methods to register Lua file 2024-10-07 19:22:24 -03:00
EvilFactory 01207c86ff Make NetworkConnection.TimeoutThreshold non constant 2024-09-11 21:36:00 -03:00
EvilFactory 307c81c3bd Fixed lag caused by character.damageLimb 2024-09-06 18:58:08 -03:00
EvilFactory a823eabea2 Make everything in NetConfig static instead of constant so mods can change it 2024-08-27 22:16:38 -03:00
EvilFactory 8d3d01c9e3 Added LuaUserData.HasMember and made CreateStatic automatically add call metatable if it the type has a constructor 2024-08-08 19:30:41 -03:00
EvilFactory 496ce0fb91 Added FarseerCollision stuff to default register 2024-08-08 18:53:25 -03:00
EvilFactory 03f1ec4c1d Added GUIContextMenu and ContextMenuOption 2024-07-03 12:04:41 -03:00
EvilFactory 490ff655f3 CrewManagement -> HRManagerUI 2024-06-27 11:41:52 -03:00
EvilFactory 91cc7dd1cd Fixed compiler errors and project files 2024-06-18 12:41:37 -03:00
EvilFactory bfca2816c3 Added enum CanEnterSubmarine 2024-04-25 06:33:19 -03:00
EvilFactory 079b0c3648 Fixed merge errors 2024-04-24 12:34:59 -03:00
EvilFactory 10ad5d296e Renamed GUI.Style to match the rest 2024-04-21 14:34:20 -03:00
EvilFactory 123a212251 Register KarmaManager 2024-04-17 20:00:25 -03:00
EvilFactory 895924b537 Register EpicAccountId 2024-04-11 06:31:35 -03:00
EvilFactory bf34934e9c Merge fixes 2024-03-28 16:19:53 -03:00
EvilFactory b8d238618f Remove System.ValueType since it causes issues with enums 2023-12-14 13:02:24 -03:00
EvilFactory 9149fcbdc4 Fixed System.ValueType register 2023-12-10 12:26:50 -03:00
EvilFactory e5e85e948b Register FileSender 2023-11-19 12:09:31 -03:00
EvilFactory e544105a3e Register System.ValueType`2 2023-11-12 11:00:06 -03:00
EvilFactory f6bac4f484 Added some traitor stuff to Lua register/lib 2023-10-19 16:09:14 -03:00
EvilFactory a65d99021c Fixed merge and some errors 2023-10-19 12:53:49 -03:00
MapleWheels 414d46b33e Assembly and Script Loading Overhauled. 2023-10-06 12:06:42 -03:00
EvilFactory c9c6ca410b Register VisualSlot 2023-06-24 14:46:16 -03:00
EvilFactory da670e791c Removed AITrigger from registers 2023-06-15 12:49:11 -03:00
EvilFactory 4ea50ee0f6 Fixed invalid type Voting
i am going insane
2023-06-05 19:53:54 -03:00
EvilFactory 2006294c94 Fixed create enum invalid type VoteType 2023-06-05 19:44:39 -03:00
EvilFactory 296feca265 Added Voting and VoteType to default lib 2023-06-02 17:48:12 -03:00
EvilFactory abb9e1eb1d Added Util.GetItemGroup and Util.RegisterItemGroup 2023-05-26 19:56:17 -03:00
EvilFactory 2093e7ca7f Added GUIComponent to the GUI lib 2023-05-18 17:28:52 -03:00
EvilFactory 886fa9ed80 Prevent some types from being re-registered 2023-05-08 13:13:47 -03:00
EvilFactory bf988aa9ef Correctly handle errors in util methods 2023-05-06 13:38:52 -03:00
EvilFactory 5de8d0293f Registered MathUtils and XMLExtensions as extension types, moved GetType to a better place 2023-04-25 21:27:11 -03:00
EvilFactory 93a5065171 Added conversion for OnAttacked and OnDeath handlers and added new hook character.damageLimb 2023-04-25 10:20:24 -03:00
EvilFactory 9415219141 Register DamageModifier 2023-04-20 12:48:40 -03:00
EvilFactory fa9b9baf68 Register some missing GUI types 2023-04-14 14:26:34 -03:00
EvilFactory 1186719e62 Fixed some types not being able to be registered when they actually should 2023-04-12 12:45:06 -03:00
EvilFactory aa0be735f9 Initialize Lua on tutorials and register Exception (for compatibility) 2023-04-12 12:32:25 -03:00
EvilFactory d0519cb982 Register WallSection 2023-04-10 06:31:25 -03:00
EvilFactory 0f49932604 Re-enabled the lua type filter again 2023-04-09 14:10:34 -03:00
EvilFactory 675b4f349c Added LuaUserData.IsRegistered 2023-04-09 14:07:26 -03:00
EvilFactory 728796494e Added a metatable to the GUI table that has an __index that points to the GUI clr 2023-03-28 19:20:49 -03:00
EvilFactory 2b37abf264 Made this gsub case insensitive so it doesn't break in case the mod's filelist has an incorrect case 2023-03-28 18:58:22 -03:00
EvilFactory 5fc25c2453 Added LuaUserData.MakePropertyAccessible 2023-03-22 14:09:10 -03:00
EvilFactory e5043e79ea Remove unnecessary casts and added registration for ImmutableArray 2023-03-20 16:42:17 -03:00
EvilFactory 6974c5338a Simplify how None is handled and fixed libs getting loaded too late 2023-03-17 20:24:54 -03:00
EvilFactory 3fe775405c Added more util functions 2023-03-08 17:22:49 -03:00
EvilFactory d9789b8438 Added some missing math functions from lua 2023-03-03 17:26:53 -03:00
EvilFactory 27cde50c08 Register particles, added Game.Paused which is always false to server-side, and exposed ParticleManager 2023-02-28 16:57:17 -03:00