Make NetworkConnection.TimeoutThreshold non constant

This commit is contained in:
EvilFactory
2024-09-11 21:36:00 -03:00
parent 307c81c3bd
commit 01207c86ff
2 changed files with 3 additions and 2 deletions

View File

@@ -57,6 +57,7 @@ defaultLib["EventSet"] = CreateStatic("Barotrauma.EventSet", true)
defaultLib["EventManagerSettings"] = CreateStatic("Barotrauma.EventManagerSettings", true)
defaultLib["NetConfig"] = CreateStatic("Barotrauma.Networking.NetConfig")
defaultLib["NetworkConnection"] = CreateStatic("Barotrauma.Networking.NetworkConnection")
defaultLib["Inventory"] = CreateStatic("Barotrauma.Inventory", true)
defaultLib["CharacterInventory"] = CreateStatic("Barotrauma.CharacterInventory", true)
defaultLib["ItemInventory"] = CreateStatic("Barotrauma.ItemInventory", true)

View File

@@ -17,8 +17,8 @@ namespace Barotrauma.Networking
abstract class NetworkConnection
{
public const double TimeoutThreshold = 60.0; //full minute for timeout because loading screens can take quite a while
public const double TimeoutThresholdInGame = 10.0;
public static double TimeoutThreshold = 60.0; //full minute for timeout because loading screens can take quite a while
public static double TimeoutThresholdInGame = 10.0;
public AccountInfo AccountInfo { get; private set; } = AccountInfo.None;