Joonas Rikkonen
adab8589da
(f87bfac85) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-06-12 16:45:24 +03:00
Joonas Rikkonen
dce98349ea
(23df6915f) Added: Possibility of having a status effect trigger if a requiredItem is missing
2019-06-12 16:45:02 +03:00
Joonas Rikkonen
b598459179
(65e2b5073) Fixed crashing when an item that requires aim to use is used by something else than a character. Not sure if there are any vanilla items that can cause this error, but can be reproduced for example by creating a projectile that RequiresAimToUse and triggers the Use method when it hits something. Closes #1602
2019-06-12 16:44:18 +03:00
Joonas Rikkonen
e3ca616fff
(869ac975f) Merge branch 'master' into dev
2019-06-12 16:43:56 +03:00
Joonas Rikkonen
eaf4f6afb8
(face37755) Fixed clients timing out when trying to connect to a server that has banned someone. Closes #1568
2019-06-12 16:43:34 +03:00
Joonas Rikkonen
54fe039c8a
(5b697f37f) Link the door and the gap even more strictly. It shouldn't be possible to destroy or move the other without moving the other. Fixes #1528 .
2019-06-12 16:43:13 +03:00
Joonas Rikkonen
5f497543a4
(1986bc0d3) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-06-11 21:46:21 +03:00
Joonas Rikkonen
dd1ce8bf2f
(df244251c) Fixed: Electric devices that are underwater and are broken by flooding being repairable forever, due to condition never staying at full condition for long enough for the repairing to stop
2019-06-11 21:46:02 +03:00
Joonas Rikkonen
a4875cfeb3
(776291eb7) Create linked gaps when the door is selected. Move the gaps with the doors.
2019-06-11 21:44:32 +03:00
Joonas Rikkonen
454dda56c7
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
Joonas Rikkonen
60f52375e6
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00
Joonas Rikkonen
2b11c79a4c
(ac9d10462) Take entity scale and flipping into account when dragging
2019-04-16 17:13:34 +03:00
Joonas Rikkonen
9dc29965f6
(602bf4ba6) Implemented structure scaling. TODO: draw with correct scale when dragging
2019-04-16 17:13:18 +03:00
Joonas Rikkonen
ddfd7274e9
(d5ea3c7d5) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-03-29 17:24:17 +02:00
Joonas Rikkonen
ca08b803dc
(891ef87c3) Fixed: CrewManager throwing errors if changing resolutions when a crewmember is dead. Added: Scaling of the objective list when changing resolutions
2019-03-29 17:24:02 +02:00
Joonas Rikkonen
296ec8bab8
(d95fc9893) Fixed crashing when dragging waypoints in the sub editor due to waypoints not being assigned a prefab
2019-03-29 17:23:47 +02:00
Joonas Rikkonen
d7526934e6
(f7209b813) Draw the sprites of the entities that are being dragged in the sub editor (instead of just a red rectangle).
2019-03-28 12:35:57 +02:00
Joonas Rikkonen
63eb4d64e5
f8b0295...0671290
2019-03-18 23:30:58 +02:00
Joonas Rikkonen
044fd3344b
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Joonas Rikkonen
6c0679c297
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
Joonas Rikkonen
807ec87694
Fixed items in cloned/copypasted inventories not being saved. Closes #342 and #38
2018-04-05 13:45:21 +03:00
Joonas Rikkonen
96a64d45dc
Moved MapEntity saving methods to the shared project (the server needs to be able to save subs in the campaign mode)
2017-08-30 18:09:48 +03:00
Joonas Rikkonen
3c0f099448
Entities can be nudged with the arrow keys in the sub editor
2017-08-20 13:20:52 +03:00
Joonas Rikkonen
64ad5e5003
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
juanjp600
4d225c65f2
Updated to MonoGame 3.6 + Directory refactor
...
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00